Player Matchup

Cthulhu
Cthulhu
LordSlaughter42
Cthulhu
Level 72
God Stats
21W - 11L
1,624 SR
Queue Stats
69W - 70L
1,426 Elo+
Solo
Kukulkan
Kukulkan
MaabeeRick
Kukulkan
Level 142
God Stats
22W - 23L
1,462 SR
Queue Stats
665W - 633L
1,425 Elo+
Solo
Osiris
Osiris
Miguellionare
Osiris
Level 119
God Stats
3W - 2L
1,653 SR
Queue Stats
272W - 245L
1,521 Elo+
Solo
Amaterasu
Amaterasu
TheArcticDoge
Amaterasu
Level 141
God Stats
16W - 7L
1,535 SR
Queue Stats
71W - 72L
1,334 Elo+
Solo
Izanami
Izanami
homeroborguer
Izanami
Level 128
God Stats
3W - 0L
1,854 SR
Queue Stats
97W - 105L
1,513 Elo+
Solo
Team Averages
Level 120
1,626 SR
1,444 Elo+

VS

Team Averages
Level 107
1,581 SR
1,454 Elo+
Ymir
Ymir
CatGurlCutey
Ymir
Level 50
God Stats
132W - 131L
1,577 SR
Queue Stats
158W - 181L
1,487 Elo+
Solo
Charybdis
Charybdis
Dxnhxz
Charybdis
Level 83
God Stats
3W - 3L
1,788 SR
Queue Stats
563W - 547L
1,428 Elo+
Party 1
Fenrir
Fenrir
TheSmoothieJ
Fenrir
Level 68
God Stats
5W - 6L
1,475 SR
Queue Stats
264W - 257L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kostantis25573
Morgan Le Fay
Level 177
God Stats
166W - 171L
1,418 SR
Queue Stats
696W - 684L
1,426 Elo+
Solo
Anubis
Anubis
ll-Ludwig-ll
Anubis
Level 159
God Stats
48W - 36L
1,648 SR
Queue Stats
607W - 590L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,431
543
3,287
4,882
2,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
MaabeeRick
Kukulkan
13
1 / 2 / 1
6,902
690
2,819
7,086
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 0 / 1
7,204
720
5,321
7,288
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
TheArcticDoge
Amaterasu
10
4 / 0 / 1
6,217
622
2,882
6,855
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
13
5 / 1 / 1
7,515
752
6,005
6,112
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,298
530
1,370
6,882
3,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Dxnhxz
Charybdis
10
1 / 4 / 0
5,209
521
4,018
7,752
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
8
0 / 1 / 0
4,554
455
1,922
7,090
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
kostantis25573
Morgan Le Fay
10
0 / 4 / 0
5,625
563
3,200
7,706
3,777
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
2 / 2 / 0
6,310
631
4,330
5,340
2,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
3
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Charybdis
Dxnhxz
Charybdis
1
4
0
0.25
W
0
0
5
2.5
W
Kukulkan
MaabeeRick
Kukulkan
1
2
1
0.75
W
3
0
1
3.5
W
Amaterasu
TheArcticDoge
Amaterasu
4
0
1
4.5
L
Fenrir
0
1
0
0
W
Izanami
5
1
1
5.5
L
Morgan Le Fay
kostantis25573
Morgan Le Fay
0
4
0
0
L
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
14,840
32,223
Taken
34,770
13,500
Mitigated
13,966
15,629
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,370
610
0
1,547
6,882
3,402
0
1,394
5,488
14,045
0
L
Charybdis
Dxnhxz
Charybdis
4,018
2,002
0
3,000
7,752
2,084
0
1,243
6,509
0
36,631
W
3,287
602
0
1,948
4,882
2,845
0
607
4,275
14,378
756
W
Kukulkan
MaabeeRick
Kukulkan
2,819
185
0
3,054
7,086
1,860
26
2,852
4,234
49,271
0
W
5,321
1,328
0
4,858
7,288
4,391
0
3,121
4,167
0
45,587
W
Amaterasu
TheArcticDoge
Amaterasu
2,882
1,439
0
2,662
6,855
2,561
0
1,625
5,230
0
33,405
L
Fenrir
1,922
660
0
2,446
7,090
2,305
0
982
6,108
0
24,755
W
Izanami
6,005
4,180
0
3,107
6,112
1,843
374
900
5,212
0
61,708
L
Morgan Le Fay
kostantis25573
Morgan Le Fay
3,200
709
0
2,828
7,706
3,777
0
414
6,754
36,850
1,102
L
Anubis
4,330
240
0
2,185
5,340
2,398
0
2,013
3,327
49,695
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
26,996
352
Minions Killed
283
0
Camps Cleared
0
1,104,880
Distance Traveled
980,039
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,298
530
16
2
0
214,781
0
L
Charybdis
5,209
521
56
6
0
177,481
2
W
Cthulhu
5,431
543
23
2
0
215,336
4
W
Kukulkan
6,902
690
94
9
0
212,785
0
W
Osiris
7,204
720
71
7
0
213,238
1
W
Amaterasu
6,217
622
60
6
0
261,410
2
L
Fenrir
4,554
455
45
5
0
223,228
0
W
Izanami
7,515
752
104
10
0
202,111
4
L
Morgan Le Fay
5,625
563
61
6
0
165,736
0
L
Anubis
6,310
631
105
11
0
198,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role