Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bigggor
Jing Wei
Level 68
God Stats
16W - 11L
1,637 SR
Queue Stats
132W - 107L
1,534 Elo+
Solo
Ravana
Ravana
MarcioMonteiro20
Ravana
Level 145
God Stats
3W - 4L
1,326 SR
Queue Stats
343W - 321L
1,495 Elo+
Solo
Cthulhu
Cthulhu
UnclePickler
Cthulhu
Level 122
God Stats
2W - 1L
1,398 SR
Queue Stats
103W - 91L
1,489 Elo+
Solo
Ah Puch
Ah Puch
paokaras-feox
Ah Puch
Level 64
God Stats
82W - 42L
1,509 SR
Queue Stats
216W - 200L
1,365 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,477 Elo+

VS

Team Averages
Level 115
1,567 SR
1,488 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AJslender87
Surtr
Level 104
God Stats
18W - 16L
1,519 SR
Queue Stats
45W - 45L
1,427 Elo+
Solo
Medusa
Medusa
RockMacaroon68
Medusa
Level 157
God Stats
2W - 2L
1,818 SR
Queue Stats
546W - 575L
1,505 Elo+
Solo
Charon
Charon
danya_717
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 76L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 1 / 0
4,887
698
3,363
4,879
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Bigggor
Jing Wei
8
1 / 0 / 2
4,597
657
2,578
2,738
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 0
4,728
675
1,184
3,573
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
UnclePickler
Cthulhu
7
0 / 0 / 3
4,422
632
1,481
3,225
1,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
7
0 / 2 / 0
4,105
586
1,160
3,168
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 0 / 2
4,563
652
865
1,580
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
8
2 / 0 / 1
4,328
618
1,954
3,517
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 3 / 0
4,152
593
2,035
4,667
1,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 1 / 0
3,758
537
1,885
3,793
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
danya_717
Charon
6
0 / 3 / 0
3,372
482
1,327
3,920
1,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
0
2
L
Kukulkan
 
Kukulkan
0
0
2
1
L
Fenrir
 
Fenrir
2
0
1
2.5
L
1
3
0
0.33
W
Jing Wei
Bigggor
Jing Wei
1
0
2
2
W
4
0
0
4
L
0
1
0
0
W
Cthulhu
UnclePickler
Cthulhu
0
0
3
1.5
L
Charon
danya_717
Charon
0
3
0
0
W
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,766
Damage
8,066
17,583
Taken
17,477
6,422
Mitigated
5,973
9,100
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,363
359
0
2,392
4,879
2,273
0
73
4,497
23,492
1,017
L
Kukulkan
 
Kukulkan
865
60
0
0
1,580
421
0
706
874
25,880
136
L
Fenrir
 
Fenrir
1,954
239
0
876
3,517
1,197
0
708
2,809
0
20,634
L
2,035
904
0
1,230
4,667
1,547
0
2,692
1,485
158
16,989
W
Jing Wei
Bigggor
Jing Wei
2,578
2,156
0
1,951
2,738
678
0
625
2,113
0
29,710
W
1,184
185
0
2,849
3,573
1,203
0
365
3,184
0
25,423
L
1,885
853
0
1,028
3,793
907
0
662
3,091
0
24,904
W
Cthulhu
UnclePickler
Cthulhu
1,481
0
90
1,231
3,225
1,437
0
702
2,523
12,828
0
L
Charon
danya_717
Charon
1,327
644
0
730
3,920
1,901
0
668
3,252
7,086
0
W
Ah Puch
1,160
0
0
587
3,168
831
0
500
2,668
21,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
20,173
259
Minions Killed
201
0
Camps Cleared
0
716,675
Distance Traveled
644,825
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,887
698
79
11
0
141,254
5
L
Kukulkan
4,563
652
72
10
0
139,264
0
L
Fenrir
4,328
618
39
6
0
158,322
0
L
Surtr
4,152
593
37
5
0
100,315
1
W
Jing Wei
4,597
657
63
9
0
145,255
0
W
Ravana
4,728
675
64
9
0
155,071
0
L
Medusa
3,758
537
40
6
0
132,724
0
W
Cthulhu
4,422
632
16
2
0
146,733
2
L
Charon
3,372
482
13
2
0
114,200
2
W
Ah Puch
4,105
586
37
5
0
128,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role