Player Matchup

Discordia
Discordia
 
Discordia
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DiamondFire67
Xbalanque
Level 127
God Stats
9W - 4L
1,983 SR
Queue Stats
199W - 178L
1,529 Elo+
Solo
Bacchus
Bacchus
KyrinCB
Bacchus
Level 93
God Stats
0W - 3L
1,268 SR
Queue Stats
115W - 99L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Way2Marzz
Amaterasu
Level 44
God Stats
3W - 3L
1,707 SR
Queue Stats
38W - 45L
1,478 Elo+
Solo
Thanatos
Thanatos
pistolaaaaaaka
Thanatos
Level 191
God Stats
8W - 16L
1,418 SR
Queue Stats
549W - 533L
1,473 Elo+
Solo
Team Averages
Level 135
1,575 SR
1,499 Elo+

VS

Team Averages
Level 125
1,612 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MONNSTERJR1
Gilgamesh
Level 126
God Stats
11W - 3L
1,772 SR
Queue Stats
291W - 260L
1,612 Elo+
Party 1
Anubis
Anubis
WhoeverIWantToB
Anubis
Level 168
God Stats
183W - 187L
1,485 SR
Queue Stats
1,044W - 980L
1,595 Elo+
Party 1
Bacchus
Bacchus
YoungProdigy281
Bacchus
Level 144
God Stats
50W - 40L
1,555 SR
Queue Stats
145W - 149L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lvlula
Ah Muzen Cab
Level 62
God Stats
3W - 0L
1,747 SR
Queue Stats
73W - 73L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 0
6,425
643
6,657
4,585
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DiamondFire67
Xbalanque
11
6 / 1 / 3
6,686
669
8,444
5,569
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
KyrinCB
Bacchus
9
3 / 1 / 5
6,247
625
3,355
9,139
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Way2Marzz
Amaterasu
7
0 / 6 / 0
4,349
435
1,020
7,302
1,894
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
10
1 / 1 / 1
5,431
543
1,024
6,369
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 3
5,951
595
3,160
5,238
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
MONNSTERJR1
Gilgamesh
12
1 / 0 / 3
6,149
615
4,414
8,303
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 1 / 0
7,692
769
5,752
5,222
2,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,005
501
3,223
8,183
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
lvlula
Ah Muzen Cab
7
0 / 7 / 1
4,480
448
4,344
7,139
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
9
9
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
0
0
3
W
Nu Wa
 
Nu Wa
1
3
3
0.83
L
Xbalanque
DiamondFire67
Xbalanque
6
1
3
7.5
L
Bacchus
KyrinCB
Bacchus
3
1
5
5.5
W
Gilgamesh
MONNSTERJR1
Gilgamesh
1
0
3
2.5
L
Amaterasu
Way2Marzz
Amaterasu
0
6
0
0
W
7
1
0
7
W
0
2
1
0.25
W
Ah Muzen Cab
lvlula
Ah Muzen Cab
0
7
1
0.07
L
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
20,893
32,964
Taken
34,085
14,287
Mitigated
14,524
11,384
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,657
278
0
1,250
4,585
1,282
0
2,153
2,432
48,402
0
W
Nu Wa
 
Nu Wa
3,160
410
64
1,159
5,238
1,371
0
3,556
1,682
32,864
209
L
Xbalanque
DiamondFire67
Xbalanque
8,444
2,967
0
2,837
5,569
1,600
1,137
1,172
4,397
0
47,151
L
Bacchus
KyrinCB
Bacchus
3,355
615
0
1,718
9,139
7,842
0
2,660
6,479
18,516
0
W
Gilgamesh
MONNSTERJR1
Gilgamesh
4,414
1,524
0
1,449
8,303
3,369
0
1,913
6,359
0
61,349
L
Amaterasu
Way2Marzz
Amaterasu
1,020
214
0
1,678
7,302
1,894
0
5,307
1,995
0
15,877
W
5,752
326
0
3,149
5,222
2,237
247
654
4,472
52,644
1,149
W
3,223
386
0
1,877
8,183
5,881
0
2,373
5,810
14,004
919
W
Ah Muzen Cab
lvlula
Ah Muzen Cab
4,344
2,271
0
233
7,139
1,666
0
1,516
5,623
0
22,898
L
Thanatos
1,024
90
0
3,901
6,369
1,669
0
564
5,805
0
26,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
29,277
283
Minions Killed
314
0
Camps Cleared
0
983,946
Distance Traveled
979,301
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,425
643
92
9
0
228,378
3
W
Nu Wa
5,951
595
67
7
0
179,682
8
L
Xbalanque
6,686
669
88
9
0
175,965
1
L
Bacchus
6,247
625
30
3
0
211,494
2
W
Gilgamesh
6,149
615
99
10
0
256,426
1
L
Amaterasu
4,349
435
19
2
0
158,821
0
W
Anubis
7,692
769
92
9
0
158,870
2
W
Bacchus
5,005
501
26
3
0
215,126
5
W
Ah Muzen Cab
4,480
448
30
3
0
169,197
0
L
Thanatos
5,431
543
54
5
0
209,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role