Player Matchup

Amaterasu
Amaterasu
LittleBaller
Amaterasu
Level 129
God Stats
8W - 6L
1,593 SR
Queue Stats
51W - 59L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
LoboEvolution1
Baron Samedi
Level 102
God Stats
3W - 1L
1,572 SR
Queue Stats
55W - 64L
1,453 Elo+
Party 1
Camazotz
Camazotz
Lynuz2446
Camazotz
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 79
1,555 SR
1,469 Elo+

VS

Team Averages
Level 60
1,575 SR
1,451 Elo+
Xing Tian
Xing Tian
CryoCosmicDragon
Xing Tian
Level 66
God Stats
26W - 25L
1,521 SR
Queue Stats
468W - 468L
1,375 Elo+
Solo
Nox
Nox
ElCrackeroX
Nox
Level 47
God Stats
2W - 0L
1,560 SR
Queue Stats
30W - 37L
1,444 Elo+
Solo
Fenrir
Fenrir
NLxHoncho
Fenrir
Level 67
God Stats
10W - 10L
1,643 SR
Queue Stats
119W - 128L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LittleBaller
Amaterasu
13
1 / 2 / 0
7,385
739
4,118
12,179
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LoboEvolution1
Baron Samedi
12
0 / 7 / 1
7,172
717
8,974
11,011
4,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
Lynuz2446
Camazotz
12
0 / 7 / 0
6,799
680
978
9,307
2,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
2 / 0 / 11
8,819
882
6,999
8,837
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 10
9,188
919
6,547
5,108
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NLxHoncho
Fenrir
15
11 / 1 / 5
10,138
1,014
11,890
10,656
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
2
0
11
7.5
W
3
0
10
8
L
Amaterasu
LittleBaller
Amaterasu
1
2
0
0.5
L
Baron Samedi
LoboEvolution1
Baron Samedi
0
7
1
0.07
L
Camazotz
Lynuz2446
Camazotz
0
7
0
0
W
Fenrir
NLxHoncho
Fenrir
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
25,436
32,497
Taken
24,601
14,090
Mitigated
14,998
5,988
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
6,999
663
86
1,528
8,837
5,740
324
2,364
6,287
20,041
0
W
6,547
787
0
1,621
5,108
1,856
238
3,376
1,687
35,878
0
L
Amaterasu
LittleBaller
Amaterasu
4,118
1,636
0
2,606
12,179
6,853
0
6,277
5,872
0
17,974
L
Baron Samedi
LoboEvolution1
Baron Samedi
8,974
686
486
2,442
11,011
4,783
0
5,212
5,759
32,881
0
L
Camazotz
Lynuz2446
Camazotz
978
234
0
454
9,307
2,454
0
2,612
6,646
0
6,409
W
Fenrir
NLxHoncho
Fenrir
11,890
1,846
0
790
10,656
7,402
344
3,292
7,104
919
26,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,356
Gold Earned
28,145
91
Minions Killed
126
0
Camps Cleared
0
539,875
Distance Traveled
603,899
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,819
882
29
3
0
194,084
0
W
Nox
9,188
919
61
6
0
206,246
7
L
Amaterasu
7,385
739
25
3
0
202,083
1
L
Baron Samedi
7,172
717
51
5
0
158,254
0
L
Camazotz
6,799
680
15
2
0
179,538
0
W
Fenrir
10,138
1,014
36
4
0
203,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role