Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Beastmaker96
Chaac
Level 86
God Stats
2W - 9L
1,367 SR
Queue Stats
47W - 59L
1,456 Elo+
Solo
Olorun
Olorun
ElderBatka
Olorun
Level 69
God Stats
2W - 1L
1,788 SR
Queue Stats
83W - 71L
1,468 Elo+
Solo
Neith
Neith
Hephaisztosz
Neith
Level 128
God Stats
29W - 33L
1,481 SR
Queue Stats
116W - 102L
1,488 Elo+
Solo
Mulan
Mulan
SlimTevis
Mulan
Level 119
God Stats
1W - 2L
1,471 SR
Queue Stats
79W - 94L
1,419 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,466 Elo+

VS

Team Averages
Level 113
1,529 SR
1,441 Elo+
Chang'e
Chang'e
ConnorCannibal
Chang'e
Level 160
God Stats
2W - 4L
1,429 SR
Queue Stats
638W - 662L
1,424 Elo+
Solo
Bacchus
Bacchus
JabbaTheHutt423
Bacchus
Level 124
God Stats
91W - 94L
1,489 SR
Queue Stats
280W - 295L
1,459 Elo+
Solo
Hercules
Hercules
Z3phyx
Hercules
Level 143
God Stats
4W - 3L
1,669 SR
Queue Stats
53W - 51L
1,510 Elo+
Solo
Nu Wa
Nu Wa
blacke1337
Nu Wa
Level 32
God Stats
4W - 2L
1,507 SR
Queue Stats
4W - 3L
1,284 Elo+
Solo
Neith
Neith
c420s
Neith
Level 108
God Stats
4W - 2L
1,551 SR
Queue Stats
25W - 18L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
6 / 6 / 0
7,804
520
6,695
12,379
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 4
7,267
484
6,025
14,240
8,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
ElderBatka
Olorun
13
4 / 7 / 2
8,294
553
7,474
10,674
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 2
7,170
478
6,345
7,296
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
SlimTevis
Mulan
8
0 / 3 / 0
6,203
414
2,913
8,686
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,570
505
3,512
9,789
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 1 / 4
9,344
623
7,867
9,067
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Z3phyx
Hercules
14
3 / 1 / 4
8,643
576
9,192
11,403
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
13
4 / 7 / 9
8,381
559
9,252
10,089
2,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
c420s
Neith
15
4 / 1 / 1
8,949
597
6,742
5,854
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
13
Kills
21
21
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
6
0
1
L
1
3
4
1
W
1
3
2
0.67
L
Olorun
ElderBatka
Olorun
4
7
2
0.71
L
2
2
2
1.5
W
9
1
4
11
L
Mulan
SlimTevis
Mulan
0
3
0
0
W
Hercules
Z3phyx
Hercules
3
1
4
5
W
Nu Wa
4
7
9
1.21
W
Neith
c420s
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
36,565
53,275
Taken
46,202
23,793
Mitigated
24,395
14,777
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,695
2,392
120
3,386
12,379
4,544
0
4,532
7,672
0
46,867
L
6,025
1,050
150
5,939
14,240
8,788
331
5,015
8,904
0
43,004
W
3,512
243
250
3,224
9,789
2,719
0
244
9,545
45,677
0
L
Olorun
ElderBatka
Olorun
7,474
2,637
60
2,010
10,674
3,478
964
6,112
4,472
53,549
4,379
L
6,345
1,845
329
1,348
7,296
2,108
762
2,908
4,222
0
40,832
W
7,867
1,263
0
3,948
9,067
5,257
0
230
8,837
55,579
842
L
Mulan
SlimTevis
Mulan
2,913
652
0
1,435
8,686
4,875
0
1,517
6,764
0
26,915
W
Hercules
Z3phyx
Hercules
9,192
3,758
0
4,912
11,403
11,677
920
2,404
8,999
0
51,439
W
Nu Wa
9,252
2,260
0
1,106
10,089
2,896
2,349
4,241
5,848
44,061
0
W
Neith
c420s
Neith
6,742
1,571
0
1,447
5,854
1,846
411
0
5,854
0
69,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
42,887
375
Minions Killed
455
0
Camps Cleared
0
1,121,423
Distance Traveled
1,485,743
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,804
520
69
5
0
251,459
0
L
Chaac
7,267
484
65
4
0
264,566
5
W
Chang'e
7,570
505
85
6
0
284,216
0
L
Olorun
8,294
553
109
7
0
219,428
0
L
Neith
7,170
478
76
5
0
261,837
1
W
Bacchus
9,344
623
91
6
0
356,971
0
L
Mulan
6,203
414
56
4
0
124,133
0
W
Hercules
8,643
576
102
7
0
280,929
2
W
Nu Wa
8,381
559
62
4
0
266,931
0
W
Neith
8,949
597
115
8
0
296,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role