Player Matchup

Danzaburou
Danzaburou
CamelCox
Danzaburou
Level 104
God Stats
47W - 41L
1,475 SR
Queue Stats
69W - 63L
1,550 Elo+
Party 2
Ymir
Ymir
Dinosaurio_p2
Ymir
Level 87
God Stats
10W - 5L
1,586 SR
Queue Stats
435W - 394L
1,481 Elo+
Solo
Mulan
Mulan
HezzHlol
Mulan
Level 57
God Stats
5W - 9L
1,598 SR
Queue Stats
136W - 142L
1,519 Elo+
Solo
Kukulkan
Kukulkan
ll-EwoSpawn-ll
Kukulkan
Level 88
God Stats
1W - 1L
1,659 SR
Queue Stats
349W - 337L
1,509 Elo+
Solo
Bakasura
Bakasura
omide26
Bakasura
Level 49
God Stats
20W - 15L
1,545 SR
Queue Stats
130W - 121L
1,528 Elo+
Party 2
Team Averages
Level 77
1,573 SR
1,517 Elo+

VS

Team Averages
Level 88
1,511 SR
1,521 Elo+
Heimdallr
Heimdallr
ChemsBurguer
Heimdallr
Level 122
God Stats
2W - 3L
1,399 SR
Queue Stats
51W - 47L
1,570 Elo+
Solo
Xing Tian
Xing Tian
DONTBEADSPLZ
Xing Tian
Level 65
God Stats
5W - 1L
1,615 SR
Queue Stats
125W - 135L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
GianY1995
Baron Samedi
Level 135
God Stats
23W - 15L
1,554 SR
Queue Stats
303W - 299L
1,552 Elo+
Solo
Kukulkan
Kukulkan
TheDextafier
Kukulkan
Level 84
God Stats
4W - 0L
1,490 SR
Queue Stats
17W - 6L
1,595 Elo+
Party 1
Arachne
Arachne
chaseislegend
Arachne
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CamelCox
Danzaburou
10
0 / 8 / 1
6,450
430
2,932
12,381
4,178
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 3 / 1
6,772
451
1,448
8,053
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
HezzHlol
Mulan
14
4 / 6 / 1
8,621
575
11,673
15,963
9,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
14
0 / 7 / 1
7,869
525
4,034
9,348
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
omide26
Bakasura
15
4 / 2 / 0
8,098
540
8,978
16,454
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChemsBurguer
Heimdallr
15
7 / 2 / 2
9,132
609
13,111
8,591
3,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
DONTBEADSPLZ
Xing Tian
11
2 / 1 / 5
7,643
510
5,424
9,661
6,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GianY1995
Baron Samedi
15
3 / 5 / 2
8,794
586
5,715
14,045
9,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
TheDextafier
Kukulkan
16
3 / 0 / 6
9,422
628
6,756
4,236
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
15
11 / 1 / 2
9,305
620
10,264
10,451
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
9
Kills
26
26
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CamelCox
Danzaburou
0
8
1
0.06
W
Heimdallr
ChemsBurguer
Heimdallr
7
2
2
4
W
Xing Tian
DONTBEADSPLZ
Xing Tian
2
1
5
4.5
L
1
3
1
0.5
W
Baron Samedi
GianY1995
Baron Samedi
3
5
2
0.8
L
Mulan
HezzHlol
Mulan
4
6
1
0.75
W
Kukulkan
TheDextafier
Kukulkan
3
0
6
6
W
Arachne
11
1
2
12
L
Kukulkan
0
7
1
0.07
L
Bakasura
omide26
Bakasura
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
41,270
62,199
Taken
46,984
28,386
Mitigated
24,468
18,771
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CamelCox
Danzaburou
2,932
409
0
1,871
12,381
4,178
0
1,580
10,757
0
38,187
W
Heimdallr
ChemsBurguer
Heimdallr
13,111
4,427
0
3,384
8,591
3,406
1,914
2,160
5,964
0
74,646
W
Xing Tian
DONTBEADSPLZ
Xing Tian
5,424
274
52
2,429
9,661
6,165
0
162
7,945
29,316
2,288
L
1,448
313
0
1,421
8,053
4,708
0
2,028
5,985
13,690
0
W
Baron Samedi
GianY1995
Baron Samedi
5,715
460
0
4,549
14,045
9,381
0
0
13,990
50,814
514
L
Mulan
HezzHlol
Mulan
11,673
3,411
0
5,725
15,963
9,726
0
5,056
10,261
0
62,189
W
Kukulkan
TheDextafier
Kukulkan
6,756
579
0
984
4,236
1,435
418
1,399
2,347
67,213
557
W
Arachne
10,264
8,317
0
3,167
10,451
4,081
0
1,548
8,515
0
55,861
L
Kukulkan
4,034
937
0
380
9,348
3,301
0
3,640
5,476
53,113
1,607
L
Bakasura
omide26
Bakasura
8,978
5,548
0
9,374
16,454
6,473
40
4,105
12,245
0
47,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
44,296
449
Minions Killed
514
0
Camps Cleared
0
1,380,643
Distance Traveled
1,500,155
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,450
430
70
5
0
302,753
0
W
Heimdallr
9,132
609
116
8
0
284,465
0
W
Xing Tian
7,643
510
40
3
0
284,742
1
L
Ymir
6,772
451
17
1
0
174,232
0
W
Baron Samedi
8,794
586
122
8
0
269,108
0
L
Mulan
8,621
575
114
8
0
291,612
0
W
Kukulkan
9,422
628
158
11
0
314,213
0
W
Arachne
9,305
620
78
5
0
347,627
2
L
Kukulkan
7,869
525
129
9
0
264,114
2
L
Bakasura
8,098
540
119
8
0
347,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role