Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
MaddishMax
Hades
Level 125
God Stats
31W - 43L
1,495 SR
Queue Stats
47W - 67L
1,420 Elo+
Solo
Xing Tian
Xing Tian
OneThiccBoi
Xing Tian
Level 64
God Stats
1W - 3L
1,361 SR
Queue Stats
107W - 119L
1,442 Elo+
Party 1
Ares
Ares
PapaGhost
Ares
Level 68
God Stats
14W - 12L
1,550 SR
Queue Stats
95W - 114L
1,507 Elo+
Party 1
Mulan
Mulan
t5uba5a
Mulan
Level 170
God Stats
5W - 10L
1,312 SR
Queue Stats
441W - 426L
1,517 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,477 Elo+

VS

Team Averages
Level 135
1,439 SR
1,511 Elo+
Cupid
Cupid
Kyttaroo
Cupid
Level 157
God Stats
5W - 9L
1,486 SR
Queue Stats
284W - 266L
1,532 Elo+
Party 2
Arachne
Arachne
Parajesus
Arachne
Level 143
God Stats
4W - 2L
1,516 SR
Queue Stats
336W - 323L
1,480 Elo+
Solo
Vamana
Vamana
PredatoR1289838
Vamana
Level 127
God Stats
1W - 0L
1,203 SR
Queue Stats
270W - 259L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
PuroCampio
Aphrodite
Level 123
God Stats
11W - 13L
1,499 SR
Queue Stats
180W - 164L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
kevinalfa13
Kuzenbo
Level 124
God Stats
2W - 1L
1,489 SR
Queue Stats
259W - 260L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 2 / 2
6,947
496
6,231
7,749
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
13
2 / 3 / 0
7,231
517
5,341
11,777
4,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
OneThiccBoi
Xing Tian
11
1 / 2 / 1
6,677
477
6,529
12,917
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
11
2 / 6 / 3
6,373
455
6,922
14,464
8,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
t5uba5a
Mulan
12
2 / 5 / 1
7,139
510
12,849
16,244
17,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kyttaroo
Cupid
14
4 / 1 / 1
7,722
552
8,137
9,373
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Parajesus
Arachne
14
9 / 2 / 3
8,915
637
11,691
13,374
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 2 / 3
9,284
663
9,122
14,906
13,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
PuroCampio
Aphrodite
15
1 / 2 / 5
8,821
630
7,150
7,815
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
kevinalfa13
Kuzenbo
13
0 / 2 / 6
7,859
561
4,807
10,643
10,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
18
18
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
2
1.5
W
Cupid
Kyttaroo
Cupid
4
1
1
4.5
L
Hades
2
3
0
0.67
L
Xing Tian
OneThiccBoi
Xing Tian
1
2
1
0.75
L
Ares
2
6
3
0.58
W
Arachne
Parajesus
Arachne
9
2
3
5.25
W
4
2
3
2.75
W
Aphrodite
PuroCampio
Aphrodite
1
2
5
1.75
W
Kuzenbo
kevinalfa13
Kuzenbo
0
2
6
1.5
L
Mulan
t5uba5a
Mulan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
40,907
63,151
Taken
56,111
44,068
Mitigated
35,702
18,192
Healing
26,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,231
1,975
0
3,508
7,749
3,194
0
2,814
4,935
0
49,383
W
Cupid
Kyttaroo
Cupid
8,137
3,787
1,192
3,882
9,373
3,696
0
4,356
5,017
0
69,935
L
Hades
5,341
101
160
5,726
11,777
4,358
0
5,154
6,623
47,423
1,097
L
Xing Tian
OneThiccBoi
Xing Tian
6,529
577
0
1,469
12,917
10,515
0
1,628
11,289
25,858
283
L
Ares
6,922
306
0
2,538
14,464
8,146
0
1,745
12,719
36,763
1,519
W
Arachne
Parajesus
Arachne
11,691
8,625
0
8,864
13,374
5,030
54
2,968
10,406
0
65,313
W
9,122
3,465
0
3,789
14,906
13,178
186
1,175
13,731
158
71,019
W
Aphrodite
PuroCampio
Aphrodite
7,150
825
582
4,575
7,815
2,868
67
5,242
2,573
64,900
1,563
W
Kuzenbo
kevinalfa13
Kuzenbo
4,807
2,337
0
3,226
10,643
10,930
0
4,781
5,862
18,812
0
L
Mulan
t5uba5a
Mulan
12,849
1,763
0
4,791
16,244
17,855
0
430
15,814
0
58,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
42,601
374
Minions Killed
462
0
Camps Cleared
0
1,347,566
Distance Traveled
1,416,137
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,947
496
90
6
0
244,440
7
W
Cupid
7,722
552
118
8
0
260,143
2
L
Hades
7,231
517
86
6
0
257,008
0
L
Xing Tian
6,677
477
37
3
0
312,234
0
L
Ares
6,373
455
62
4
0
293,571
0
W
Arachne
8,915
637
87
6
0
314,604
2
W
Vamana
9,284
663
121
9
0
287,727
0
W
Aphrodite
8,821
630
111
8
0
260,826
0
W
Kuzenbo
7,859
561
25
2
0
292,837
0
L
Mulan
7,139
510
99
7
0
240,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role