Player Matchup

King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
Alter_Saber_
Medusa
Platinum II
Level 109
God Stats
2W - 0L
1,642 SR
Queue Stats
92W - 73L
1,764 MMR
Party 1
Xing Tian
Xing Tian
Gold II
Kapy BVB 23
Xing Tian
Gold II
Level 200
God Stats
4W - 0L
1,589 SR
Queue Stats
38W - 30L
1,581 MMR
Party 1
Nemesis
Nemesis
Diamond III
SilvserPain
Nemesis
Diamond III
Level 64
God Stats
39W - 27L
1,672 SR
Queue Stats
177W - 157L
1,914 MMR
Party 3
Ix Chel
Ix Chel
Diamond IV
Slurpiefac3
Ix Chel
Diamond IV
Level 158
God Stats
42W - 39L
1,603 SR
Queue Stats
222W - 210L
1,870 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,601 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,542 SR
1,702 MMR
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
SuguruGéto
Vamana
Platinum V
Level 68
God Stats
1W - 3L
1,513 SR
Queue Stats
97W - 73L
1,683 MMR
Party 2
Kukulkan
Kukulkan
Silver I
Yatara
Kukulkan
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,573 MMR
Solo
Geb
Geb
Platinum IV
defendedmehow8
Geb
Platinum IV
Level 248
God Stats
22W - 16L
1,745 SR
Queue Stats
116W - 101L
1,761 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
rikielcaballo64
Yu Huang
Platinum I
Level 158
God Stats
6W - 9L
1,454 SR
Queue Stats
259W - 264L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 3
6,781
678
5,336
8,535
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
12
4 / 1 / 2
6,341
634
2,166
2,979
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Kapy BVB 23
Xing Tian
10
1 / 0 / 3
5,625
563
1,681
7,281
3,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
SilvserPain
Nemesis
12
6 / 1 / 4
6,574
657
4,438
5,566
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
Slurpiefac3
Ix Chel
12
4 / 1 / 3
6,946
695
4,883
4,168
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FafnirCthulhuHeimdallrBacchus

VS

Bans
CerberusAthenaMaman BrigitteKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 6 / 1
5,263
526
1,992
8,718
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
11
2 / 2 / 1
6,228
623
4,959
8,641
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kukulkan
Yatara
Kukulkan
7
0 / 5 / 1
4,319
432
2,594
4,296
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 2
5,240
524
1,415
5,051
2,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
10
0 / 3 / 0
5,378
538
1,668
3,787
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
4
4
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
3
3.5
L
Arachne
 
Arachne
1
6
1
0.25
W
Medusa
4
1
2
5
W
Xing Tian
Kapy BVB 23
Xing Tian
1
0
3
2.5
W
Nemesis
SilvserPain
Nemesis
6
1
4
8
W
Ix Chel
Slurpiefac3
Ix Chel
4
1
3
5.5
L
Vamana
2
2
1
1.25
L
Kukulkan
Yatara
Kukulkan
0
5
1
0.1
L
1
1
2
2
L
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
12,628
28,529
Taken
30,493
14,603
Mitigated
14,126
7,745
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,336
831
0
2,165
8,535
6,695
0
0
8,033
0
46,176
L
Arachne
 
Arachne
1,992
842
0
3,169
8,718
2,521
0
1,372
7,346
0
31,369
W
Medusa
2,166
1,124
0
828
2,979
868
540
1,260
1,719
0
43,789
W
Xing Tian
Kapy BVB 23
Xing Tian
1,681
212
0
1,723
7,281
3,417
0
1,650
5,631
17,498
895
W
Nemesis
SilvserPain
Nemesis
4,438
2,226
0
1,075
5,566
2,309
0
739
4,827
0
46,664
W
Ix Chel
Slurpiefac3
Ix Chel
4,883
841
355
1,599
4,168
1,314
0
2,028
2,104
51,328
1,553
L
Vamana
4,959
2,303
0
3,418
8,641
7,164
0
111
8,530
0
40,742
L
Kukulkan
Yatara
Kukulkan
2,594
603
0
575
4,296
1,130
0
1,141
3,155
17,538
0
L
1,415
54
0
1,984
5,051
2,135
0
2,020
3,031
10,325
0
L
Yu Huang
1,668
48
0
500
3,787
1,176
0
1,914
1,873
40,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
26,428
375
Minions Killed
287
0
Camps Cleared
0
1,066,628
Distance Traveled
1,002,444
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,781
678
86
9
0
192,345
0
L
Arachne
5,263
526
58
6
0
199,670
0
W
Medusa
6,341
634
87
9
0
210,707
0
W
Xing Tian
5,625
563
18
2
0
210,531
2
W
Nemesis
6,574
657
82
8
0
258,375
2
W
Ix Chel
6,946
695
102
10
0
194,670
1
L
Vamana
6,228
623
87
9
0
209,186
0
L
Kukulkan
4,319
432
39
4
0
188,268
0
L
Geb
5,240
524
9
1
0
202,898
0
L
Yu Huang
5,378
538
94
9
0
202,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role