Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Anubis4234
Ah Puch
Level 99
God Stats
1W - 1L
1,269 SR
Queue Stats
74W - 79L
1,445 Elo+
Solo
Anubis
Anubis
KatieGames783
Anubis
Level 62
God Stats
5W - 8L
1,500 SR
Queue Stats
45W - 64L
1,367 Elo+
Party 1
Loki
Loki
SlobZombie
Loki
Level 153
God Stats
4W - 3L
1,725 SR
Queue Stats
246W - 235L
1,581 Elo+
Solo
Serqet
Serqet
TheOtherGuy6990
Serqet
Level 42
God Stats
4W - 1L
1,768 SR
Queue Stats
45W - 69L
1,314 Elo+
Party 1
Team Averages
Level 85
1,552 SR
1,442 Elo+

VS

Team Averages
Level 103
1,522 SR
1,424 Elo+
Hel
Hel
Acidgear
Hel
Level 142
God Stats
2W - 1L
1,819 SR
Queue Stats
107W - 101L
1,436 Elo+
Solo
Awilix
Awilix
FaLlEnAsSaS1n99
Awilix
Level 62
God Stats
59W - 75L
1,443 SR
Queue Stats
72W - 96L
1,409 Elo+
Solo
Sol
Sol
Pyro-Fiend
Sol
Level 64
God Stats
28W - 30L
1,496 SR
Queue Stats
31W - 42L
1,421 Elo+
Solo
Hachiman
Hachiman
chrisdafish66
Hachiman
Level 123
God Stats
26W - 38L
1,363 SR
Queue Stats
171W - 191L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
happyhoagie6
Kuzenbo
Level 125
God Stats
4W - 10L
1,491 SR
Queue Stats
23W - 40L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 10
7,165
1,194
3,345
2,672
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Anubis4234
Ah Puch
13
5 / 0 / 8
8,528
1,421
6,732
1,394
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 8
7,224
1,204
3,135
2,483
1,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
6 / 2 / 5
8,105
1,351
7,369
5,953
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 8
6,479
1,080
1,288
4,202
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

404

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,623
1,104
2,943
6,246
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 4
6,721
1,120
3,660
9,518
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
5,988
998
866
2,309
506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
chrisdafish66
Hachiman
12
3 / 2 / 1
7,315
1,219
3,744
6,393
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
happyhoagie6
Kuzenbo
10
0 / 1 / 0
5,713
952
175
1,014
693
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
14
Kills
5
5
Deaths
14
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
10
6
L
1
4
3
0.63
W
Ah Puch
Anubis4234
Ah Puch
5
0
8
9
L
1
5
4
0.6
W
2
2
8
3
L
0
2
0
0
W
6
2
5
4.25
W
0
1
8
4
L
Hachiman
chrisdafish66
Hachiman
3
2
1
1.75
L
Kuzenbo
happyhoagie6
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,869
Damage
11,388
16,704
Taken
25,480
6,822
Mitigated
6,486
3,091
Healing
2,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,345
314
216
697
2,672
1,774
0
925
1,747
5,677
0
L
2,943
280
484
715
6,246
1,525
0
2,042
4,204
14,549
219
W
Ah Puch
Anubis4234
Ah Puch
6,732
206
0
726
1,394
392
0
500
894
23,611
1,210
L
3,660
876
0
630
9,518
1,965
0
5,889
3,629
0
10,865
W
3,135
325
82
153
2,483
1,114
0
183
2,300
10,812
0
L
866
484
0
117
2,309
506
0
956
1,353
5,446
764
W
7,369
2,165
0
750
5,953
1,852
0
1,926
4,027
0
16,572
W
1,288
646
227
240
4,202
1,690
0
361
3,841
0
9,313
L
Hachiman
chrisdafish66
Hachiman
3,744
2,207
0
207
6,393
1,797
0
3,762
2,631
0
11,969
L
Kuzenbo
happyhoagie6
Kuzenbo
175
100
0
0
1,014
693
0
507
507
271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
32,360
107
Minions Killed
72
7
Camps Cleared
3
538,756
Distance Traveled
353,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,165
1,194
1
0
0
125,277
0
L
Hel
6,623
1,104
22
4
0
87,564
0
W
Ah Puch
8,528
1,421
52
9
1
115,436
0
L
Awilix
6,721
1,120
12
2
3
125,618
0
W
Anubis
7,224
1,204
24
4
1
83,559
0
L
Sol
5,988
998
13
2
0
43,803
0
W
Loki
8,105
1,351
17
3
3
110,173
0
W
Serqet
6,479
1,080
13
2
2
104,311
0
L
Hachiman
7,315
1,219
25
4
0
86,890
0
L
Kuzenbo
5,713
952
0
0
0
9,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role