Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
OsorkonV
Ares
Level 143
God Stats
7W - 6L
1,589 SR
Queue Stats
183W - 166L
1,546 Elo+
Solo
Chernobog
Chernobog
UnclePickler
Chernobog
Level 122
God Stats
0W - 3L
1,227 SR
Queue Stats
103W - 91L
1,491 Elo+
Solo
Eset
Eset
gumbohotdot99
Eset
Level 144
God Stats
0W - 2L
1,289 SR
Queue Stats
239W - 235L
1,496 Elo+
Solo
Osiris
Osiris
xBadWolff
Osiris
Level 224
God Stats
4W - 8L
1,354 SR
Queue Stats
554W - 519L
1,535 Elo+
Solo
Team Averages
Level 167
1,392 SR
1,514 Elo+

VS

Team Averages
Level 126
1,552 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dalik82
Hou Yi
Level 58
God Stats
6W - 2L
1,525 SR
Queue Stats
59W - 63L
1,502 Elo+
Solo
Hades
Hades
HarryPjotr
Hades
Level 146
God Stats
6W - 7L
1,578 SR
Queue Stats
490W - 480L
1,522 Elo+
Solo
Mulan
Mulan
develinside
Mulan
Level 163
God Stats
102W - 59L
1,657 SR
Queue Stats
468W - 458L
1,543 Elo+
Solo
Geb
Geb
snoopy2124
Geb
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 0
5,700
570
1,992
9,168
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 3 / 1
4,493
449
3,906
7,630
4,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
UnclePickler
Chernobog
9
0 / 2 / 0
4,873
487
1,363
4,389
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 4 / 1
5,623
562
2,101
4,410
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
xBadWolff
Osiris
9
2 / 6 / 0
5,604
560
5,914
10,643
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
10 / 0 / 1
6,617
662
5,132
6,466
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Dalik82
Hou Yi
12
3 / 0 / 1
6,489
649
6,085
3,833
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
11
1 / 2 / 4
5,502
550
2,093
4,333
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 3 / 5
6,700
670
7,778
9,293
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 0 / 2
5,384
538
1,804
6,348
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
18
18
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
0
0.67
W
Fenrir
 
Fenrir
10
0
1
10.5
W
Hou Yi
Dalik82
Hou Yi
3
0
1
3.5
W
Hades
1
2
4
1.5
L
Ares
0
3
1
0.17
L
Chernobog
UnclePickler
Chernobog
0
2
0
0
W
4
3
5
2.17
L
1
4
1
0.38
W
0
0
2
1
L
Osiris
xBadWolff
Osiris
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
22,892
36,240
Taken
30,273
15,834
Mitigated
15,240
10,870
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,992
1,095
0
4,641
9,168
2,764
0
727
8,441
0
41,178
W
Fenrir
 
Fenrir
5,132
1,947
0
1,064
6,466
2,390
23
1,350
5,072
0
37,093
W
Hou Yi
Dalik82
Hou Yi
6,085
3,479
0
1,852
3,833
1,241
0
492
3,341
0
50,024
W
Hades
2,093
286
423
1,405
4,333
1,409
0
1,786
2,453
37,647
0
L
Ares
3,906
429
0
1,356
7,630
4,646
0
1,260
6,370
15,264
0
L
Chernobog
UnclePickler
Chernobog
1,363
1,065
0
1,634
4,389
1,038
0
280
4,109
0
26,775
W
7,778
1,731
0
1,824
9,293
7,560
0
666
8,627
1,045
36,935
L
2,101
320
75
374
4,410
1,158
0
1,966
2,444
35,232
1,479
W
1,804
234
0
2,068
6,348
2,640
0
1,482
4,806
12,541
0
L
Osiris
xBadWolff
Osiris
5,914
2,734
0
2,790
10,643
6,228
0
313
10,330
0
32,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
30,692
298
Minions Killed
307
0
Camps Cleared
0
968,598
Distance Traveled
1,037,293
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,700
570
72
7
0
221,926
0
W
Fenrir
6,617
662
63
6
0
251,725
0
W
Hou Yi
6,489
649
107
11
0
187,950
2
W
Hades
5,502
550
72
7
0
198,114
0
L
Ares
4,493
449
23
2
0
190,466
0
L
Chernobog
4,873
487
55
6
0
184,892
2
W
Mulan
6,700
670
50
5
0
168,111
0
L
Eset
5,623
562
92
9
0
184,883
0
W
Geb
5,384
538
15
2
0
231,393
0
L
Osiris
5,604
560
56
6
0
186,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role