Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LagannMickz
Bacchus
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,534 Elo+
Solo
Nu Wa
Nu Wa
MusicBoxEra1993
Nu Wa
Level 174
God Stats
95W - 68L
1,602 SR
Queue Stats
378W - 347L
1,519 Elo+
Solo
Thanatos
Thanatos
mataadc
Thanatos
Level 129
God Stats
8W - 7L
1,557 SR
Queue Stats
239W - 221L
1,507 Elo+
Solo
Danzaburou
Danzaburou
mattdsBR
Danzaburou
Level 26
God Stats
51W - 43L
1,526 SR
Queue Stats
63W - 64L
1,491 Elo+
Party 2
Team Averages
Level 116
1,537 SR
1,510 Elo+

VS

Team Averages
Level 144
1,590 SR
1,528 Elo+
Kuzenbo
Kuzenbo
Dxnhxz
Kuzenbo
Level 83
God Stats
3W - 8L
1,309 SR
Queue Stats
563W - 547L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
Gusmorth
Heimdallr
Level 159
God Stats
12W - 11L
1,523 SR
Queue Stats
473W - 441L
1,565 Elo+
Solo
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 165
God Stats
152W - 134L
1,627 SR
Queue Stats
259W - 232L
1,572 Elo+
Solo
Anubis
Anubis
ll-Ludwig-ll
Anubis
Level 159
God Stats
48W - 36L
1,697 SR
Queue Stats
607W - 590L
1,519 Elo+
Party 1
Shiva
Shiva
xSevatar
Shiva
Level 156
God Stats
5W - 2L
1,792 SR
Queue Stats
583W - 651L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 1 / 1
7,819
559
6,513
5,039
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
LagannMickz
Bacchus
12
1 / 1 / 9
7,594
542
4,248
11,286
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
4 / 2 / 7
8,358
597
12,337
7,940
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
mataadc
Thanatos
16
12 / 3 / 2
9,218
658
11,568
14,495
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
mattdsBR
Danzaburou
12
1 / 3 / 1
6,980
499
2,049
8,187
2,816
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dxnhxz
Kuzenbo
9
1 / 3 / 2
6,672
477
4,760
12,559
10,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heimdallr
Gusmorth
Heimdallr
14
3 / 1 / 2
8,396
600
11,003
7,941
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
iamIPHoRY
Fenrir
12
4 / 5 / 0
7,727
552
4,375
11,166
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
0 / 7 / 2
7,381
527
3,289
10,004
3,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
xSevatar
Shiva
15
2 / 2 / 1
8,758
626
7,037
14,368
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
10
10
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
1
0.5
L
Kuzenbo
Dxnhxz
Kuzenbo
1
3
2
0.67
L
Heimdallr
Gusmorth
Heimdallr
3
1
2
4
W
Bacchus
LagannMickz
Bacchus
1
1
9
5.5
W
4
2
7
3.75
L
Fenrir
iamIPHoRY
Fenrir
4
5
0
0.8
L
Anubis
0
7
2
0.14
W
Thanatos
mataadc
Thanatos
12
3
2
4.33
W
Danzaburou
mattdsBR
Danzaburou
1
3
1
0.5
L
Shiva
xSevatar
Shiva
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
30,464
46,947
Taken
56,038
23,487
Mitigated
28,432
20,531
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,513
35
0
2,271
5,039
1,702
308
0
4,686
50,826
0
L
Kuzenbo
Dxnhxz
Kuzenbo
4,760
1,815
0
3,383
12,559
10,218
0
3,289
9,008
23,639
1,257
L
Heimdallr
Gusmorth
Heimdallr
11,003
2,850
0
3,384
7,941
2,759
632
1,868
5,943
0
67,952
W
Bacchus
LagannMickz
Bacchus
4,248
675
0
3,108
11,286
10,449
13
1,316
9,888
27,148
0
W
12,337
2,356
71
1,236
7,940
2,489
0
3,521
4,419
57,965
0
L
Fenrir
iamIPHoRY
Fenrir
4,375
1,399
0
1,910
11,166
4,017
0
3,731
7,100
0
35,064
L
Anubis
3,289
0
0
1,586
10,004
3,705
0
5,072
4,512
55,929
1,784
W
Thanatos
mataadc
Thanatos
11,568
3,831
0
11,017
14,495
6,031
36
2,176
12,169
0
82,833
W
Danzaburou
mattdsBR
Danzaburou
2,049
765
0
2,828
8,187
2,816
0
490
7,697
0
43,458
L
Shiva
xSevatar
Shiva
7,037
1,098
28
3,522
14,368
7,733
11
7,188
6,377
0
63,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
38,934
460
Minions Killed
422
0
Camps Cleared
0
1,617,722
Distance Traveled
1,408,638
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,819
559
106
8
0
278,980
7
L
Kuzenbo
6,672
477
32
2
0
261,200
3
L
Heimdallr
8,396
600
96
7
0
260,317
5
W
Bacchus
7,594
542
44
3
0
296,455
2
W
Nu Wa
8,358
597
108
8
0
318,691
2
L
Fenrir
7,727
552
52
4
0
323,012
0
L
Anubis
7,381
527
123
9
0
260,498
0
W
Thanatos
9,218
658
121
9
0
354,432
0
W
Danzaburou
6,980
499
81
6
0
369,164
0
L
Shiva
8,758
626
119
9
0
303,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role