Player Matchup

Persephone
Persephone
Fadussy
Persephone
Level 159
God Stats
4W - 1L
1,687 SR
Queue Stats
281W - 151L
1,657 Elo+
Party 1
Sobek
Sobek
GurenMkII9334
Sobek
Level 144
God Stats
1W - 2L
1,193 SR
Queue Stats
122W - 131L
1,585 Elo+
Solo
Sylvanus
Sylvanus
HonorthosFallen
Sylvanus
Level 128
God Stats
2W - 0L
1,632 SR
Queue Stats
19W - 16L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xannaxez
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,735 SR
Queue Stats
72W - 35L
1,663 Elo+
Party 1
Vulcan
Vulcan
warhero7272
Vulcan
Level 106
God Stats
1W - 0L
1,457 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 1
Team Averages
Level 139
1,541 SR
1,597 Elo+

VS

Team Averages
Level 179
1,384 SR
1,528 Elo+
Heimdallr
Heimdallr
Chr1st1mon
Heimdallr
Level 194
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 102L
1,503 Elo+
Party 2
Ra
Ra
DenLuffyX
Ra
Level 182
God Stats
1W - 1L
1,481 SR
Queue Stats
29W - 44L
1,387 Elo+
Solo
Thoth
Thoth
Emerie
Thoth
Level 154
God Stats
2W - 4L
1,414 SR
Queue Stats
222W - 155L
1,682 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SilentYomo
Tsukuyomi
Level 156
God Stats
2W - 6L
1,055 SR
Queue Stats
361W - 375L
1,516 Elo+
Solo
Anhur
Anhur
lErebussl
Anhur
Level 210
God Stats
4W - 10L
1,471 SR
Queue Stats
564W - 560L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fadussy
Persephone
16
3 / 1 / 13
9,507
951
16,901
5,355
2,079
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 13
8,855
886
4,995
13,341
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
16
2 / 1 / 13
9,549
955
5,159
13,049
15,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Xannaxez
Ah Muzen Cab
17
8 / 1 / 8
10,278
1,028
20,311
8,703
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Vulcan
14
3 / 2 / 9
8,652
865
9,960
7,165
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chr1st1mon
Heimdallr
14
1 / 4 / 5
8,000
800
11,522
10,530
4,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 6
7,548
755
4,365
10,751
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Emerie
Thoth
16
4 / 1 / 4
8,769
877
7,560
7,089
4,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SilentYomo
Tsukuyomi
13
2 / 6 / 4
7,778
778
5,983
15,945
14,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
lErebussl
Anhur
14
2 / 5 / 7
7,954
795
4,913
17,779
12,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
18
Kills
9
9
Deaths
18
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chr1st1mon
Heimdallr
1
4
5
0.88
L
0
2
6
1.5
L
Thoth
Emerie
Thoth
4
1
4
6
W
Persephone
Fadussy
Persephone
3
1
13
9.5
W
2
4
13
2.13
W
Sylvanus
2
1
13
8.5
L
Tsukuyomi
SilentYomo
Tsukuyomi
2
6
4
0.67
W
Ah Muzen Cab
Xannaxez
Ah Muzen Cab
8
1
8
12
L
Anhur
lErebussl
Anhur
2
5
7
1.1
W
Vulcan
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,326
Damage
34,343
47,613
Taken
62,094
38,212
Mitigated
41,062
20,167
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chr1st1mon
Heimdallr
11,522
2,232
530
769
10,530
4,274
334
6,381
3,936
0
25,000
L
4,365
77
6,153
5,652
10,751
5,417
146
8,177
2,350
12,605
0
L
Thoth
Emerie
Thoth
7,560
363
0
720
7,089
4,090
612
4,208
2,745
32,978
0
W
Persephone
Fadussy
Persephone
16,901
630
962
1,571
5,355
2,079
550
168
5,186
33,272
1,167
W
4,995
147
0
2,916
13,341
12,687
208
2,028
11,313
9,703
0
W
Sylvanus
5,159
957
7,030
5,659
13,049
15,375
54
4,674
8,375
8,101
0
L
Tsukuyomi
SilentYomo
Tsukuyomi
5,983
1,019
702
2,360
15,945
14,947
240
7,734
7,692
0
10,759
W
Ah Muzen Cab
Xannaxez
Ah Muzen Cab
20,311
6,826
817
172
8,703
4,779
2,528
2,614
6,024
0
35,361
L
Anhur
lErebussl
Anhur
4,913
1,765
0
4,382
17,779
12,334
0
8,196
9,034
0
10,047
W
Vulcan
9,960
312
556
484
7,165
3,292
450
2,317
4,790
21,032
231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
40,049
118
Minions Killed
165
0
Camps Cleared
0
1,088,539
Distance Traveled
964,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,000
800
33
3
0
206,066
0
L
Ra
7,548
755
23
2
0
220,753
0
L
Thoth
8,769
877
78
8
0
205,662
0
W
Persephone
9,507
951
36
4
0
203,351
0
W
Sobek
8,855
886
10
1
0
265,097
0
W
Sylvanus
9,549
955
9
1
0
200,703
0
L
Tsukuyomi
7,778
778
17
2
0
187,368
0
W
Ah Muzen Cab
10,278
1,028
35
4
0
218,966
0
L
Anhur
7,954
795
14
1
0
144,259
0
W
Vulcan
8,652
865
28
3
0
200,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role