Player Matchup

Susano
Susano
Alexturtle72
Susano
Level 129
God Stats
5W - 7L
1,454 SR
Queue Stats
189W - 178L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Muhkoonga
Tsukuyomi
Level 143
God Stats
12W - 12L
1,565 SR
Queue Stats
242W - 247L
1,481 Elo+
Party 2
Maui
Maui
Wuaguan
Maui
Level 129
God Stats
3W - 7L
1,411 SR
Queue Stats
244W - 248L
1,489 Elo+
Party 2
Chronos
Chronos
dragonredeemer
Chronos
Level 170
God Stats
2W - 4L
1,410 SR
Queue Stats
345W - 351L
1,443 Elo+
Solo
Geb
Geb
githebee
Geb
Level 63
God Stats
4W - 2L
1,760 SR
Queue Stats
210W - 214L
1,479 Elo+
Party 2
Team Averages
Level 127
1,520 SR
1,492 Elo+

VS

Team Averages
Level 155
1,608 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
Closhgames
Ah Muzen Cab
Level 158
God Stats
3W - 0L
1,846 SR
Queue Stats
36W - 46L
1,458 Elo+
Party 1
Zeus
Zeus
Honordragon84
Zeus
Level 168
God Stats
7W - 3L
1,696 SR
Queue Stats
155W - 160L
1,538 Elo+
Solo
The Morrigan
The Morrigan
KrackBeeCool
The Morrigan
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,502 Elo+
Party 1
Charon
Charon
Kruler
Charon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 1
Da Ji
Da Ji
Krypsus
Da Ji
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
5 / 4 / 1
8,197
820
9,365
9,583
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Muhkoonga
Tsukuyomi
13
1 / 4 / 5
7,155
716
6,470
11,243
4,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Maui
Wuaguan
Maui
15
1 / 2 / 10
8,290
829
3,951
15,155
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 5 / 2
7,226
723
5,818
9,032
3,348
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 8
7,830
783
3,888
12,392
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Closhgames
Ah Muzen Cab
17
7 / 1 / 7
9,747
975
12,609
6,684
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 1 / 11
9,274
927
12,289
4,303
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
KrackBeeCool
The Morrigan
14
5 / 1 / 9
8,665
867
6,122
5,273
2,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Kruler
Charon
15
2 / 2 / 12
8,823
882
5,795
9,852
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Krypsus
Da Ji
12
1 / 6 / 10
7,500
750
10,029
8,929
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
11
Kills
19
19
Deaths
11
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Susano
5
4
1
1.38
W
Ah Muzen Cab
Closhgames
Ah Muzen Cab
7
1
7
10.5
W
4
1
11
9.5
W
The Morrigan
KrackBeeCool
The Morrigan
5
1
9
9.5
W
Charon
Kruler
Charon
2
2
12
4
W
Da Ji
Krypsus
Da Ji
1
6
10
1
L
Tsukuyomi
Muhkoonga
Tsukuyomi
1
4
5
0.88
L
Maui
Wuaguan
Maui
1
2
10
3
L
3
5
2
0.8
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
46,844
57,405
Taken
35,041
32,450
Mitigated
20,584
16,391
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,365
1,398
546
1,150
9,583
3,572
0
4,045
5,538
0
18,855
W
Ah Muzen Cab
Closhgames
Ah Muzen Cab
12,609
3,052
784
490
6,684
2,879
1,074
3,051
3,633
0
28,314
W
12,289
1,749
301
319
4,303
1,647
601
2,367
1,936
31,650
734
W
The Morrigan
KrackBeeCool
The Morrigan
6,122
687
382
1,554
5,273
2,112
233
1,612
3,431
10,268
596
W
Charon
Kruler
Charon
5,795
575
1,486
3,970
9,852
9,509
374
3,240
6,612
12,829
0
W
Da Ji
Krypsus
Da Ji
10,029
1,020
108
630
8,929
4,437
0
2,833
6,096
0
10,859
L
Tsukuyomi
Muhkoonga
Tsukuyomi
6,470
1,032
634
2,785
11,243
4,547
0
3,983
7,260
0
18,623
L
Maui
Wuaguan
Maui
3,951
415
448
5,704
15,155
10,462
18
6,010
9,145
11,574
1,933
L
5,818
1,300
766
552
9,032
3,348
0
4,036
4,996
13,717
0
L
3,888
168
2,102
1,704
12,392
10,521
0
5,148
7,244
15,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
44,009
110
Minions Killed
118
0
Camps Cleared
0
990,627
Distance Traveled
982,702
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,197
820
26
3
0
210,868
0
W
Ah Muzen Cab
9,747
975
40
4
0
224,092
0
W
Zeus
9,274
927
40
4
0
180,172
0
W
The Morrigan
8,665
867
21
2
0
194,283
0
W
Charon
8,823
882
15
2
0
190,688
0
W
Da Ji
7,500
750
2
0
0
193,467
4
L
Tsukuyomi
7,155
716
23
2
0
204,964
0
L
Maui
8,290
829
29
3
0
195,652
0
L
Chronos
7,226
723
19
2
0
173,406
0
L
Geb
7,830
783
13
1
0
205,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role