Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BazookaTooth769
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 149L
1,510 Elo+
Party 1
Horus
Horus
FzzyLumpkn
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,168 Elo+
Solo
Hercules
Hercules
PREACHER GUNS
Hercules
Level 100
God Stats
2W - 2L
1,527 SR
Queue Stats
147W - 154L
1,511 Elo+
Party 1
Ymir
Ymir
fdfgdfgdfgdf
Ymir
Level 61
God Stats
5W - 3L
1,710 SR
Queue Stats
206W - 207L
1,503 Elo+
Solo
Team Averages
Level 129
1,547 SR
1,438 Elo+

VS

Team Averages
Level 102
1,718 SR
1,695 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BouncinOnYaBoysD
Hera
Level 47
God Stats
13W - 0L
2,052 SR
Queue Stats
187W - 23L
1,957 Elo+
Party 2
Nox
Nox
oFLoRiDuH
Nox
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,518 Elo+
Solo
Guan Yu
Guan Yu
pingpongchong
Guan Yu
Level 79
God Stats
11W - 0L
2,038 SR
Queue Stats
673W - 54L
1,999 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 3 / 2
4,740
948
3,228
4,231
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

6
0 / 3 / 1
4,468
894
1,160
3,436
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
2
0 / 4 / 2
1,477
295
0
2,792
668
Hercules
PREACHER GUNS
Hercules
5
0 / 3 / 1
4,329
866
227
3,627
2,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 3 / 1
5,093
1,019
2,235
5,374
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 1 / 7
6,624
1,325
3,947
3,305
987
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
 
Skadi
9
2 / 1 / 9
6,118
1,224
3,999
2,065
558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
4 / 0 / 9
7,062
1,412
6,191
3,989
1,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 7
6,685
1,337
2,464
3,557
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
10
1 / 0 / 11
6,434
1,287
1,599
5,208
1,834
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
1
Kills
16
16
Deaths
3
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
2
0.33
W
Neith
 
Neith
4
1
7
7.5
W
Skadi
 
Skadi
2
1
9
6.5
L
0
3
1
0.17
W
4
0
9
8.5
L
Horus
0
4
2
0.25
L
Hercules
PREACHER GUNS
Hercules
0
3
1
0.17
L
1
3
1
0.5
W
5
1
7
8.5
W
Guan Yu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,850
Damage
18,200
19,460
Taken
18,124
9,075
Mitigated
5,836
978
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,228
1,567
0
348
4,231
1,383
0
1,346
2,885
0
10,675
W
Neith
 
Neith
3,947
1,169
0
242
3,305
987
2,322
199
3,072
0
11,829
W
Skadi
 
Skadi
3,999
1,082
246
206
2,065
558
1,727
77
1,988
0
7,481
L
1,160
73
0
112
3,436
1,112
0
935
2,501
0
2,446
W
6,191
1,219
0
229
3,989
1,202
1,349
332
3,620
12,277
391
L
Horus
0
0
0
15
2,792
668
0
708
2,084
0
0
L
Hercules
PREACHER GUNS
Hercules
227
52
0
284
3,627
2,539
0
2,488
1,139
0
318
L
2,235
172
0
219
5,374
3,373
0
2,992
2,382
3,326
0
W
2,464
360
0
94
3,557
1,255
891
0
3,557
8,325
0
W
Guan Yu
1,599
170
5,579
3,763
5,208
1,834
50
1,407
3,652
0
2,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,107
Gold Earned
32,923
15
Minions Killed
54
0
Camps Cleared
0
212,937
Distance Traveled
450,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,740
948
9
2
0
91,153
0
W
Neith
6,624
1,325
20
4
0
66,566
0
W
Skadi
6,118
1,224
13
3
0
75,900
0
L
Susano
4,468
894
3
1
0
41,301
0
W
Hera
7,062
1,412
7
1
0
92,364
0
L
Horus
1,477
295
0
0
0
1,604
0
L
Hercules
4,329
866
0
0
0
25,387
0
L
Ymir
5,093
1,019
3
1
0
53,492
0
W
Nox
6,685
1,337
13
3
0
117,195
0
W
Guan Yu
6,434
1,287
1
0
0
98,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role