Player Matchup

Medusa
Medusa
Devina
Medusa
Level 149
God Stats
144W - 149L
1,553 SR
Queue Stats
466W - 452L
1,519 Elo+
Solo
Cliodhna
Cliodhna
FelipeFJ7
Cliodhna
Level 97
God Stats
6W - 2L
1,811 SR
Queue Stats
79W - 69L
1,522 Elo+
Party 3
Anubis
Anubis
Lara_Jimenez51
Anubis
Level 117
God Stats
11W - 7L
1,589 SR
Queue Stats
127W - 105L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
chapu252
Baron Samedi
Level 127
God Stats
76W - 57L
1,500 SR
Queue Stats
179W - 185L
1,438 Elo+
Solo
Hercules
Hercules
jonhysejugar
Hercules
Level 129
God Stats
18W - 18L
1,651 SR
Queue Stats
457W - 443L
1,507 Elo+
Party 3
Team Averages
Level 124
1,621 SR
1,504 Elo+

VS

Team Averages
Level 85
1,681 SR
1,483 Elo+
Bellona
Bellona
Aeodhagan
Bellona
Level 44
God Stats
3W - 4L
1,616 SR
Queue Stats
8W - 17L
1,329 Elo+
Party 2
Artio
Artio
DamaDeMuerte
Artio
Level 79
God Stats
5W - 4L
1,643 SR
Queue Stats
26W - 19L
1,544 Elo+
Party 2
Skadi
Skadi
HotXxmanxX420
Skadi
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
251W - 260L
1,520 Elo+
Party 1
Scylla
Scylla
ItJustSorrow
Scylla
Level 50
God Stats
3W - 2L
1,701 SR
Queue Stats
222W - 245L
1,484 Elo+
Party 1
Camazotz
Camazotz
TavernMusic
Camazotz
Level 122
God Stats
3W - 2L
1,748 SR
Queue Stats
160W - 154L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
20
9 / 0 / 3
12,515
569
19,449
16,267
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
FelipeFJ7
Cliodhna
19
8 / 2 / 6
11,856
539
11,453
15,980
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 0 / 3
9,678
440
4,251
5,434
1,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
chapu252
Baron Samedi
18
0 / 1 / 5
9,994
454
9,137
8,862
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
jonhysejugar
Hercules
20
9 / 0 / 5
13,139
597
19,228
19,720
30,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aeodhagan
Bellona
16
0 / 5 / 0
9,593
436
1,322
12,944
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 1
9,895
450
4,133
20,779
18,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
1 / 2 / 0
10,133
461
13,052
13,634
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
16
0 / 8 / 2
9,508
432
7,819
13,639
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
TavernMusic
Camazotz
16
1 / 13 / 0
9,401
427
7,210
27,819
10,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
31
Kills
3
3
Deaths
31
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aeodhagan
Bellona
0
5
0
0
L
1
3
1
0.5
W
Medusa
Devina
Medusa
9
0
3
10.5
W
Cliodhna
FelipeFJ7
Cliodhna
8
2
6
5.5
L
1
2
0
0.5
L
Scylla
0
8
2
0.13
W
5
0
3
6.5
L
Camazotz
TavernMusic
Camazotz
1
13
0
0.08
W
Baron Samedi
chapu252
Baron Samedi
0
1
5
2.5
W
Hercules
jonhysejugar
Hercules
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,518
Damage
33,536
66,263
Taken
88,815
50,586
Mitigated
49,098
38,490
Healing
29,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aeodhagan
Bellona
1,322
38
0
4,075
12,944
10,310
404
2,282
10,229
0
51,978
L
4,133
335
376
10,369
20,779
18,992
0
3,285
17,233
28,904
0
W
Medusa
Devina
Medusa
19,449
7,247
0
8,462
16,267
7,793
1,789
1,766
14,501
0
109,076
W
Cliodhna
FelipeFJ7
Cliodhna
11,453
836
0
8,642
15,980
6,563
1,919
3,535
12,445
0
93,771
L
13,052
5,653
0
4,376
13,634
4,690
0
1,872
11,707
0
113,345
L
Scylla
7,819
852
0
1,167
13,639
4,499
0
3,376
10,001
66,232
0
W
4,251
581
0
3,895
5,434
1,929
88
1,741
3,693
43,332
1,598
L
Camazotz
TavernMusic
Camazotz
7,210
1,495
0
9,417
27,819
10,607
0
2,419
25,137
0
75,677
W
Baron Samedi
chapu252
Baron Samedi
9,137
418
392
3,533
8,862
4,001
127
1,428
7,386
76,000
2,194
W
Hercules
jonhysejugar
Hercules
19,228
2,698
0
13,566
19,720
30,300
71
3,482
15,921
518
95,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,182
Gold Earned
48,530
702
Minions Killed
562
0
Camps Cleared
0
2,014,522
Distance Traveled
2,136,615
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,593
436
97
4
0
381,636
0
L
Artio
9,895
450
45
2
0
469,688
0
W
Medusa
12,515
569
183
8
0
472,688
5
W
Cliodhna
11,856
539
156
7
0
506,512
0
L
Skadi
10,133
461
158
7
0
437,565
0
L
Scylla
9,508
432
143
7
0
418,181
0
W
Anubis
9,678
440
75
3
0
164,056
0
L
Camazotz
9,401
427
119
5
0
429,545
8
W
Baron Samedi
9,994
454
113
5
0
434,193
8
W
Hercules
13,139
597
175
8
0
437,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role