Player Matchup

Neith
Neith
ClappinCheeks3
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Jupiter_Nord
Nu Wa
Level 100
God Stats
4W - 4L
1,706 SR
Queue Stats
33W - 33L
1,384 Elo+
Solo
Set
Set
POTATOGODSUCK
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 131L
1,501 Elo+
Solo
Nike
Nike
SUPERSAIYAN4QS
Nike
Level 123
God Stats
2W - 2L
1,720 SR
Queue Stats
223W - 231L
1,473 Elo+
Party 1
Sobek
Sobek
ThaChosenOne29
Sobek
Level 157
God Stats
4W - 3L
1,722 SR
Queue Stats
321W - 325L
1,454 Elo+
Party 1
Team Averages
Level 113
1,630 SR
1,455 Elo+

VS

Team Averages
Level 136
1,519 SR
1,475 Elo+
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AllenValentine
Anubis
Level 162
God Stats
5W - 3L
1,634 SR
Queue Stats
120W - 104L
1,529 Elo+
Party 2
Achilles
Achilles
AverageGuardMain
Achilles
Level 173
God Stats
6W - 10L
1,504 SR
Queue Stats
39W - 44L
1,404 Elo+
Party 2
Medusa
Medusa
Hey Its Poh
Medusa
Level 49
God Stats
6W - 4L
1,573 SR
Queue Stats
26W - 26L
1,427 Elo+
Solo
Bellona
Bellona
Ne0gilgamesh
Bellona
Level 144
God Stats
11W - 9L
1,386 SR
Queue Stats
90W - 73L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 0
3,584
717
2,191
2,574
320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 2 / 0
3,271
654
1,329
2,092
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
2,647
529
0
1,635
336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,362
672
1,779
4,029
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 1 / 3
3,129
626
2,071
4,239
2,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
2 / 0 / 1
3,967
793
1,681
2,956
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 0 / 2
4,212
842
2,451
2,352
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
1 / 2 / 2
3,241
648
1,848
3,855
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
4
0 / 1 / 1
3,005
601
2,065
2,373
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Ne0gilgamesh
Bellona
7
1 / 1 / 0
4,131
826
1,610
4,359
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
W
3
0
2
4
W
1
2
2
1
L
2
2
0
1
W
Medusa
0
1
1
0.5
L
1
2
0
0.5
W
Bellona
Ne0gilgamesh
Bellona
1
1
0
1
L
0
1
0
0
L
1
1
0
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,370
Damage
9,655
14,569
Taken
15,895
5,193
Mitigated
6,184
3,247
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,681
98
75
1,727
2,956
775
0
1,007
1,949
21,562
317
W
2,451
367
0
413
2,352
1,064
0
523
1,829
26,067
2,028
W
1,848
720
0
431
3,855
1,828
0
1,044
2,811
794
6,192
L
2,191
923
0
328
2,574
320
0
1,010
1,564
0
16,603
W
Medusa
2,065
1,137
0
554
2,373
560
0
720
1,653
0
9,845
L
1,329
315
0
237
2,092
226
0
1,729
363
14,881
391
W
Bellona
Ne0gilgamesh
Bellona
1,610
354
0
2,631
4,359
1,957
0
79
4,280
0
25,590
L
0
0
0
270
1,635
336
0
982
653
0
2,838
L
1,779
280
0
750
4,029
1,993
0
0
4,029
0
15,948
L
2,071
219
0
1,662
4,239
2,318
0
514
3,725
5,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,993
Gold Earned
18,556
88
Minions Killed
171
0
Camps Cleared
0
438,093
Distance Traveled
508,822
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,967
793
49
10
0
99,624
0
W
Anubis
4,212
842
53
11
0
99,790
0
W
Achilles
3,241
648
9
2
0
118,316
2
L
Neith
3,584
717
25
5
0
90,987
0
W
Medusa
3,005
601
16
3
0
105,280
0
L
Nu Wa
3,271
654
23
5
0
99,982
0
W
Bellona
4,131
826
44
9
0
85,812
0
L
Set
2,647
529
10
2
0
46,229
0
L
Nike
3,362
672
24
5
0
98,902
1
L
Sobek
3,129
626
6
1
0
101,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role