Player Matchup

Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
BeastMode24Sevn
Kali
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 10L
1,471 Elo+
Party 4
Nut
Nut
ElCucuyblanc0
Nut
Level 108
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 8L
1,518 Elo+
Party 2
Bake Kujira
Bake Kujira
pistolaaaaaaka
Bake Kujira
Level 191
God Stats
109W - 73L
1,622 SR
Queue Stats
549W - 533L
1,471 Elo+
Solo
Janus
Janus
xDCx TH3 J0KER
Janus
Level 147
God Stats
1W - 1L
1,273 SR
Queue Stats
18W - 18L
1,459 Elo+
Party 4
Team Averages
Level 124
1,530 SR
1,484 Elo+

VS

Team Averages
Level 98
1,399 SR
1,386 Elo+
King Arthur
King Arthur
DeadxShott74
King Arthur
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 11L
1,444 Elo+
Party 3
Ganesha
Ganesha
Ripsett
Ganesha
Level 102
God Stats
10W - 8L
1,523 SR
Queue Stats
279W - 251L
1,435 Elo+
Party 1
Hera
Hera
SKILLZFLAME
Hera
Level 78
God Stats
1W - 7L
1,105 SR
Queue Stats
10W - 25L
1,256 Elo+
Party 3
Izanami
Izanami
justconnor209
Izanami
Level 50
God Stats
14W - 18L
1,509 SR
Queue Stats
225W - 224L
1,393 Elo+
Party 1
Mercury
Mercury
xxpepitaxx
Mercury
Level 149
God Stats
3W - 4L
1,359 SR
Queue Stats
21W - 30L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 1
4,646
516
1,658
4,955
2,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 0 / 2
5,551
617
1,847
4,513
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
1 / 1 / 1
4,803
534
3,227
4,064
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
pistolaaaaaaka
Bake Kujira
11
1 / 0 / 0
5,687
632
3,313
4,759
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
4 / 0 / 2
5,731
637
3,567
3,717
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadxShott74
King Arthur
6
0 / 1 / 0
3,818
424
1,947
5,363
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Ripsett
Ganesha
8
0 / 1 / 2
4,832
537
1,764
6,249
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
3,888
432
647
3,207
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
8
0 / 2 / 2
4,628
514
4,007
3,924
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
xxpepitaxx
Mercury
10
2 / 1 / 0
5,134
570
1,588
5,473
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
2
2
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
1
0.5
W
3
0
2
4
L
King Arthur
DeadxShott74
King Arthur
0
1
0
0
W
1
1
1
1.5
L
Ganesha
Ripsett
Ganesha
0
1
2
1
L
0
4
0
0
L
Izanami
0
2
2
0.5
W
Bake Kujira
pistolaaaaaaka
Bake Kujira
1
0
0
1
W
4
0
2
5
L
Mercury
xxpepitaxx
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
9,953
22,008
Taken
24,216
9,347
Mitigated
9,429
9,655
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,658
650
523
1,887
4,955
2,284
0
605
4,350
0
13,248
W
1,847
688
0
2,460
4,513
1,287
0
558
3,955
0
21,140
L
King Arthur
DeadxShott74
King Arthur
1,947
376
0
1,150
5,363
2,557
0
2,494
2,526
0
12,538
W
3,227
1,924
0
1,389
4,064
1,109
215
718
3,346
0
28,536
L
Ganesha
Ripsett
Ganesha
1,764
0
0
2,412
6,249
3,199
0
338
5,905
13,012
0
L
647
79
0
250
3,207
757
0
1,198
1,809
18,089
0
L
Izanami
4,007
2,626
0
1,430
3,924
1,130
0
639
3,279
0
32,227
W
Bake Kujira
pistolaaaaaaka
Bake Kujira
3,313
1,414
0
1,972
4,759
3,787
0
0
4,759
35,135
759
W
3,567
122
0
1,424
3,717
880
0
530
3,187
30,835
1,437
L
Mercury
xxpepitaxx
Mercury
1,588
752
0
490
5,473
1,786
0
1,379
4,007
0
33,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
22,300
250
Minions Killed
197
0
Camps Cleared
0
890,375
Distance Traveled
811,150
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,646
516
19
2
0
180,332
0
W
Kali
5,551
617
28
3
0
198,930
0
L
King Arthur
3,818
424
14
2
0
114,812
0
W
Nut
4,803
534
62
7
0
161,046
0
L
Ganesha
4,832
537
6
1
0
173,755
1
L
Hera
3,888
432
18
2
0
140,949
3
L
Izanami
4,628
514
82
9
0
151,160
0
W
Bake Kujira
5,687
632
71
8
0
165,922
0
W
Janus
5,731
637
70
8
0
184,145
0
L
Mercury
5,134
570
77
9
0
230,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role