Player Matchup

Chronos
Chronos
Silver I
NOVEKZADRO
Chronos
Silver I
Level 66
God Stats
4W - 2L
1,625 SR
Queue Stats
6W - 4L
1,626 MMR
Party 2
Hercules
Hercules
Gold V
Racc1996
Hercules
Gold V
Level 129
God Stats
1W - 1L
1,460 SR
Queue Stats
5W - 3L
1,663 MMR
Party 2
Xing Tian
Xing Tian
Gold V
Seb99
Xing Tian
Gold V
Level 122
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 3L
1,663 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,601 SR
1,651 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,477 SR
1,518 MMR
Baron Samedi
Baron Samedi
Gold III
ItZ Xtasyyy
Baron Samedi
Gold III
Level 153
God Stats
5W - 6L
1,577 SR
Queue Stats
235W - 197L
1,429 MMR
Party 1
Cerberus
Cerberus
Gold I
MeKa Enjoi
Cerberus
Gold I
Level 129
God Stats
22W - 21L
1,488 SR
Queue Stats
284W - 262L
1,666 MMR
Party 1
Chaac
Chaac
Gold IV
MeKa5282
Chaac
Gold IV
Level 105
God Stats
4W - 5L
1,366 SR
Queue Stats
279W - 247L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NOVEKZADRO
Chronos
16
3 / 3 / 8
10,299
792
12,381
14,414
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Racc1996
Hercules
17
8 / 3 / 3
11,180
860
14,458
14,201
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Xing Tian
Seb99
Xing Tian
15
1 / 5 / 11
9,782
752
9,123
15,433
13,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KuzenboNe ZhaKumbhakarnaAthenaArachne

VS

Bans
AchillesAnubisPoseidonRaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItZ Xtasyyy
Baron Samedi
18
6 / 4 / 5
11,902
916
16,304
11,030
8,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MeKa Enjoi
Cerberus
16
1 / 5 / 6
10,018
771
6,648
16,556
11,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
MeKa5282
Chaac
18
4 / 3 / 4
11,531
887
11,022
17,493
11,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
12
Kills
11
11
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ItZ Xtasyyy
Baron Samedi
6
4
5
2.13
W
Cerberus
MeKa Enjoi
Cerberus
1
5
6
0.8
W
Chaac
MeKa5282
Chaac
4
3
4
2
L
Chronos
NOVEKZADRO
Chronos
3
3
8
2.33
L
Hercules
Racc1996
Hercules
8
3
3
3.17
L
Xing Tian
Seb99
Xing Tian
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
33,974
44,048
Taken
45,079
26,074
Mitigated
31,795
5,478
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ItZ Xtasyyy
Baron Samedi
16,304
1,058
971
3,222
11,030
8,045
847
4,955
5,529
55,687
0
W
Cerberus
MeKa Enjoi
Cerberus
6,648
151
0
3,784
16,556
11,993
486
7,389
8,391
17,110
883
W
Chaac
MeKa5282
Chaac
11,022
1,994
353
6,644
17,493
11,757
1,450
7,426
9,421
242
45,771
L
Chronos
NOVEKZADRO
Chronos
12,381
5,568
0
3,000
14,414
4,522
52
6,907
7,353
39,762
938
L
Hercules
Racc1996
Hercules
14,458
3,397
0
2,478
14,201
8,196
0
7,601
6,358
761
30,513
L
Xing Tian
Seb99
Xing Tian
9,123
460
0
0
15,433
13,356
29
7,939
7,171
21,738
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
33,451
139
Minions Killed
163
0
Camps Cleared
0
687,374
Distance Traveled
701,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,902
916
65
5
0
224,572
0
W
Cerberus
10,018
771
30
2
0
224,912
0
W
Chaac
11,531
887
68
5
0
251,549
0
L
Chronos
10,299
792
66
5
0
227,605
0
L
Hercules
11,180
860
49
4
0
228,718
0
L
Xing Tian
9,782
752
24
2
0
231,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role