Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AE CruZzFry
Rama
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,505 Elo+
Party 2
Chiron
Chiron
AE Vyaxz
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LeNixfire222
Morgan Le Fay
Level 65
God Stats
0W - 2L
1,238 SR
Queue Stats
13W - 18L
1,505 Elo+
Party 2
King Arthur
King Arthur
reallybutwhy
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Team Averages
Level 76
1,448 SR
1,456 Elo+

VS

Team Averages
Level 160
1,525 SR
1,461 Elo+
Danzaburou
Danzaburou
AWhiteVaporeon
Danzaburou
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 236L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Broken Berke
Cthulhu
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 283L
1,478 Elo+
Solo
Agni
Agni
CaptBallz69
Agni
Level 126
God Stats
13W - 9L
1,602 SR
Queue Stats
275W - 266L
1,520 Elo+
Solo
Zeus
Zeus
Ch3f_Banana018
Zeus
Level 126
God Stats
1W - 1L
1,313 SR
Queue Stats
34W - 46L
1,418 Elo+
Party 1
Ishtar
Ishtar
fidelg
Ishtar
Level 241
God Stats
16W - 6L
1,710 SR
Queue Stats
1,091W - 779L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 2 / 4
8,767
797
10,840
9,443
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 5
7,120
647
3,441
8,118
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
AE Vyaxz
Chiron
16
3 / 4 / 4
8,411
765
8,852
10,252
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
LeNixfire222
Morgan Le Fay
14
0 / 4 / 4
7,293
663
6,701
9,339
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
reallybutwhy
King Arthur
14
4 / 5 / 6
8,137
740
7,373
13,874
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AWhiteVaporeon
Danzaburou
16
4 / 2 / 7
8,970
815
7,734
6,630
2,616
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Broken Berke
Cthulhu
16
3 / 3 / 12
9,038
822
12,482
17,345
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 9
9,678
880
11,104
7,324
2,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 7
8,768
797
9,495
4,368
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
fidelg
Ishtar
12
5 / 5 / 4
8,148
741
8,237
8,741
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
12
Kills
19
19
Deaths
12
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
2
4
3.5
L
0
4
5
0.63
L
Chiron
AE Vyaxz
Chiron
3
4
4
1.25
W
Danzaburou
AWhiteVaporeon
Danzaburou
4
2
7
3.75
W
Cthulhu
Broken Berke
Cthulhu
3
3
12
3
W
5
0
9
9.5
W
2
2
7
2.75
L
Morgan Le Fay
LeNixfire222
Morgan Le Fay
0
4
4
0.5
W
Ishtar
fidelg
Ishtar
5
5
4
1.4
L
King Arthur
reallybutwhy
King Arthur
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
49,052
51,026
Taken
44,408
27,349
Mitigated
23,644
15,864
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,840
274
1,920
3,476
9,443
3,926
0
6,051
3,311
23,497
0
L
3,441
1,373
494
1,424
8,118
3,104
0
5,559
2,395
0
10,792
L
Chiron
AE Vyaxz
Chiron
8,852
1,717
1,263
1,751
10,252
4,012
0
5,549
4,420
0
21,460
W
Danzaburou
AWhiteVaporeon
Danzaburou
7,734
1,664
645
1,386
6,630
2,616
815
1,464
5,166
0
20,280
W
Cthulhu
Broken Berke
Cthulhu
12,482
437
1,051
5,838
17,345
13,411
0
7,334
10,011
18,209
2,862
W
11,104
1,089
1,021
1,434
7,324
2,695
0
4,212
3,112
20,525
0
W
9,495
216
590
379
4,368
1,457
0
1,831
2,537
25,464
0
L
Morgan Le Fay
LeNixfire222
Morgan Le Fay
6,701
433
366
2,108
9,339
3,511
0
6,573
2,675
20,119
0
W
Ishtar
fidelg
Ishtar
8,237
3,241
998
798
8,741
3,465
260
2,700
6,041
0
13,057
L
King Arthur
reallybutwhy
King Arthur
7,373
430
587
2,475
13,874
12,796
0
7,193
6,348
0
9,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
44,602
116
Minions Killed
128
0
Camps Cleared
0
1,041,985
Distance Traveled
1,023,967
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,767
797
28
3
0
212,926
0
L
Rama
7,120
647
15
1
0
184,426
1
L
Chiron
8,411
765
38
3
0
205,826
0
W
Danzaburou
8,970
815
22
2
0
205,501
0
W
Cthulhu
9,038
822
31
3
0
211,020
0
W
Agni
9,678
880
27
2
0
224,034
0
W
Zeus
8,768
797
37
3
0
200,286
0
L
Morgan Le Fay
7,293
663
28
3
0
225,455
0
W
Ishtar
8,148
741
11
1
0
183,126
0
L
King Arthur
8,137
740
7
1
0
213,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role