Player Matchup

Ares
Ares
LordLivid
Ares
Level 190
God Stats
2W - 0L
2,242 SR
Queue Stats
106W - 26L
1,838 Elo+
Party 1
Ganesha
Ganesha
MiniDelvin
Ganesha
Level 159
God Stats
6W - 1L
1,809 SR
Queue Stats
208W - 71L
1,847 Elo+
Party 1
Hachiman
Hachiman
Vаyu
Hachiman
Level 145
God Stats
28W - 8L
1,806 SR
Queue Stats
251W - 60L
1,895 Elo+
Party 1
Vulcan
Vulcan
discreator
Vulcan
Level 197
God Stats
4W - 0L
1,867 SR
Queue Stats
96W - 18L
1,873 Elo+
Party 1
Chaac
Chaac
oJmannn
Chaac
Level 156
God Stats
5W - 1L
1,583 SR
Queue Stats
47W - 45L
1,555 Elo+
Party 1
Team Averages
Level 169
1,861 SR
1,802 Elo+

VS

Team Averages
Level 151
1,541 SR
1,495 Elo+
Ganesha
Ganesha
Closhgames
Ganesha
Level 158
God Stats
0W - 1L
1,284 SR
Queue Stats
88W - 112L
1,526 Elo+
Party 2
Shiva
Shiva
KrackBeeCool
Shiva
Level 172
God Stats
2W - 1L
1,725 SR
Queue Stats
57W - 75L
1,493 Elo+
Party 2
Neith
Neith
Kruler
Neith
Level 121
God Stats
17W - 40L
1,420 SR
Queue Stats
21W - 42L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
Krypsus
Nu Wa
Level 154
God Stats
5W - 3L
1,683 SR
Queue Stats
72W - 88L
1,534 Elo+
Party 2
Thanatos
Thanatos
oOMoYOo
Thanatos
Level 149
God Stats
2W - 2L
1,594 SR
Queue Stats
102W - 122L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
6 / 2 / 4
6,769
677
5,697
8,066
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
MiniDelvin
Ganesha
11
0 / 1 / 13
6,798
680
5,907
9,207
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Vаyu
Hachiman
12
12 / 2 / 1
7,446
745
12,691
7,792
2,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
discreator
Vulcan
13
3 / 2 / 3
7,253
725
6,011
4,378
1,367
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
oJmannn
Chaac
12
1 / 1 / 1
6,983
698
6,821
9,035
8,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Closhgames
Ganesha
8
0 / 5 / 4
5,112
511
2,855
11,791
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
4,850
485
2,501
9,991
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Kruler
Neith
8
0 / 7 / 1
4,493
449
5,495
8,841
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Krypsus
Nu Wa
11
2 / 4 / 0
5,798
580
5,126
6,740
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
oOMoYOo
Thanatos
11
6 / 4 / 0
6,497
650
5,248
11,423
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
8
8
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Closhgames
Ganesha
0
5
4
0.4
L
0
2
0
0
L
Neith
Kruler
Neith
0
7
1
0.07
L
Nu Wa
Krypsus
Nu Wa
2
4
0
0.5
W
Ares
6
2
4
4
W
Ganesha
MiniDelvin
Ganesha
0
1
13
6.5
W
Hachiman
Vаyu
Hachiman
12
2
1
6.25
W
Vulcan
discreator
Vulcan
3
2
3
2.25
W
Chaac
oJmannn
Chaac
1
1
1
1.5
L
Thanatos
oOMoYOo
Thanatos
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
21,225
38,478
Taken
48,786
23,403
Mitigated
20,908
12,161
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Closhgames
Ganesha
2,855
323
0
2,118
11,791
6,782
0
4,701
7,090
11,732
0
L
2,501
358
0
3,212
9,991
6,432
0
367
9,624
0
24,112
L
Neith
Kruler
Neith
5,495
829
0
1,409
8,841
2,595
0
2,171
6,670
0
30,302
L
Nu Wa
Krypsus
Nu Wa
5,126
1,085
0
734
6,740
1,696
0
5,392
1,348
35,862
0
W
Ares
5,697
1,236
0
45
8,066
4,387
0
2,287
5,634
28,357
660
W
Ganesha
MiniDelvin
Ganesha
5,907
485
0
3,840
9,207
5,826
0
1,579
7,558
21,960
2,031
W
Hachiman
Vаyu
Hachiman
12,691
8,499
0
3,904
7,792
2,889
1
1,423
6,299
0
54,649
W
Vulcan
discreator
Vulcan
6,011
194
0
634
4,378
1,367
0
2,030
2,107
63,725
480
W
Chaac
oJmannn
Chaac
6,821
743
0
3,738
9,035
8,934
0
306
8,086
0
53,869
L
Thanatos
oOMoYOo
Thanatos
5,248
1,138
0
8,042
11,423
3,403
0
4,756
6,667
0
29,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
26,750
388
Minions Killed
238
0
Camps Cleared
0
1,070,254
Distance Traveled
1,007,934
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,112
511
3
0
0
217,318
3
L
Shiva
4,850
485
53
5
0
195,151
4
L
Neith
4,493
449
58
6
0
180,639
1
L
Nu Wa
5,798
580
70
7
0
190,231
4
W
Ares
6,769
677
62
6
0
238,225
1
W
Ganesha
6,798
680
6
1
0
213,494
10
W
Hachiman
7,446
745
118
12
0
200,208
1
W
Vulcan
7,253
725
112
11
0
231,127
2
W
Chaac
6,983
698
90
9
0
187,200
0
L
Thanatos
6,497
650
54
5
0
224,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role