Player Matchup

Raijin
Raijin
A ShoppingCart0
Raijin
Level 69
God Stats
3W - 2L
1,632 SR
Queue Stats
147W - 174L
1,470 Elo+
Solo
Jormungandr
Jormungandr
FireWater365
Jormungandr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 50L
1,349 Elo+
Party 1
Erlang Shen
Erlang Shen
Papa ATrain
Erlang Shen
Level 60
God Stats
1W - 1L
1,308 SR
Queue Stats
33W - 23L
1,562 Elo+
Party 2
Pele
Pele
SilvaBuIIets
Pele
Level 64
God Stats
2W - 0L
1,773 SR
Queue Stats
41W - 25L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
ToxiccEnvy
Aphrodite
Level 145
God Stats
1W - 2L
1,242 SR
Queue Stats
45W - 63L
1,371 Elo+
Party 1
Team Averages
Level 98
1,491 SR
1,472 Elo+

VS

Team Averages
Level 80
1,479 SR
1,484 Elo+
Xbalanque
Xbalanque
Chief Norsky
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,662 Elo+
Solo
Aphrodite
Aphrodite
Magnolia_Scout
Aphrodite
Level 85
God Stats
1W - 3L
1,557 SR
Queue Stats
122W - 136L
1,444 Elo+
Party 3
Thoth
Thoth
SeasonedSoiler
Thoth
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
129W - 145L
1,452 Elo+
Party 3
Tiamat
Tiamat
Sugadaddy_24_7
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 88L
1,385 Elo+
Solo
Cthulhu
Cthulhu
WildLife_123
Cthulhu
Level 115
God Stats
7W - 4L
1,553 SR
Queue Stats
223W - 174L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
9,864
822
9,479
11,113
4,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
FireWater365
Jormungandr
16
2 / 2 / 13
9,495
791
9,551
13,657
13,363
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Papa ATrain
Erlang Shen
16
3 / 2 / 10
9,554
796
10,243
11,618
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
7 / 7 / 8
11,030
919
13,452
17,250
6,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ToxiccEnvy
Aphrodite
17
2 / 2 / 9
9,500
792
9,200
14,632
10,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chief Norsky
Xbalanque
13
0 / 4 / 11
7,745
645
15,422
8,818
3,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Magnolia_Scout
Aphrodite
15
3 / 3 / 8
9,052
754
4,146
10,513
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 4 / 10
8,442
704
6,078
9,505
3,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 4 / 11
8,777
731
9,754
10,371
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WildLife_123
Cthulhu
18
10 / 3 / 4
11,103
925
24,382
18,026
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
18
Kills
17
17
Deaths
18
49
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Xbalanque
Chief Norsky
Xbalanque
0
4
11
1.38
W
Jormungandr
FireWater365
Jormungandr
2
2
13
4.25
L
Aphrodite
Magnolia_Scout
Aphrodite
3
3
8
2.33
W
Erlang Shen
Papa ATrain
Erlang Shen
3
2
10
4
L
2
4
10
1.75
W
7
7
8
1.57
L
2
4
11
1.88
W
Aphrodite
ToxiccEnvy
Aphrodite
2
2
9
3.25
L
Cthulhu
WildLife_123
Cthulhu
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,925
Damage
59,782
68,270
Taken
57,233
40,463
Mitigated
32,909
32,677
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,479
1,464
432
1,094
11,113
4,064
886
8,308
2,418
21,172
935
L
Xbalanque
Chief Norsky
Xbalanque
15,422
6,312
411
0
8,818
3,147
0
4,051
4,719
0
23,386
W
Jormungandr
FireWater365
Jormungandr
9,551
1,001
875
482
13,657
13,363
335
6,294
7,159
22,992
0
L
Aphrodite
Magnolia_Scout
Aphrodite
4,146
1,001
5,037
5,246
10,513
5,829
168
5,206
5,153
13,095
295
W
Erlang Shen
Papa ATrain
Erlang Shen
10,243
2,479
2,135
3,136
11,618
6,341
899
6,987
4,500
0
14,512
L
6,078
669
1,064
522
9,505
3,448
49
4,409
4,918
14,667
0
W
13,452
2,003
472
3,943
17,250
6,364
1,050
10,768
6,183
0
24,440
L
9,754
932
860
2,771
10,371
5,530
80
5,097
5,116
20,076
359
W
Aphrodite
ToxiccEnvy
Aphrodite
9,200
1,482
10,991
9,117
14,632
10,331
570
7,837
6,345
23,621
543
L
Cthulhu
WildLife_123
Cthulhu
24,382
338
1,383
2,845
18,026
14,955
280
8,852
8,793
36,656
2,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,443
Gold Earned
45,119
143
Minions Killed
125
0
Camps Cleared
0
1,201,397
Distance Traveled
1,068,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,864
822
28
2
0
241,593
0
L
Xbalanque
7,745
645
17
1
0
204,304
0
W
Jormungandr
9,495
791
33
3
0
230,409
0
L
Aphrodite
9,052
754
34
3
0
184,128
0
W
Erlang Shen
9,554
796
14
1
0
244,539
0
L
Thoth
8,442
704
12
1
0
213,263
0
W
Pele
11,030
919
37
3
0
242,763
0
L
Tiamat
8,777
731
24
2
0
222,534
0
W
Aphrodite
9,500
792
31
3
0
242,093
0
L
Cthulhu
11,103
925
38
3
0
244,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role