Player Matchup

Arachne
Arachne
Fovman9014
Arachne
Level 43
God Stats
49W - 36L
1,615 SR
Queue Stats
80W - 94L
1,446 Elo+
Solo
The Morrigan
The Morrigan
GrimlySpirits
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,472 Elo+
Party 1
Maui
Maui
PlasmaGT
Maui
Level 8
God Stats
1W - 2L
1,681 SR
Queue Stats
3W - 8L
1,376 Elo+
Party 1
Team Averages
Level 52
1,599 SR
1,431 Elo+

VS

Team Averages
Level 74
1,509 SR
1,423 Elo+
Nike
Nike
AP Igris
Nike
Level 65
God Stats
9W - 5L
1,537 SR
Queue Stats
144W - 153L
1,405 Elo+
Party 2
Ravana
Ravana
AP JUUZOU
Ravana
Level 88
God Stats
11W - 8L
1,529 SR
Queue Stats
214W - 219L
1,458 Elo+
Party 2
Janus
Janus
CassadayEveryday
Janus
Level 69
God Stats
4W - 2L
1,460 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fovman9014
Arachne
13
1 / 5 / 1
7,872
716
5,017
11,075
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
GrimlySpirits
The Morrigan
14
0 / 3 / 2
8,074
734
3,206
5,659
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
14
1 / 1 / 1
7,967
724
4,332
9,793
5,843
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 1 / 5
8,145
740
7,384
9,475
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
AP JUUZOU
Ravana
13
2 / 1 / 4
8,319
756
4,446
4,119
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 1
10,425
948
9,460
3,394
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
9
9
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
5
3.5
W
Ravana
AP JUUZOU
Ravana
2
1
4
4
W
6
0
1
6.5
L
Arachne
Fovman9014
Arachne
1
5
1
0.3
L
The Morrigan
GrimlySpirits
The Morrigan
0
3
2
0.33
L
Maui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,555
Damage
21,290
26,527
Taken
16,988
13,885
Mitigated
11,975
6,512
Healing
1,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,384
212
0
522
9,475
8,605
44
3,621
5,767
0
18,861
W
Ravana
AP JUUZOU
Ravana
4,446
1,008
0
870
4,119
2,037
193
1,558
2,504
0
14,160
W
9,460
353
0
250
3,394
1,333
171
920
2,474
43,892
0
L
Arachne
Fovman9014
Arachne
5,017
3,259
0
2,440
11,075
5,726
0
3,075
7,155
0
22,069
L
The Morrigan
GrimlySpirits
The Morrigan
3,206
664
0
488
5,659
2,316
0
1,542
3,689
28,263
2,690
L
Maui
4,332
802
0
3,584
9,793
5,843
0
3,974
5,111
12,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
26,889
115
Minions Killed
148
0
Camps Cleared
0
606,988
Distance Traveled
582,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,145
740
28
3
0
202,354
0
W
Ravana
8,319
756
21
2
0
157,688
0
W
Janus
10,425
948
99
9
0
222,044
0
L
Arachne
7,872
716
41
4
0
226,280
0
L
The Morrigan
8,074
734
49
4
0
167,983
0
L
Maui
7,967
724
25
2
0
212,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role