Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dreadnaught1585
Tyr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,465 Elo+
Party 1
Izanami
Izanami
Guy-_-Sensei-_-
Izanami
Level 115
God Stats
0W - 2L
1,291 SR
Queue Stats
51W - 53L
1,457 Elo+
Party 1
Loki
Loki
Jiraiya2066
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,477 Elo+
Party 1
Maui
Maui
jj_reza24
Maui
Level 29
God Stats
6W - 11L
1,483 SR
Queue Stats
19W - 31L
1,389 Elo+
Party 1
Team Averages
Level 92
1,455 SR
1,458 Elo+

VS

Team Averages
Level 107
1,490 SR
1,487 Elo+
Arachne
Arachne
Alenaisles
Arachne
Level 69
God Stats
24W - 17L
1,533 SR
Queue Stats
144W - 133L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
Braddley98
Jormungandr
Level 124
God Stats
30W - 17L
1,578 SR
Queue Stats
84W - 64L
1,545 Elo+
Solo
Artemis
Artemis
PikaWhoo
Artemis
Level 171
God Stats
8W - 5L
1,471 SR
Queue Stats
264W - 266L
1,525 Elo+
Solo
Maui
Maui
jimmydeansavg
Maui
Level 49
God Stats
2W - 3L
1,280 SR
Queue Stats
229W - 240L
1,481 Elo+
Solo
Anubis
Anubis
novapkr
Anubis
Level 124
God Stats
10W - 5L
1,586 SR
Queue Stats
166W - 148L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 2
6,075
552
5,428
2,486
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 3 / 0
5,063
460
1,053
8,211
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 0
5,419
493
2,665
7,232
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 2
5,602
509
3,274
8,982
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Maui
8
0 / 2 / 3
4,811
437
1,833
7,545
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alenaisles
Arachne
11
1 / 2 / 0
5,941
540
2,969
8,646
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Braddley98
Jormungandr
13
2 / 0 / 2
7,525
684
4,477
5,012
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
PikaWhoo
Artemis
12
6 / 1 / 3
6,913
628
7,231
6,324
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 5
6,079
553
3,754
8,297
4,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
novapkr
Anubis
10
1 / 2 / 0
5,901
536
3,222
5,252
2,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
13
13
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
2
3
W
Arachne
Alenaisles
Arachne
1
2
0
0.5
W
Jormungandr
Braddley98
Jormungandr
2
0
2
3
L
0
3
0
0
L
1
4
0
0.25
L
2
4
2
0.75
W
Artemis
PikaWhoo
Artemis
6
1
3
7.5
W
3
0
5
5.5
L
Maui
0
2
3
0.75
W
Anubis
novapkr
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,253
Damage
21,653
34,456
Taken
33,531
14,643
Mitigated
15,054
10,119
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,428
1,556
0
590
2,486
583
20
894
1,592
34,711
957
W
Arachne
Alenaisles
Arachne
2,969
2,299
0
3,604
8,646
2,756
216
1,823
6,823
0
53,930
W
Jormungandr
Braddley98
Jormungandr
4,477
1,617
0
1,817
5,012
2,976
0
456
4,556
52,685
1,704
L
1,053
95
0
2,255
8,211
4,854
0
4,363
3,848
0
28,020
L
2,665
1,440
160
1,196
7,232
1,869
0
1,578
5,654
0
30,149
L
3,274
880
0
3,875
8,982
2,174
0
2,599
6,383
0
32,046
W
Artemis
PikaWhoo
Artemis
7,231
2,700
0
826
6,324
2,278
0
718
5,606
0
51,612
W
3,754
1,572
0
3,347
8,297
4,969
96
1,440
6,857
17,747
2,185
L
Maui
1,833
316
0
2,043
7,545
5,163
0
1,849
5,696
12,127
0
W
Anubis
novapkr
Anubis
3,222
143
0
2,416
5,252
2,075
612
2,900
2,352
46,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
32,359
250
Minions Killed
390
0
Camps Cleared
0
1,055,327
Distance Traveled
1,053,124
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,075
552
57
5
0
212,661
2
W
Arachne
5,941
540
85
8
0
249,559
0
W
Jormungandr
7,525
684
108
10
0
193,459
0
L
Tyr
5,063
460
56
5
0
198,135
0
L
Izanami
5,419
493
58
5
0
194,929
0
L
Loki
5,602
509
61
6
0
240,052
0
W
Artemis
6,913
628
76
7
0
203,886
3
W
Maui
6,079
553
36
3
0
222,533
0
L
Maui
4,811
437
18
2
0
209,550
4
W
Anubis
5,901
536
85
8
0
183,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role