Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BowomHK
Thanatos
Level 99
God Stats
4W - 0L
1,918 SR
Queue Stats
128W - 112L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
JeremyPiven
Nu Wa
Level 125
God Stats
10W - 10L
1,612 SR
Queue Stats
131W - 117L
1,591 Elo+
Solo
King Arthur
King Arthur
lawrence_wolfxX
King Arthur
Level 127
God Stats
62W - 76L
1,482 SR
Queue Stats
447W - 415L
1,477 Elo+
Party 1
Osiris
Osiris
zEARTHBOUNDz
Osiris
Level 339
God Stats
35W - 29L
1,547 SR
Queue Stats
686W - 660L
1,473 Elo+
Solo
Team Averages
Level 169
1,612 SR
1,521 Elo+

VS

Team Averages
Level 126
1,449 SR
1,490 Elo+
Scylla
Scylla
Ali9188
Scylla
Level 126
God Stats
62W - 51L
1,539 SR
Queue Stats
181W - 159L
1,533 Elo+
Party 2
Chiron
Chiron
Daggsy
Chiron
Level 159
God Stats
12W - 15L
1,257 SR
Queue Stats
137W - 131L
1,438 Elo+
Solo
Cliodhna
Cliodhna
LEGIONAIRE1999
Cliodhna
Level 119
God Stats
4W - 4L
1,553 SR
Queue Stats
258W - 238L
1,518 Elo+
Solo
Cthulhu
Cthulhu
LLENN BELL
Cthulhu
Level 120
God Stats
41W - 32L
1,563 SR
Queue Stats
316W - 309L
1,487 Elo+
Party 2
Hercules
Hercules
oasis121121
Hercules
Level 107
God Stats
6W - 10L
1,331 SR
Queue Stats
82W - 74L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 1 / 3
4,907
613
3,360
6,132
2,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BowomHK
Thanatos
10
6 / 0 / 2
5,543
693
4,962
6,845
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 4
4,996
625
3,331
2,267
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
lawrence_wolfxX
King Arthur
10
1 / 0 / 2
5,745
718
3,071
5,618
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Osiris
9
1 / 2 / 2
4,576
572
3,626
5,156
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ali9188
Scylla
7
1 / 3 / 1
4,417
552
1,803
3,182
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Daggsy
Chiron
9
3 / 2 / 0
4,786
598
3,688
4,963
1,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
8
0 / 2 / 0
4,467
558
2,352
6,408
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
LLENN BELL
Cthulhu
8
0 / 2 / 2
4,690
586
2,174
6,489
3,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
oasis121121
Hercules
8
1 / 3 / 1
4,641
580
4,272
7,680
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
3
3.5
L
Scylla
Ali9188
Scylla
1
3
1
0.5
W
Thanatos
BowomHK
Thanatos
6
0
2
7
L
Chiron
Daggsy
Chiron
3
2
0
1.5
W
2
2
4
2
L
Cliodhna
0
2
0
0
L
Cthulhu
LLENN BELL
Cthulhu
0
2
2
0.5
W
King Arthur
lawrence_wolfxX
King Arthur
1
0
2
2
L
Hercules
oasis121121
Hercules
1
3
1
0.5
W
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
14,289
26,018
Taken
28,722
11,185
Mitigated
8,860
10,787
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,360
231
0
2,086
6,132
2,788
0
737
5,395
13,313
744
L
Scylla
Ali9188
Scylla
1,803
331
0
325
3,182
605
87
968
2,049
20,331
461
W
Thanatos
BowomHK
Thanatos
4,962
1,403
0
4,768
6,845
2,415
0
410
6,355
0
31,728
L
Chiron
Daggsy
Chiron
3,688
1,731
406
901
4,963
1,220
0
1,591
3,300
0
27,516
W
3,331
553
0
445
2,267
484
0
1,055
1,054
25,206
586
L
Cliodhna
2,352
160
0
2,255
6,408
1,569
0
251
6,105
0
23,876
L
Cthulhu
LLENN BELL
Cthulhu
2,174
218
951
1,414
6,489
3,043
0
1,668
4,722
21,248
171
W
King Arthur
lawrence_wolfxX
King Arthur
3,071
653
0
1,750
5,618
3,146
0
0
5,618
0
34,979
L
Hercules
oasis121121
Hercules
4,272
1,486
0
3,416
7,680
2,423
0
1,573
5,995
0
28,194
W
Osiris
3,626
1,191
0
1,738
5,156
2,352
0
1,296
3,860
0
27,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
23,001
264
Minions Killed
240
0
Camps Cleared
0
843,693
Distance Traveled
734,682
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,907
613
26
3
0
178,161
2
L
Scylla
4,417
552
48
6
0
102,475
0
W
Thanatos
5,543
693
58
7
0
200,782
0
L
Chiron
4,786
598
50
6
0
151,927
0
W
Nu Wa
4,996
625
56
7
0
153,927
0
L
Cliodhna
4,467
558
51
6
0
150,195
0
L
Cthulhu
4,690
586
38
5
0
156,862
0
W
King Arthur
5,745
718
79
10
0
150,735
0
L
Hercules
4,641
580
53
7
0
173,223
0
W
Osiris
4,576
572
45
6
0
160,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role