Player Matchup

Skadi
Skadi
LOLjuanLOL
Skadi
Level 87
God Stats
2W - 0L
1,725 SR
Queue Stats
20W - 18L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
Ladinum
Zhong Kui
Level 129
God Stats
6W - 0L
1,966 SR
Queue Stats
156W - 141L
1,498 Elo+
Solo
Ishtar
Ishtar
MsSneakyChicken
Ishtar
Level 167
God Stats
4W - 3L
1,494 SR
Queue Stats
150W - 154L
1,467 Elo+
Solo
Pele
Pele
Ryunο
Pele
Level 292
God Stats
14W - 11L
1,531 SR
Queue Stats
833W - 408L
1,725 Elo+
Solo
Kuzenbo
Kuzenbo
llBansheell
Kuzenbo
Level 95
God Stats
2W - 0L
1,692 SR
Queue Stats
20W - 18L
1,468 Elo+
Party 1
Team Averages
Level 154
1,681 SR
1,525 Elo+

VS

Team Averages
Level 134
1,485 SR
1,524 Elo+
Arachne
Arachne
Baconator219730
Arachne
Level 115
God Stats
1W - 2L
1,677 SR
Queue Stats
109W - 101L
1,487 Elo+
Solo
Chaac
Chaac
CISCODAKID
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,552 Elo+
Party 2
Chiron
Chiron
Guy5
Chiron
Level 126
God Stats
5W - 3L
1,613 SR
Queue Stats
61W - 73L
1,462 Elo+
Solo
Tiamat
Tiamat
bacixx
Tiamat
Level 134
God Stats
1W - 5L
1,137 SR
Queue Stats
328W - 330L
1,597 Elo+
Solo
Kukulkan
Kukulkan
datloudperuano
Kukulkan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 4 / 10
9,387
853
7,310
7,735
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Ladinum
Zhong Kui
16
5 / 3 / 12
9,812
892
10,874
9,109
6,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 13
8,718
793
3,537
7,424
2,763
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Pele
Ryunο
Pele
20
14 / 3 / 11
12,975
1,180
25,440
12,729
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
llBansheell
Kuzenbo
15
2 / 3 / 12
9,076
825
4,696
9,221
11,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 11
9,094
827
8,327
14,902
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
14
1 / 6 / 13
8,402
764
10,905
19,256
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Guy5
Chiron
16
8 / 6 / 8
9,819
893
9,172
11,225
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
bacixx
Tiamat
2
0 / 1 / 1
3,076
280
0
555
0
Kukulkan
17
5 / 6 / 8
9,509
864
7,439
9,588
3,028
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
25
Kills
17
18
Deaths
25
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
L
Chaac
1
6
13
1.25
L
Chiron
Guy5
Chiron
8
6
8
2
W
Skadi
4
4
10
2.25
W
Zhong Kui
Ladinum
Zhong Kui
5
3
12
3.67
W
0
5
13
1.3
W
Pele
Ryunο
Pele
14
3
11
6.5
L
Tiamat
bacixx
Tiamat
0
1
1
0.5
L
Kukulkan
5
6
8
1.5
W
Kuzenbo
llBansheell
Kuzenbo
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,857
Damage
35,843
46,218
Taken
55,526
30,339
Mitigated
34,726
12,215
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,327
6,167
486
2,654
14,902
14,037
0
4,876
10,026
0
13,421
L
Chaac
10,905
1,606
618
4,871
19,256
14,667
0
6,644
12,612
0
18,791
L
Chiron
Guy5
Chiron
9,172
2,501
1,490
1,630
11,225
2,994
0
1,869
9,356
0
22,305
W
Skadi
7,310
2,530
468
1,021
7,735
3,457
1,981
1,464
6,025
0
24,830
W
Zhong Kui
Ladinum
Zhong Kui
10,874
1,079
611
2,714
9,109
6,567
2,652
385
8,516
24,806
0
W
3,537
1,905
108
733
7,424
2,763
288
1,823
5,401
0
9,165
W
Pele
Ryunο
Pele
25,440
3,834
421
4,124
12,729
6,181
1,164
1,455
10,629
0
64,231
L
Tiamat
bacixx
Tiamat
0
0
0
0
555
0
0
0
555
0
0
L
Kukulkan
7,439
719
250
634
9,588
3,028
126
1,843
7,745
27,614
0
W
Kuzenbo
llBansheell
Kuzenbo
4,696
2,384
819
1,196
9,221
11,371
597
2,312
6,786
9,989
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
39,900
177
Minions Killed
105
0
Camps Cleared
0
963,153
Distance Traveled
723,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,094
827
11
1
0
205,046
0
L
Chaac
8,402
764
17
2
0
170,513
0
L
Chiron
9,819
893
30
3
0
166,586
0
W
Skadi
9,387
853
24
2
0
191,719
0
W
Zhong Kui
9,812
892
30
3
0
218,775
0
W
Ishtar
8,718
793
22
2
0
152,667
0
W
Pele
12,975
1,180
82
7
0
201,409
0
L
Tiamat
3,076
280
0
0
0
0
0
L
Kukulkan
9,509
864
47
4
0
181,553
0
W
Kuzenbo
9,076
825
19
2
0
198,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role