Player Matchup

Tsukuyomi
Tsukuyomi
Aftermaph
Tsukuyomi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 333L
1,475 Elo+
Solo
Ishtar
Ishtar
KrypToNiC_11
Ishtar
Level 76
God Stats
9W - 11L
1,535 SR
Queue Stats
279W - 254L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
Memory0706
Baron Samedi
Level 96
God Stats
0W - 5L
1,255 SR
Queue Stats
497W - 562L
1,465 Elo+
Solo
Janus
Janus
RPQPWM
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 96L
1,385 Elo+
Solo
Mercury
Mercury
hyrve
Mercury
Level 99
God Stats
1W - 3L
1,486 SR
Queue Stats
149W - 154L
1,515 Elo+
Solo
Team Averages
Level 102
1,455 SR
1,483 Elo+

VS

Team Averages
Level 80
1,546 SR
1,493 Elo+
Vamana
Vamana
Forbiddenpickle-
Vamana
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 116L
1,386 Elo+
Party 1
Medusa
Medusa
MistMafia
Medusa
Level 88
God Stats
7W - 0L
2,047 SR
Queue Stats
319W - 58L
1,776 Elo+
Solo
Sun Wukong
Sun Wukong
Q and A
Sun Wukong
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 195L
1,391 Elo+
Solo
Eset
Eset
W1NG_MAN4000
Eset
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 144L
1,478 Elo+
Party 1
Mulan
Mulan
YungBala99
Mulan
Level 117
God Stats
11W - 17L
1,185 SR
Queue Stats
250W - 297L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aftermaph
Tsukuyomi
12
2 / 3 / 4
6,708
839
2,900
6,753
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
11
0 / 3 / 5
6,067
758
2,812
4,959
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Memory0706
Baron Samedi
13
4 / 3 / 3
7,387
923
5,252
7,248
4,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Janus
RPQPWM
Janus
14
3 / 3 / 3
7,112
889
7,715
7,039
3,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
hyrve
Mercury
10
0 / 5 / 6
5,886
736
1,790
7,036
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
7,170
896
1,855
6,919
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
MistMafia
Medusa
17
13 / 1 / 4
10,056
1,257
20,295
6,712
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Sun Wukong
Q and A
Sun Wukong
13
1 / 1 / 11
7,717
965
5,423
5,714
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 6
7,273
909
1,587
4,365
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
12
2 / 2 / 8
7,584
948
3,015
5,499
3,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
9
Kills
17
17
Deaths
9
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aftermaph
Tsukuyomi
2
3
4
1.33
W
0
3
9
1.5
L
Ishtar
0
3
5
0.83
L
Baron Samedi
Memory0706
Baron Samedi
4
3
3
1.83
W
Medusa
MistMafia
Medusa
13
1
4
15
W
Sun Wukong
Q and A
Sun Wukong
1
1
11
6.5
L
Janus
RPQPWM
Janus
3
3
3
1.5
W
1
2
6
2
W
Mulan
2
2
8
3
L
Mercury
hyrve
Mercury
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
32,175
33,035
Taken
29,209
13,844
Mitigated
15,505
7,293
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aftermaph
Tsukuyomi
2,900
177
102
499
6,753
2,281
0
467
6,170
0
7,721
W
1,855
417
946
604
6,919
5,021
616
3,665
3,254
0
5,160
L
Ishtar
2,812
783
293
501
4,959
1,586
0
181
4,659
0
10,558
L
Baron Samedi
Memory0706
Baron Samedi
5,252
382
2,101
1,556
7,248
4,260
0
275
6,896
13,689
0
W
Medusa
MistMafia
Medusa
20,295
5,874
403
2,845
6,712
2,954
1,949
1,722
4,990
0
44,278
W
Sun Wukong
Q and A
Sun Wukong
5,423
401
166
557
5,714
2,726
316
2,628
3,086
0
10,942
L
Janus
RPQPWM
Janus
7,715
344
837
1,011
7,039
3,502
0
96
6,864
24,200
0
W
1,587
0
86
476
4,365
1,394
0
2,469
1,896
7,089
0
W
Mulan
3,015
0
935
1,812
5,499
3,410
902
2,483
3,016
0
6,350
L
Mercury
hyrve
Mercury
1,790
580
229
164
7,036
2,215
0
246
6,640
0
2,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
39,800
81
Minions Killed
106
0
Camps Cleared
0
694,297
Distance Traveled
796,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,708
839
6
1
0
157,122
0
W
Vamana
7,170
896
11
1
0
170,047
0
L
Ishtar
6,067
758
18
2
0
112,139
0
L
Baron Samedi
7,387
923
24
3
0
141,240
0
W
Medusa
10,056
1,257
52
7
0
180,321
0
W
Sun Wukong
7,717
965
18
2
0
161,260
0
L
Janus
7,112
889
28
4
0
137,023
0
W
Eset
7,273
909
14
2
0
125,397
0
W
Mulan
7,584
948
11
1
0
159,877
0
L
Mercury
5,886
736
5
1
0
146,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role