Player Matchup

Medusa
Medusa
ChromeChris1
Medusa
Level 125
God Stats
3W - 3L
1,421 SR
Queue Stats
153W - 145L
1,425 Elo+
Party 3
Horus
Horus
DokushinHBB
Horus
Level 99
God Stats
3W - 2L
1,489 SR
Queue Stats
22W - 28L
1,423 Elo+
Party 1
Ra
Ra
OGDookey
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 132L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
SakuraaHBB
Cthulhu
Level 105
God Stats
6W - 2L
1,541 SR
Queue Stats
38W - 44L
1,441 Elo+
Party 1
Maui
Maui
tretoraytor
Maui
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 51L
1,461 Elo+
Party 3
Team Averages
Level 104
1,490 SR
1,433 Elo+

VS

Team Averages
Level 85
1,423 SR
1,400 Elo+
Sun Wukong
Sun Wukong
BonoTheBear
Sun Wukong
Level 115
God Stats
0W - 3L
1,065 SR
Queue Stats
498W - 464L
1,453 Elo+
Solo
Scylla
Scylla
Duetrochet
Scylla
Level 171
God Stats
9W - 5L
1,733 SR
Queue Stats
477W - 457L
1,512 Elo+
Solo
Hachiman
Hachiman
FixingGiant1280
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,300 Elo+
Party 2
Thanatos
Thanatos
TVAResc
Thanatos
Level 68
God Stats
2W - 3L
1,416 SR
Queue Stats
39W - 39L
1,410 Elo+
Party 2
Ymir
Ymir
adrianmezag
Ymir
Level 66
God Stats
24W - 23L
1,403 SR
Queue Stats
111W - 111L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 2 / 2
7,683
591
6,407
6,338
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 3
7,086
545
4,283
6,852
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 1
7,053
543
6,767
5,515
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
SakuraaHBB
Cthulhu
14
3 / 0 / 1
8,013
616
7,654
10,006
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 5
8,498
654
5,994
8,007
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BonoTheBear
Sun Wukong
12
0 / 3 / 0
6,230
479
6,081
11,594
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Duetrochet
Scylla
12
2 / 4 / 0
6,787
522
6,494
7,158
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
10
2 / 7 / 0
5,848
450
5,655
9,557
2,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TVAResc
Thanatos
12
1 / 5 / 0
6,255
481
2,123
11,149
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 3
6,162
474
2,185
10,369
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
22
Kills
5
5
Deaths
22
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BonoTheBear
Sun Wukong
0
3
0
0
W
Medusa
4
2
2
2.5
W
3
1
3
4.5
L
Scylla
Duetrochet
Scylla
2
4
0
0.5
L
Hachiman
2
7
0
0.29
W
5
2
1
2.75
W
Cthulhu
SakuraaHBB
Cthulhu
3
0
1
3.5
L
Thanatos
TVAResc
Thanatos
1
5
0
0.2
L
0
3
3
0.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
22,538
36,718
Taken
49,827
20,363
Mitigated
20,793
10,133
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BonoTheBear
Sun Wukong
6,081
974
0
1,998
11,594
6,338
0
5,999
4,755
0
44,289
W
Medusa
6,407
1,533
0
869
6,338
1,896
0
4,266
2,072
0
53,926
W
4,283
1,319
200
782
6,852
2,852
0
971
5,845
0
46,300
L
Scylla
Duetrochet
Scylla
6,494
375
0
635
7,158
1,705
0
586
6,572
47,668
1,629
L
Hachiman
5,655
3,799
0
1,769
9,557
2,173
349
6,688
2,869
0
34,192
W
6,767
1,355
528
1,050
5,515
1,850
0
1,061
4,454
41,561
0
W
Cthulhu
SakuraaHBB
Cthulhu
7,654
795
0
4,306
10,006
7,775
0
0
9,340
53,932
2,241
L
Thanatos
TVAResc
Thanatos
2,123
196
0
4,641
11,149
3,935
0
1,241
9,871
0
42,968
L
2,185
393
134
2,607
10,369
6,642
0
4,476
5,893
18,894
0
W
5,994
1,680
0
2,398
8,007
5,990
0
2,056
5,951
19,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
31,282
356
Minions Killed
337
0
Camps Cleared
0
1,306,781
Distance Traveled
1,210,859
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,230
479
83
6
0
264,041
2
W
Medusa
7,683
591
94
7
0
275,272
1
W
Horus
7,086
545
81
6
0
290,282
0
L
Scylla
6,787
522
88
7
0
245,764
1
L
Hachiman
5,848
450
60
5
0
226,468
0
W
Ra
7,053
543
66
5
0
244,798
4
W
Cthulhu
8,013
616
89
7
0
241,091
3
L
Thanatos
6,255
481
81
6
0
268,935
0
L
Ymir
6,162
474
25
2
0
205,651
0
W
Maui
8,498
654
26
2
0
255,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role