Player Matchup

King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
BerlinCobi
Thor
Diamond V
Level 305
God Stats
30W - 21L
1,586 SR
Queue Stats
431W - 436L
2,087 MMR
Solo
Ra
Ra
Platinum I
Jaldabaoth21121
Ra
Platinum I
Level 67
God Stats
8W - 6L
1,716 SR
Queue Stats
158W - 139L
1,993 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Xxkevin03
Kuzenbo
Platinum II
Level 193
God Stats
30W - 27L
1,593 SR
Queue Stats
237W - 224L
2,102 MMR
Solo
Charybdis
Charybdis
Gold II
xBad_MemoriezXx
Charybdis
Gold II
Level 144
God Stats
21W - 30L
1,424 SR
Queue Stats
894W - 918L
1,655 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 175
1,564 SR
1,867 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,670 SR
2,049 MMR
Eset
Eset
Diamond II
Exhort
Eset
Diamond II
Level 123
God Stats
61W - 34L
1,772 SR
Queue Stats
344W - 315L
2,137 MMR
Solo
Apollo
Apollo
Gold I
IMmaTable
Apollo
Gold I
Level 232
God Stats
59W - 51L
1,571 SR
Queue Stats
380W - 378L
1,668 MMR
Solo
Loki
Loki
Diamond IV
SzKonig
Loki
Diamond IV
Level 178
God Stats
8W - 10L
1,614 SR
Queue Stats
155W - 136L
2,044 MMR
Party 1
Ymir
Ymir
Diamond II
Yellowfield
Ymir
Diamond II
Level 148
God Stats
9W - 2L
1,796 SR
Queue Stats
108W - 74L
2,311 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
tadeoXD
Cu Chulainn
Diamond IV
Level 171
God Stats
3W - 1L
1,597 SR
Queue Stats
167W - 169L
2,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 1
5,106
511
3,338
11,523
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 0
5,805
581
2,850
5,859
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
5,442
544
1,547
4,939
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Xxkevin03
Kuzenbo
8
0 / 4 / 0
4,700
470
2,544
8,431
6,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
xBad_MemoriezXx
Charybdis
9
0 / 3 / 1
5,106
511
2,961
4,777
1,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
FreyaCthulhuSusanoAgni

VS

Bans
Ne ZhaGebAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Exhort
Eset
11
3 / 0 / 2
6,768
677
4,549
2,809
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
IMmaTable
Apollo
11
4 / 1 / 1
6,442
644
4,545
5,387
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
SzKonig
Loki
11
3 / 0 / 3
6,054
605
3,168
5,639
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 5
6,062
606
3,691
11,298
6,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
tadeoXD
Cu Chulainn
12
2 / 2 / 1
7,297
730
9,777
8,478
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
3
0
0
3
W
Eset
Exhort
Eset
3
0
2
4
W
Apollo
IMmaTable
Apollo
4
1
1
4.5
L
0
3
0
0
W
Loki
SzKonig
Loki
3
0
3
4.5
L
Kuzenbo
Xxkevin03
Kuzenbo
0
4
0
0
W
1
0
5
3.5
W
Cu Chulainn
tadeoXD
Cu Chulainn
2
2
1
1.25
L
Charybdis
xBad_MemoriezXx
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,240
Damage
25,730
35,529
Taken
33,611
17,837
Mitigated
14,013
11,024
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,338
220
0
2,604
11,523
7,297
0
0
11,523
0
31,702
L
2,850
925
0
3,239
5,859
1,785
0
427
5,384
0
31,934
W
Eset
Exhort
Eset
4,549
663
333
884
2,809
737
445
1,182
1,444
42,907
2,108
W
Apollo
IMmaTable
Apollo
4,545
2,787
0
1,947
5,387
1,615
282
654
4,733
0
43,545
L
1,547
42
279
1,303
4,939
1,398
0
2,643
1,986
40,717
0
W
Loki
SzKonig
Loki
3,168
842
0
4,699
5,639
1,556
0
602
5,005
0
38,798
L
Kuzenbo
Xxkevin03
Kuzenbo
2,544
1,017
976
1,678
8,431
6,146
0
3,426
4,909
14,183
0
W
3,691
1,065
1,579
2,836
11,298
6,112
112
2,106
9,192
20,241
1,512
W
Cu Chulainn
tadeoXD
Cu Chulainn
9,777
3,397
0
1,629
8,478
3,993
0
0
8,478
0
58,556
L
Charybdis
xBad_MemoriezXx
Charybdis
2,961
1,588
0
945
4,777
1,211
0
900
3,877
0
29,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,159
Gold Earned
32,623
300
Minions Killed
367
0
Camps Cleared
0
1,053,902
Distance Traveled
1,054,307
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,106
511
46
5
0
208,108
2
L
Thor
5,805
581
68
7
0
225,119
2
W
Eset
6,768
677
97
10
0
206,646
0
W
Apollo
6,442
644
79
8
0
174,479
1
L
Ra
5,442
544
97
10
0
228,745
2
W
Loki
6,054
605
71
7
0
252,171
3
L
Kuzenbo
4,700
470
20
2
0
201,752
0
W
Ymir
6,062
606
18
2
0
200,625
2
W
Cu Chulainn
7,297
730
102
10
0
220,386
0
L
Charybdis
5,106
511
69
7
0
190,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role