Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
COMMANDER OF N7
Hera
Level 169
God Stats
7W - 4L
1,672 SR
Queue Stats
397W - 378L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
Catalyst Snipez
Hun Batz
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 140L
1,553 Elo+
Solo
Anhur
Anhur
XOceanSpiritX
Anhur
Level 149
God Stats
3W - 5L
1,258 SR
Queue Stats
266W - 241L
1,480 Elo+
Party 1
Bacchus
Bacchus
XxELBOSSTExX
Bacchus
Level 133
God Stats
19W - 13L
1,569 SR
Queue Stats
329W - 323L
1,502 Elo+
Party 1
Team Averages
Level 154
1,500 SR
1,506 Elo+

VS

Team Averages
Level 114
1,570 SR
1,465 Elo+
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Exotic_BBoy510
Xing Tian
Level 126
God Stats
11W - 6L
1,645 SR
Queue Stats
91W - 119L
1,435 Elo+
Party 2
Sol
Sol
Exotic_Cloud510
Sol
Level 78
God Stats
7W - 10L
1,450 SR
Queue Stats
76W - 98L
1,444 Elo+
Party 2
Artemis
Artemis
Legend-Nut
Artemis
Level 155
God Stats
6W - 7L
1,643 SR
Queue Stats
139W - 175L
1,461 Elo+
Party 2
Vulcan
Vulcan
oscar_bandz
Vulcan
Level 87
God Stats
25W - 17L
1,610 SR
Queue Stats
49W - 64L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 1 / 1
7,888
657
5,532
10,359
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 3
7,191
599
6,543
4,791
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
15
6 / 0 / 4
8,008
667
6,182
7,871
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 3
5,885
490
3,278
7,757
1,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
XxELBOSSTExX
Bacchus
10
2 / 0 / 4
5,956
496
4,964
9,089
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 3 / 1
5,254
438
2,369
10,149
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Exotic_BBoy510
Xing Tian
8
0 / 4 / 2
5,318
443
2,937
11,348
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
6,067
506
2,712
6,405
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Artemis
Legend-Nut
Artemis
11
2 / 2 / 0
6,154
513
7,171
6,972
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vulcan
11
1 / 3 / 0
5,921
493
4,689
5,649
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
1
3.5
L
Bastet
 
Bastet
0
3
1
0.17
W
2
0
3
3.5
W
Hun Batz
6
0
4
8
L
Xing Tian
Exotic_BBoy510
Xing Tian
0
4
2
0.25
L
0
2
0
0
L
Artemis
Legend-Nut
Artemis
2
2
0
1
W
1
3
3
0.83
W
Bacchus
XxELBOSSTExX
Bacchus
2
0
4
4
L
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
19,878
39,867
Taken
40,523
19,023
Mitigated
13,767
13,066
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,532
987
0
2,199
10,359
6,079
222
4,107
5,670
0
57,894
L
Bastet
 
Bastet
2,369
560
0
5,835
10,149
2,993
0
758
9,351
0
32,526
W
6,543
2,174
0
1,500
4,791
1,367
354
1,745
2,918
51,256
848
W
Hun Batz
6,182
1,656
0
4,378
7,871
2,839
0
622
7,207
0
68,821
L
Xing Tian
Exotic_BBoy510
Xing Tian
2,937
237
0
1,753
11,348
5,261
0
4,792
6,311
14,580
819
L
2,712
779
0
2,015
6,405
1,817
0
4,074
2,179
38,872
0
L
Artemis
Legend-Nut
Artemis
7,171
2,625
0
3,304
6,972
1,966
0
1,208
5,613
0
46,495
W
3,278
1,559
0
2,672
7,757
1,993
791
182
7,575
0
33,359
W
Bacchus
XxELBOSSTExX
Bacchus
4,964
784
0
2,317
9,089
6,745
129
2,331
6,647
19,744
0
L
Vulcan
4,689
109
0
1,830
5,649
1,730
0
0
5,649
37,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
28,714
385
Minions Killed
321
0
Camps Cleared
0
1,182,878
Distance Traveled
1,158,452
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,888
657
94
8
0
227,279
0
L
Bastet
5,254
438
52
4
0
259,732
0
W
Hera
7,191
599
92
8
0
221,513
6
W
Hun Batz
8,008
667
113
9
0
274,289
0
L
Xing Tian
5,318
443
34
3
0
234,704
6
L
Sol
6,067
506
91
8
0
220,764
1
L
Artemis
6,154
513
69
6
0
208,280
0
W
Anhur
5,885
490
53
4
0
209,639
0
W
Bacchus
5,956
496
33
3
0
250,158
4
L
Vulcan
5,921
493
75
6
0
234,972
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role