Player Matchup

Scylla
Scylla
Diamond III
Holstyy
Scylla
Diamond III
Level 154
God Stats
41W - 21L
1,735 SR
Queue Stats
119W - 84L
1,923 MMR
Party 1
Odin
Odin
Diamond III
KumbahRyan
Odin
Diamond III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 84L
1,923 MMR
Party 1
Ymir
Ymir
Diamond III
Squashini
Ymir
Diamond III
Level 141
God Stats
6W - 1L
1,654 SR
Queue Stats
119W - 84L
1,923 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,630 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,627 SR
1,883 MMR
Charon
Charon
Platinum II
DiIly Dylan
Charon
Platinum II
Level 152
God Stats
1W - 1L
1,511 SR
Queue Stats
106W - 121L
1,893 MMR
Party 2
Persephone
Persephone
Platinum II
FlipperBroom346
Persephone
Platinum II
Level 170
God Stats
49W - 28L
1,711 SR
Queue Stats
339W - 290L
2,015 MMR
Party 2
Chaac
Chaac
Diamond IV
RoAChxKLiP666
Chaac
Diamond IV
Level 148
God Stats
258W - 184L
1,659 SR
Queue Stats
556W - 453L
1,742 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Holstyy
Scylla
19
4 / 0 / 3
11,758
904
9,626
8,101
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 7
10,907
839
7,573
10,337
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ymir
17
4 / 0 / 6
11,047
850
8,716
12,302
12,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThothSerqetKuzenboCthulhu

VS

Bans
HeraKumbhakarnaHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 4 / 0
8,641
665
7,088
10,594
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
FlipperBroom346
Persephone
16
0 / 3 / 0
9,742
749
5,581
6,666
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
9,163
705
7,288
12,042
11,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
0
4
0
0
L
Persephone
FlipperBroom346
Persephone
0
3
0
0
W
Scylla
Holstyy
Scylla
4
0
3
5.5
W
2
1
7
5.5
L
0
3
0
0
W
Ymir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
19,957
30,740
Taken
29,302
24,517
Mitigated
18,467
10,671
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
7,088
541
0
2,081
10,594
4,487
0
6,611
3,406
23,220
0
L
Persephone
FlipperBroom346
Persephone
5,581
231
0
1,193
6,666
2,687
0
3,338
3,074
35,261
0
W
Scylla
Holstyy
Scylla
9,626
795
225
4,722
8,101
2,942
1,776
3,147
4,877
72,155
0
W
7,573
1,630
0
2,715
10,337
8,738
1,141
3,059
7,095
3,974
25,515
L
7,288
832
0
1,834
12,042
11,293
0
7,157
4,072
0
30,835
W
Ymir
8,716
1,872
0
3,009
12,302
12,837
961
5,736
5,991
18,990
4,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
27,546
197
Minions Killed
153
0
Camps Cleared
0
740,663
Distance Traveled
710,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,641
665
15
1
0
240,968
0
L
Persephone
9,742
749
83
6
0
231,327
0
W
Scylla
11,758
904
120
9
0
241,449
1
W
Odin
10,907
839
42
3
0
256,472
0
L
Chaac
9,163
705
55
4
0
238,585
0
W
Ymir
11,047
850
35
3
0
242,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role