Player Matchup

Ares
Ares
Diamond I
DannyFT
Ares
Diamond I
Level 144
God Stats
1W - 1L
1,587 SR
Queue Stats
193W - 201L
2,411 MMR
Solo
Anhur
Anhur
Diamond I
Dharth
Anhur
Diamond I
Level 146
God Stats
12W - 4L
1,919 SR
Queue Stats
81W - 33L
2,364 MMR
Party 2
Persephone
Persephone
Grandmaster
Mõõnlight
Persephone
Grandmaster
Level 127
God Stats
38W - 22L
1,737 SR
Queue Stats
177W - 99L
2,825 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 139
1,748 SR
2,533 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,676 SR
2,440 MMR
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Grandmaster
InactiveAsian
Xbalanque
Grandmaster
Level 179
God Stats
9W - 6L
1,802 SR
Queue Stats
662W - 214L
3,300 MMR
Party 1
Xing Tian
Xing Tian
Masters
Shirk1
Xing Tian
Masters
Level 130
God Stats
4W - 6L
1,727 SR
Queue Stats
66W - 39L
2,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DannyFT
Ares
17
1 / 3 / 9
11,274
752
14,593
20,626
20,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Dharth
Anhur
20
11 / 1 / 2
14,480
965
17,261
11,653
5,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Mõõnlight
Persephone
20
2 / 0 / 10
14,070
938
16,122
8,816
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FafnirSerqetKumbhakarnaCerberusKuzenbo

VS

Bans
CthulhuBacchusHun BatzOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 3 / 2
11,296
753
7,150
18,175
21,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
InactiveAsian
Xbalanque
18
1 / 5 / 3
11,408
761
16,268
15,735
5,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
Shirk1
Xing Tian
16
1 / 6 / 3
10,215
681
8,795
20,062
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
4
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
2
1
W
Ares
DannyFT
Ares
1
3
9
1.83
W
Anhur
Dharth
Anhur
11
1
2
12
L
Xbalanque
InactiveAsian
Xbalanque
1
5
3
0.5
W
Persephone
Mõõnlight
Persephone
2
0
10
7
L
Xing Tian
Shirk1
Xing Tian
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,976
Damage
32,213
41,095
Taken
53,972
29,954
Mitigated
42,055
8,831
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,150
517
0
2,748
18,175
21,344
0
9,235
8,518
19,062
0
W
Ares
DannyFT
Ares
14,593
622
0
3,755
20,626
20,215
0
7,792
12,388
19,555
3,119
W
Anhur
Dharth
Anhur
17,261
8,876
0
2,794
11,653
5,608
2,672
4,490
6,892
0
72,736
L
Xbalanque
InactiveAsian
Xbalanque
16,268
10,043
0
5,405
15,735
5,987
0
9,316
6,114
0
81,601
W
Persephone
Mõõnlight
Persephone
16,122
469
0
2,282
8,816
4,131
1,332
2,967
5,801
74,967
0
L
Xing Tian
Shirk1
Xing Tian
8,795
426
0
4,137
20,062
14,724
0
9,379
10,114
20,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
32,919
239
Minions Killed
168
0
Camps Cleared
0
890,073
Distance Traveled
815,103
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,296
753
19
1
0
284,277
9
W
Ares
11,274
752
12
1
0
302,412
2
W
Anhur
14,480
965
102
7
0
269,534
1
L
Xbalanque
11,408
761
131
9
0
256,981
1
W
Persephone
14,070
938
125
8
0
318,127
7
L
Xing Tian
10,215
681
18
1
0
273,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role