Player Matchup

Zeus
Zeus
Bradstaaaa
Zeus
Level 68
God Stats
2W - 4L
1,455 SR
Queue Stats
2W - 6L
1,432 Elo+
Solo
Izanami
Izanami
JaqueMehoffe
Izanami
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
6W - 13L
1,461 Elo+
Party 1
Atlas
Atlas
PonchoBawls
Atlas
Level 69
God Stats
0W - 2L
1,196 SR
Queue Stats
6W - 14L
1,437 Elo+
Party 1
Team Averages
Level 55
1,320 SR
1,444 Elo+

VS

Team Averages
Level 91
1,560 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
Level 101
God Stats
3W - 3L
1,467 SR
Queue Stats
14W - 12L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Ruyko
Nu Wa
Level 65
God Stats
41W - 47L
1,535 SR
Queue Stats
179W - 164L
1,521 Elo+
Party 2
Chaac
Chaac
skeIee
Chaac
Level 107
God Stats
2W - 0L
1,678 SR
Queue Stats
26W - 25L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,235
770
8,503
8,679
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
JaqueMehoffe
Izanami
16
4 / 3 / 2
10,036
836
10,477
11,806
4,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 5
8,452
704
4,616
10,683
8,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
18
3 / 2 / 5
11,093
924
5,074
7,245
2,762
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Ruyko
Nu Wa
18
2 / 1 / 7
10,708
892
10,153
7,525
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
skeIee
Chaac
16
5 / 4 / 3
10,712
893
13,197
19,750
19,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
10
10
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
3
2
5
2.75
L
Izanami
JaqueMehoffe
Izanami
4
3
2
1.67
L
0
3
5
0.83
W
Nu Wa
Ruyko
Nu Wa
2
1
7
5.5
W
Chaac
skeIee
Chaac
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,596
Damage
28,424
31,168
Taken
34,520
16,663
Mitigated
24,390
2,796
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,503
833
0
250
8,679
3,546
94
1,493
6,935
24,683
0
W
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
5,074
1,846
0
1,766
7,245
2,762
1,546
3,390
3,855
0
32,685
L
Izanami
JaqueMehoffe
Izanami
10,477
6,306
0
1,671
11,806
4,136
0
4,312
7,150
0
40,678
L
4,616
970
0
875
10,683
8,981
0
4,198
6,198
15,851
658
W
Nu Wa
Ruyko
Nu Wa
10,153
2,011
0
1,803
7,525
2,477
802
2,654
4,871
51,544
1,072
W
Chaac
skeIee
Chaac
13,197
2,430
0
6,238
19,750
19,151
192
7,062
12,684
0
39,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
32,513
138
Minions Killed
187
0
Camps Cleared
0
640,876
Distance Traveled
679,860
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,235
770
36
3
0
196,839
0
W
Ah Muzen Cab
11,093
924
65
5
0
236,281
0
L
Izanami
10,036
836
81
7
0
215,995
0
L
Atlas
8,452
704
21
2
0
228,042
0
W
Nu Wa
10,708
892
80
7
0
224,531
1
W
Chaac
10,712
893
42
4
0
219,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role