Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Azoriel
Tyr
Level 166
God Stats
6W - 2L
1,611 SR
Queue Stats
19W - 18L
1,463 Elo+
Party 2
Sobek
Sobek
TheBunnyBread
Sobek
Level 109
God Stats
2W - 0L
1,316 SR
Queue Stats
14W - 4L
1,723 Elo+
Party 2
Neith
Neith
ToyletGravy
Neith
Level 7
God Stats
2W - 0L
1,870 SR
Queue Stats
10W - 3L
1,857 Elo+
Party 2
Kukulkan
Kukulkan
d0lly
Kukulkan
Level 137
God Stats
5W - 2L
1,920 SR
Queue Stats
14W - 11L
1,519 Elo+
Party 2
Team Averages
Level 109
1,643 SR
1,613 Elo+

VS

Team Averages
Level 89
1,517 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
El_Patr0n_756
Maui
Level 69
God Stats
6W - 8L
1,560 SR
Queue Stats
195W - 247L
1,370 Elo+
Solo
Achilles
Achilles
Hizedite
Achilles
Level 49
God Stats
40W - 42L
1,577 SR
Queue Stats
189W - 160L
1,533 Elo+
Party 1
Apollo
Apollo
Samberker
Apollo
Level 122
God Stats
36W - 47L
1,506 SR
Queue Stats
407W - 434L
1,349 Elo+
Solo
Nox
Nox
Schmoe Jiden
Nox
Level 157
God Stats
1W - 3L
1,444 SR
Queue Stats
494W - 412L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 2
5,242
1,048
3,241
4,632
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tyr
10
1 / 0 / 0
5,257
1,051
2,291
3,130
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 1 / 2
5,471
1,094
1,597
3,897
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
6,048
1,210
3,103
1,939
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
d0lly
Kukulkan
11
2 / 0 / 0
5,800
1,160
3,783
975
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 1 / 1
5,062
1,012
1,578
2,226
861
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
4,985
997
1,058
3,454
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
Hizedite
Achilles
10
0 / 0 / 1
4,998
1,000
2,007
5,629
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Apollo
Samberker
Apollo
10
0 / 2 / 1
5,142
1,028
277
3,858
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 1 / 0
5,418
1,084
2,763
2,306
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
3
3
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
2
2
0.5
L
Anubis
 
Anubis
1
1
1
1.5
W
Tyr
1
0
0
1
L
1
1
1
1.5
L
Achilles
Hizedite
Achilles
0
0
1
0.5
L
Apollo
Samberker
Apollo
0
2
1
0.25
L
1
1
0
1
W
0
1
2
1
W
2
0
1
2.5
W
Kukulkan
d0lly
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
7,683
14,573
Taken
17,473
5,277
Mitigated
7,939
4,989
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,241
264
0
546
4,632
1,134
0
2,013
2,520
0
10,830
L
Anubis
 
Anubis
1,578
0
0
422
2,226
861
0
843
1,383
9,039
0
W
Tyr
2,291
0
0
1,229
3,130
916
0
842
2,195
0
5,830
L
1,058
94
0
210
3,454
1,755
0
461
2,993
4,277
0
L
Achilles
Hizedite
Achilles
2,007
582
0
477
5,629
3,402
0
1,570
4,059
0
7,026
L
Apollo
Samberker
Apollo
277
66
0
1,309
3,858
1,179
0
2,212
1,646
0
10,721
L
2,763
201
0
285
2,306
742
0
294
2,012
13,333
0
W
1,597
189
0
1,486
3,897
2,393
0
1,444
2,344
3,594
0
W
3,103
1,291
0
1,503
1,939
588
0
599
1,309
0
20,563
W
Kukulkan
d0lly
Kukulkan
3,783
468
0
225
975
246
733
501
474
22,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
25,605
126
Minions Killed
92
0
Camps Cleared
0
586,018
Distance Traveled
479,780
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,242
1,048
21
4
0
116,614
0
L
Anubis
5,062
1,012
11
2
0
54,132
0
W
Tyr
5,257
1,051
7
1
0
145,619
4
L
Maui
4,985
997
15
3
0
95,564
0
L
Achilles
4,998
1,000
16
3
0
123,943
1
L
Apollo
5,142
1,028
22
4
0
84,775
0
L
Nox
5,418
1,084
28
6
0
121,366
0
W
Sobek
5,471
1,094
3
1
0
113,368
4
W
Neith
6,048
1,210
48
10
0
107,778
0
W
Kukulkan
5,800
1,160
47
9
0
102,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role