Player Matchup

Baron Samedi
Baron Samedi
Bobbyfeziwig
Baron Samedi
Level 29
God Stats
36W - 25L
1,567 SR
Queue Stats
99W - 123L
1,414 Elo+
Party 1
Bacchus
Bacchus
DonGmrcoffee
Bacchus
Level 89
God Stats
7W - 9L
1,461 SR
Queue Stats
129W - 141L
1,415 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XSHOOTERx318
Ah Muzen Cab
Level 123
God Stats
14W - 23L
1,397 SR
Queue Stats
251W - 278L
1,424 Elo+
Party 1
Team Averages
Level 80
1,475 SR
1,417 Elo+

VS

Team Averages
Level 79
1,608 SR
1,402 Elo+
Ymir
Ymir
EarthRare
Ymir
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 15L
1,402 Elo+
Party 2
Chronos
Chronos
Hoozapoppin
Chronos
Level 94
God Stats
1W - 0L
1,580 SR
Queue Stats
19W - 21L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
PovertyPat09
Heimdallr
Level 105
God Stats
2W - 0L
1,746 SR
Queue Stats
68W - 68L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobbyfeziwig
Baron Samedi
16
6 / 5 / 4
10,364
797
13,132
13,173
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
DonGmrcoffee
Bacchus
14
1 / 3 / 6
9,359
720
9,131
15,595
16,044
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
XSHOOTERx318
Ah Muzen Cab
16
3 / 2 / 6
10,100
777
10,158
13,631
4,301
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 6 / 5
10,036
772
5,187
15,337
16,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos
Hoozapoppin
Chronos
17
6 / 2 / 4
11,339
872
15,158
12,595
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heimdallr
PovertyPat09
Heimdallr
16
2 / 2 / 5
10,196
784
10,958
10,201
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
10
10
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bobbyfeziwig
Baron Samedi
6
5
4
1.6
L
Bacchus
DonGmrcoffee
Bacchus
1
3
6
1.33
W
Ymir
2
6
5
0.75
W
Chronos
Hoozapoppin
Chronos
6
2
4
4
W
Heimdallr
PovertyPat09
Heimdallr
2
2
5
2.25
L
Ah Muzen Cab
XSHOOTERx318
Ah Muzen Cab
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
31,303
42,399
Taken
38,133
25,779
Mitigated
25,575
16,115
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bobbyfeziwig
Baron Samedi
13,132
1,270
3,479
4,079
13,173
5,434
220
6,316
6,557
30,664
0
L
Bacchus
DonGmrcoffee
Bacchus
9,131
471
227
4,421
15,595
16,044
130
5,514
9,732
25,119
1,018
W
Ymir
5,187
514
0
1,069
15,337
16,067
213
7,862
7,419
17,670
0
W
Chronos
Hoozapoppin
Chronos
15,158
4,671
0
599
12,595
5,153
1,526
6,709
5,862
38,901
2,160
W
Heimdallr
PovertyPat09
Heimdallr
10,958
4,105
0
1,638
10,201
4,355
1,916
7,202
2,963
0
42,060
L
Ah Muzen Cab
XSHOOTERx318
Ah Muzen Cab
10,158
3,909
388
3,521
13,631
4,301
599
6,921
6,312
0
33,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
31,571
119
Minions Killed
147
0
Camps Cleared
0
725,477
Distance Traveled
687,587
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,364
797
42
3
0
219,819
0
L
Bacchus
9,359
720
33
3
0
260,343
1
W
Ymir
10,036
772
15
1
0
212,777
0
W
Chronos
11,339
872
66
5
0
232,526
0
W
Heimdallr
10,196
784
66
5
0
242,284
0
L
Ah Muzen Cab
10,100
777
44
3
0
245,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role