Player Matchup

Chiron
Chiron
CubanKingKilla
Chiron
Level 84
God Stats
3W - 3L
1,504 SR
Queue Stats
202W - 218L
1,403 Elo+
Party 1
Chang'e
Chang'e
Iluv sukeby
Chang'e
Level 25
God Stats
2W - 0L
1,689 SR
Queue Stats
50W - 58L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
LunaXRose15
Nu Wa
Level 96
God Stats
10W - 1L
1,519 SR
Queue Stats
88W - 90L
1,494 Elo+
Party 1
Rama
Rama
MMXXIII Zeus
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 133L
1,530 Elo+
Party 1
Hachiman
Hachiman
xw ICE MAN wx
Hachiman
Level 164
God Stats
3W - 0L
1,522 SR
Queue Stats
169W - 188L
1,499 Elo+
Party 1
Team Averages
Level 96
1,547 SR
1,480 Elo+

VS

Team Averages
Level 127
1,492 SR
1,398 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BMafia_562
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,207 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkCell360
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,356 SR
Queue Stats
332W - 323L
1,414 Elo+
Solo
Sobek
Sobek
Nyteman
Sobek
Level 127
God Stats
1W - 1L
1,706 SR
Queue Stats
165W - 191L
1,468 Elo+
Solo
Sol
Sol
ToxicTatumUs
Sol
Level 142
God Stats
2W - 4L
1,400 SR
Queue Stats
105W - 122L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,151
906
4,700
8,282
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Iluv sukeby
Chang'e
15
7 / 2 / 10
9,296
1,033
13,003
9,945
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 2 / 10
9,069
1,008
8,729
6,876
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 5
8,201
911
3,772
5,214
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
xw ICE MAN wx
Hachiman
13
3 / 2 / 5
8,326
925
2,814
5,922
1,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 2 / 3
8,439
938
11,096
5,458
1,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
BMafia_562
Chang'e
11
1 / 5 / 2
6,764
752
1,397
6,999
3,328
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
DarkCell360
Morgan Le Fay
13
3 / 4 / 0
7,454
828
5,730
8,331
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Nyteman
Sobek
8
0 / 3 / 0
5,962
662
2,236
5,377
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 6 / 4
7,492
832
6,446
9,058
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
20
Kills
8
9
Deaths
20
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
2
3
2.75
L
Chang'e
BMafia_562
Chang'e
1
5
2
0.4
W
2
2
8
3
L
Morgan Le Fay
DarkCell360
Morgan Le Fay
3
4
0
0.75
W
Chang'e
Iluv sukeby
Chang'e
7
2
10
6
W
4
2
10
4.5
W
4
1
5
6.5
L
Sobek
Nyteman
Sobek
0
3
0
0
L
0
6
4
0.33
W
Hachiman
xw ICE MAN wx
Hachiman
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
26,905
36,239
Taken
35,223
13,871
Mitigated
13,616
15,873
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,096
3,303
295
244
5,458
1,536
0
2,912
2,285
27,703
1,077
L
Chang'e
BMafia_562
Chang'e
1,397
166
783
574
6,999
3,328
0
4,329
2,109
3,935
0
W
4,700
584
2,103
2,177
8,282
2,210
1,186
6,445
1,790
0
19,408
L
Morgan Le Fay
DarkCell360
Morgan Le Fay
5,730
755
0
1,446
8,331
2,713
0
3,276
4,769
16,471
756
W
Chang'e
Iluv sukeby
Chang'e
13,003
305
3,092
4,300
9,945
6,106
408
5,379
4,566
22,111
0
W
8,729
2,161
939
1,998
6,876
2,521
2,320
4,610
2,266
34,958
392
W
3,772
2,275
0
239
5,214
1,525
1,865
4,574
640
0
16,450
L
Sobek
Nyteman
Sobek
2,236
24
437
852
5,377
3,997
0
2,401
2,544
2,965
0
L
6,446
1,311
365
2,096
9,058
2,042
0
6,745
1,784
20,587
2,679
W
Hachiman
xw ICE MAN wx
Hachiman
2,814
318
183
842
5,922
1,509
1,362
5,070
852
0
10,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
36,111
149
Minions Killed
94
0
Camps Cleared
0
838,735
Distance Traveled
666,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,439
938
23
3
0
158,189
0
L
Chang'e
6,764
752
3
0
0
133,146
0
W
Chiron
8,151
906
23
3
0
187,708
0
L
Morgan Le Fay
7,454
828
32
4
0
166,293
0
W
Chang'e
9,296
1,033
31
3
0
200,428
0
W
Nu Wa
9,069
1,008
55
6
0
156,380
0
W
Rama
8,201
911
27
3
0
171,863
0
L
Sobek
5,962
662
1
0
0
73,537
0
L
Sol
7,492
832
35
4
0
135,568
0
W
Hachiman
8,326
925
13
1
0
122,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role