Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 121
God Stats
316W - 305L
1,544 SR
Queue Stats
392W - 388L
1,476 Elo+
Solo
Hou Yi
Hou Yi
DrinkingSlushies
Hou Yi
Level 81
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Arachne
Arachne
Ghostie-I
Arachne
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 110L
1,467 Elo+
Party 1
Fafnir
Fafnir
I3ubbles7346
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,457 Elo+
Party 1
Janus
Janus
coolbrett
Janus
Level 98
God Stats
4W - 4L
1,625 SR
Queue Stats
79W - 67L
1,520 Elo+
Party 4
Team Averages
Level 88
1,529 SR
1,484 Elo+

VS

Team Averages
Level 128
1,513 SR
1,458 Elo+
Erlang Shen
Erlang Shen
Brittany762
Erlang Shen
Level 121
God Stats
2W - 1L
1,603 SR
Queue Stats
66W - 62L
1,422 Elo+
Party 2
Merlin
Merlin
CharxAR
Merlin
Level 94
God Stats
2W - 5L
1,711 SR
Queue Stats
104W - 121L
1,506 Elo+
Party 3
Anhur
Anhur
andrewk-89
Anhur
Level 184
God Stats
1W - 2L
1,295 SR
Queue Stats
373W - 388L
1,516 Elo+
Party 3
Kumbhakarna
Kumbhakarna
serah3_6Farron
Kumbhakarna
Level 120
God Stats
8W - 2L
1,426 SR
Queue Stats
64W - 61L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
x-Morghulis-x
Cliodhna
Level 120
God Stats
4W - 3L
1,527 SR
Queue Stats
76W - 75L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
15
1 / 1 / 0
9,103
650
3,551
8,272
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 1 / 0
7,063
505
5,097
5,858
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Ghostie-I
Arachne
11
0 / 1 / 0
6,101
436
4,236
12,623
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
10
0 / 2 / 1
6,668
476
3,124
9,628
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
coolbrett
Janus
13
2 / 1 / 0
7,567
541
5,127
3,486
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brittany762
Erlang Shen
13
0 / 2 / 4
6,973
498
4,113
9,085
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
CharxAR
Merlin
12
2 / 1 / 2
6,949
496
4,087
5,372
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
15
1 / 0 / 0
7,944
567
3,815
6,419
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
serah3_6Farron
Kumbhakarna
11
1 / 0 / 4
7,114
508
4,495
11,438
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
x-Morghulis-x
Cliodhna
14
2 / 0 / 2
7,492
535
5,543
9,618
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
6
6
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
1
1
0
1
W
Erlang Shen
Brittany762
Erlang Shen
0
2
4
1
W
Merlin
CharxAR
Merlin
2
1
2
3
L
0
1
0
0
L
Arachne
Ghostie-I
Arachne
0
1
0
0
L
Fafnir
0
2
1
0.25
W
Anhur
1
0
0
1
L
Janus
coolbrett
Janus
2
1
0
2
W
Kumbhakarna
serah3_6Farron
Kumbhakarna
1
0
4
3
W
Cliodhna
x-Morghulis-x
Cliodhna
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
22,053
39,867
Taken
41,932
17,134
Mitigated
18,599
14,994
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
3,551
1,376
0
4,856
8,272
2,896
266
814
7,406
0
77,519
W
Erlang Shen
Brittany762
Erlang Shen
4,113
1,989
0
4,017
9,085
3,503
0
1,371
7,666
0
44,373
W
Merlin
CharxAR
Merlin
4,087
280
0
911
5,372
1,780
0
1,634
3,571
35,167
0
L
5,097
1,616
0
2,668
5,858
1,414
0
717
5,141
0
59,967
L
Arachne
Ghostie-I
Arachne
4,236
3,066
0
3,564
12,623
4,095
0
3,197
9,166
0
45,955
L
Fafnir
3,124
643
0
2,821
9,628
7,771
0
1,689
7,799
14,653
0
W
Anhur
3,815
2,404
0
2,831
6,419
2,037
262
472
5,947
0
66,580
L
Janus
coolbrett
Janus
5,127
33
0
1,085
3,486
958
0
992
2,450
50,348
936
W
Kumbhakarna
serah3_6Farron
Kumbhakarna
4,495
491
0
2,696
11,438
8,037
0
3,436
7,867
22,184
3,125
W
Cliodhna
x-Morghulis-x
Cliodhna
5,543
813
0
5,249
9,618
3,242
324
1,879
7,605
0
72,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
36,472
442
Minions Killed
431
0
Camps Cleared
0
1,384,905
Distance Traveled
1,386,791
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,103
650
152
11
0
212,853
0
W
Erlang Shen
6,973
498
77
6
0
257,685
3
W
Merlin
6,949
496
82
6
0
272,825
0
L
Hou Yi
7,063
505
98
7
0
248,715
0
L
Arachne
6,101
436
69
5
0
322,331
4
L
Fafnir
6,668
476
19
1
0
292,481
1
W
Anhur
7,944
567
127
9
0
256,197
0
L
Janus
7,567
541
104
7
0
308,525
2
W
Kumbhakarna
7,114
508
32
2
0
257,371
3
W
Cliodhna
7,492
535
113
8
0
342,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role