Player Matchup

Ymir
Ymir
 
Ymir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KillerKnight-6
Neith
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
172W - 163L
1,467 Elo+
Party 2
Merlin
Merlin
ShArPz_Taz
Merlin
Level 113
God Stats
0W - 2L
1,353 SR
Queue Stats
51W - 45L
1,386 Elo+
Party 2
Team Averages
Level 59
1,451 SR
1,451 Elo+

VS

Team Averages
Level 61
1,597 SR
1,478 Elo+
Amaterasu
Amaterasu
DarkBlue_DB
Amaterasu
Level 50
God Stats
58W - 48L
1,534 SR
Queue Stats
157W - 155L
1,447 Elo+
Party 1
Hades
Hades
TheDirtyBubble34
Hades
Level 48
God Stats
9W - 4L
1,500 SR
Queue Stats
167W - 167L
1,447 Elo+
Party 1
Chaac
Chaac
shiftytnc
Chaac
Level 84
God Stats
4W - 3L
1,758 SR
Queue Stats
110W - 111L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 4 / 1
6,306
788
3,085
9,871
6,411
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 2
6,628
829
2,521
4,877
1,776
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
ShArPz_Taz
Merlin
11
0 / 4 / 2
6,292
787
4,637
4,530
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkBlue_DB
Amaterasu
12
1 / 4 / 11
7,568
946
2,941
7,263
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
6 / 0 / 6
8,488
1,061
8,010
4,925
3,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
shiftytnc
Chaac
14
5 / 0 / 7
8,374
1,047
6,043
9,301
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
12
12
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
1
0.63
W
Amaterasu
DarkBlue_DB
Amaterasu
1
4
11
1.63
L
1
4
2
0.5
L
Merlin
ShArPz_Taz
Merlin
0
4
2
0.25
W
6
0
6
9
W
Chaac
shiftytnc
Chaac
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,243
Damage
16,994
19,278
Taken
21,489
9,660
Mitigated
15,886
676
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,085
415
60
152
9,871
6,411
0
4,844
4,638
10,824
663
W
Amaterasu
DarkBlue_DB
Amaterasu
2,941
623
0
1,397
7,263
4,301
911
2,652
4,289
0
13,159
L
2,521
507
0
289
4,877
1,776
0
1,233
3,421
0
10,035
L
Merlin
ShArPz_Taz
Merlin
4,637
485
0
175
4,530
1,473
0
1,902
2,434
22,324
0
W
8,010
358
463
2,684
4,925
3,032
1,686
2,248
2,567
28,027
1,219
W
Chaac
shiftytnc
Chaac
6,043
1,305
359
5,675
9,301
8,553
974
1,907
7,219
0
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,226
Gold Earned
24,430
79
Minions Killed
113
0
Camps Cleared
0
395,595
Distance Traveled
484,561
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,306
788
14
2
0
138,186
4
W
Amaterasu
7,568
946
20
3
0
159,474
0
L
Neith
6,628
829
22
3
0
129,273
0
L
Merlin
6,292
787
43
5
0
128,136
1
W
Hades
8,488
1,061
66
8
0
155,797
0
W
Chaac
8,374
1,047
27
3
0
169,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role