Player Matchup

Maui
Maui
 
Maui
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KkISMAITEKK
Loki
Level 159
God Stats
2W - 8L
1,314 SR
Queue Stats
33W - 41L
1,484 Elo+
Party 1
Janus
Janus
xBeni
Janus
Level 193
God Stats
1W - 0L
1,800 SR
Queue Stats
11W - 6L
1,507 Elo+
Party 1
Team Averages
Level 167
1,523 SR
1,498 Elo+

VS

Team Averages
Level 80
1,359 SR
1,558 Elo+
Neith
Neith
Feather23
Neith
Level 4
God Stats
1W - 1L
1,215 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Iv4nML
Ra
Level 88
God Stats
1W - 1L
1,509 SR
Queue Stats
40W - 34L
1,561 Elo+
Party 2
Odin
Odin
JogoFαlido
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,588 Elo+
Party 3
Charon
Charon
Thomy9
Charon
Level 59
God Stats
1W - 3L
1,086 SR
Queue Stats
14W - 13L
1,537 Elo+
Party 2
Poseidon
Poseidon
lpncfg
Poseidon
Level 148
God Stats
1W - 2L
1,486 SR
Queue Stats
21W - 15L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 0 / 10
8,121
1,354
3,226
5,567
4,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
 
Medusa
12
2 / 0 / 5
7,198
1,200
3,454
4,097
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
 
Chronos
12
3 / 1 / 6
7,165
1,194
5,279
4,204
1,472
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 3 / 8
7,346
1,224
7,872
5,537
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
xBeni
Janus
12
4 / 0 / 5
7,783
1,297
6,969
3,680
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

355

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feather23
Neith
12
1 / 3 / 2
6,812
1,135
8,163
6,175
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
11
0 / 6 / 2
6,582
1,097
4,001
7,947
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 2
6,553
1,092
2,302
4,559
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Thomy9
Charon
11
1 / 1 / 1
6,508
1,085
1,501
2,330
1,658
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
lpncfg
Poseidon
12
2 / 4 / 2
7,244
1,207
3,790
7,060
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
14
Kills
4
4
Deaths
14
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
10
7
W
Medusa
 
Medusa
2
0
5
4.5
W
Chronos
 
Chronos
3
1
6
6
L
Neith
Feather23
Neith
1
3
2
0.67
L
Ra
0
6
2
0.17
L
0
0
2
1
W
3
3
8
2.33
L
Charon
Thomy9
Charon
1
1
1
1.5
L
Poseidon
lpncfg
Poseidon
2
4
2
0.75
W
Janus
xBeni
Janus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
19,757
23,085
Taken
28,071
10,991
Mitigated
10,849
2,507
Healing
1,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,226
324
0
456
5,567
4,740
0
1,759
3,595
5,131
0
W
Medusa
 
Medusa
3,454
933
0
493
4,097
1,511
0
1,628
2,469
0
21,492
W
Chronos
 
Chronos
5,279
2,270
0
600
4,204
1,472
0
2,170
1,998
13,721
560
L
Neith
Feather23
Neith
8,163
2,682
0
355
6,175
1,953
0
3,318
2,781
0
17,674
L
Ra
4,001
0
240
264
7,947
2,254
0
4,975
2,828
22,084
0
L
2,302
161
0
466
4,559
3,157
0
2,742
1,549
0
9,822
W
7,872
2,323
0
0
5,537
1,923
0
2,975
2,493
0
13,284
L
Charon
Thomy9
Charon
1,501
252
0
0
2,330
1,658
0
1,382
890
1,830
0
L
Poseidon
lpncfg
Poseidon
3,790
733
0
70
7,060
1,827
0
2,370
4,628
17,850
642
W
Janus
xBeni
Janus
6,969
206
0
958
3,680
1,345
0
577
3,063
21,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
33,699
120
Minions Killed
122
7
Camps Cleared
5
656,384
Distance Traveled
533,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,121
1,354
4
1
0
117,382
0
W
Medusa
7,198
1,200
47
8
5
143,944
0
W
Chronos
7,165
1,194
15
3
0
135,307
0
L
Neith
6,812
1,135
28
5
3
111,547
0
L
Ra
6,582
1,097
39
7
1
124,914
0
L
Odin
6,553
1,092
13
2
0
135,580
0
W
Loki
7,346
1,224
3
1
0
126,544
0
L
Charon
6,508
1,085
0
0
0
49,696
1
L
Poseidon
7,244
1,207
42
7
1
111,283
0
W
Janus
7,783
1,297
51
9
2
133,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role