Player Matchup

Horus
Horus
Arepαconqueso
Horus
Level 153
God Stats
1W - 0L
1,406 SR
Queue Stats
41W - 79L
1,324 Elo+
Party 2
Zeus
Zeus
ChumboLoco
Zeus
Level 128
God Stats
1W - 0L
1,616 SR
Queue Stats
39W - 61L
1,432 Elo+
Party 2
Camazotz
Camazotz
Lokose
Camazotz
Level 159
God Stats
1W - 0L
1,804 SR
Queue Stats
52W - 35L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
Loured9
Ah Puch
Level 197
God Stats
2W - 0L
1,745 SR
Queue Stats
51W - 20L
1,685 Elo+
Party 2
Bacchus
Bacchus
PanchitoConPapas
Bacchus
Level 230
God Stats
1W - 1L
1,724 SR
Queue Stats
51W - 101L
1,304 Elo+
Party 2
Team Averages
Level 173
1,659 SR
1,467 Elo+

VS

Team Averages
Level 109
1,510 SR
1,489 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EnderELMaster
Nu Wa
Level 181
God Stats
3W - 1L
1,906 SR
Queue Stats
62W - 67L
1,536 Elo+
Party 1
Baba Yaga
Baba Yaga
Rafael_montanha
Baba Yaga
Level 44
God Stats
4W - 6L
1,361 SR
Queue Stats
51W - 144L
1,356 Elo+
Solo
Sobek
Sobek
Sentidobem
Sobek
Level 60
God Stats
0W - 2L
1,281 SR
Queue Stats
57W - 50L
1,525 Elo+
Solo
Guan Yu
Guan Yu
senhorK5
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
7,931
793
2,006
11,761
10,886
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
13 / 1 / 9
10,044
1,004
17,306
8,075
3,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Lokose
Camazotz
16
6 / 1 / 18
9,713
971
10,046
14,971
8,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ah Puch
Loured9
Ah Puch
17
9 / 1 / 13
11,013
1,101
12,583
10,697
4,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
2 / 1 / 14
8,970
897
4,067
9,053
11,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 4 / 1
6,853
685
6,133
8,668
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 5 / 2
7,694
769
7,367
8,026
2,554
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Rafael_montanha
Baba Yaga
11
0 / 8 / 2
6,359
636
6,094
9,681
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
12
1 / 6 / 2
7,323
732
3,131
10,130
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Guan Yu
senhorK5
Guan Yu
12
2 / 7 / 2
6,785
679
7,831
11,619
13,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
30
Kills
4
5
Deaths
30
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
0
1
13
6.5
W
13
1
9
17.5
L
1
5
2
0.4
W
Camazotz
Lokose
Camazotz
6
1
18
15
W
Ah Puch
Loured9
Ah Puch
9
1
13
15.5
W
2
1
14
9
L
Baba Yaga
Rafael_montanha
Baba Yaga
0
8
2
0.13
L
Sobek
1
6
2
0.33
L
Guan Yu
senhorK5
Guan Yu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,008
Damage
30,556
54,557
Taken
48,124
38,332
Mitigated
30,981
32,214
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,133
2,408
811
1,251
8,668
3,206
0
6,261
2,359
0
15,554
W
2,006
964
6,894
5,405
11,761
10,886
365
2,272
9,327
0
3,554
W
17,306
1,478
452
866
8,075
3,286
2,263
3,313
4,606
30,033
0
L
7,367
1,099
345
607
8,026
2,554
0
4,518
3,460
18,259
0
W
Camazotz
Lokose
Camazotz
10,046
2,154
378
8,383
14,971
8,321
248
5,350
9,391
0
19,552
W
Ah Puch
Loured9
Ah Puch
12,583
925
894
3,164
10,697
4,685
2,993
2,960
7,466
39,349
914
W
4,067
227
3,118
2,660
9,053
11,154
210
2,974
5,930
10,062
0
L
Baba Yaga
Rafael_montanha
Baba Yaga
6,094
261
0
723
9,681
3,277
0
8,006
1,611
9,992
0
L
Sobek
3,131
303
0
597
10,130
8,510
0
6,100
3,945
6,337
0
L
Guan Yu
senhorK5
Guan Yu
7,831
1,067
1,111
1,801
11,619
13,434
0
8,458
3,078
1,414
8,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,671
Gold Earned
35,014
134
Minions Killed
81
0
Camps Cleared
0
1,034,114
Distance Traveled
779,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,853
685
46
5
0
163,518
0
W
Horus
7,931
793
2
0
0
198,877
0
W
Zeus
10,044
1,004
23
2
0
185,221
0
L
Nu Wa
7,694
769
20
2
0
132,793
0
W
Camazotz
9,713
971
25
3
0
224,852
0
W
Ah Puch
11,013
1,101
68
7
0
203,871
0
W
Bacchus
8,970
897
16
2
0
221,293
0
L
Baba Yaga
6,359
636
4
0
0
140,067
0
L
Sobek
7,323
732
5
1
0
160,467
0
L
Guan Yu
6,785
679
6
1
0
182,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role