Player Matchup

Chaac
Chaac
Banreah
Chaac
Level 134
God Stats
6W - 1L
1,785 SR
Queue Stats
12W - 4L
1,726 Elo+
Party 1
Charybdis
Charybdis
Nezzami
Charybdis
Level 7
God Stats
2W - 2L
1,744 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 1
Discordia
Discordia
Quinnley
Discordia
Level 96
God Stats
16W - 6L
1,714 SR
Queue Stats
23W - 11L
1,634 Elo+
Party 1
Serqet
Serqet
TheCh05en0ne
Serqet
Level 112
God Stats
9W - 5L
1,749 SR
Queue Stats
24W - 8L
1,668 Elo+
Party 1
Khepri
Khepri
raydread
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,510 Elo+
Party 1
Team Averages
Level 94
1,699 SR
1,651 Elo+

VS

Team Averages
Level 76
1,460 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,513 SR
Queue Stats
6W - 7L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SquidyyTentacles
Morgan Le Fay
Level 54
God Stats
1W - 1L
1,678 SR
Queue Stats
40W - 28L
1,576 Elo+
Solo
Ravana
Ravana
SyntvxBytez
Ravana
Level 41
God Stats
0W - 4L
1,149 SR
Queue Stats
2W - 19L
1,042 Elo+
Party 2
Mulan
Mulan
Toxicbill-
Mulan
Level 147
God Stats
216W - 173L
1,644 SR
Queue Stats
428W - 399L
1,530 Elo+
Solo
Loki
Loki
steakandsoda
Loki
Level 36
God Stats
3W - 13L
1,315 SR
Queue Stats
5W - 31L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Banreah
Chaac
16
5 / 3 / 4
10,611
558
13,033
19,014
12,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Nezzami
Charybdis
16
8 / 2 / 2
10,514
553
10,141
11,738
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Quinnley
Discordia
15
3 / 7 / 4
9,817
517
10,942
13,790
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
16
6 / 5 / 3
10,011
527
9,207
15,217
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
raydread
Khepri
13
2 / 1 / 9
9,282
489
5,078
8,110
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
15
1 / 6 / 0
9,191
484
3,489
10,972
3,756
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SquidyyTentacles
Morgan Le Fay
18
9 / 3 / 3
11,359
598
19,597
14,541
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ravana
14
0 / 5 / 2
8,610
453
5,298
12,969
10,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
18
6 / 4 / 3
10,606
558
14,077
19,366
18,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
1 / 6 / 5
8,594
452
4,273
13,368
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
24
Kills
17
18
Deaths
24
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Banreah
Chaac
5
3
4
2.33
L
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
1
6
0
0.17
W
Charybdis
Nezzami
Charybdis
8
2
2
4.5
W
Discordia
Quinnley
Discordia
3
7
4
0.71
L
Morgan Le Fay
SquidyyTentacles
Morgan Le Fay
9
3
3
3.5
L
Ravana
0
5
2
0.2
W
Serqet
6
5
3
1.5
L
Mulan
6
4
3
1.88
W
Khepri
raydread
Khepri
2
1
9
6.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,401
Damage
46,734
67,869
Taken
71,216
32,465
Mitigated
41,624
16,603
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Banreah
Chaac
13,033
2,250
0
5,537
19,014
12,144
1,202
4,609
14,405
0
73,427
L
Ah Muzen Cab
Gabiruzinhor
Ah Muzen Cab
3,489
1,392
0
894
10,972
3,756
0
1,641
9,105
0
66,529
W
Charybdis
Nezzami
Charybdis
10,141
5,301
0
3,641
11,738
4,742
3,397
1,257
10,481
0
72,825
W
Discordia
Quinnley
Discordia
10,942
415
0
1,137
13,790
3,922
356
7,141
6,649
53,155
780
L
Morgan Le Fay
SquidyyTentacles
Morgan Le Fay
19,597
1,161
0
2,195
14,541
4,704
48
5,217
7,946
91,628
1,765
L
Ravana
5,298
1,346
0
2,624
12,969
10,699
66
992
11,957
0
44,861
W
Serqet
9,207
1,714
0
4,995
15,217
4,206
186
4,749
10,468
0
64,473
L
Mulan
14,077
1,690
226
7,470
19,366
18,836
0
4,439
14,523
100
81,396
W
Khepri
raydread
Khepri
5,078
897
0
1,293
8,110
7,451
59
1,700
6,410
19,044
0
L
4,273
688
0
2,571
13,368
3,629
15
2,692
10,116
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
48,360
489
Minions Killed
507
0
Camps Cleared
0
1,887,842
Distance Traveled
1,936,921
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,611
558
128
7
0
381,763
5
L
Ah Muzen Cab
9,191
484
116
6
0
333,321
0
W
Charybdis
10,514
553
140
7
0
344,123
0
W
Discordia
9,817
517
90
5
0
335,478
0
L
Morgan Le Fay
11,359
598
167
9
0
404,462
6
L
Ravana
8,610
453
82
4
0
378,194
0
W
Serqet
10,011
527
107
6
0
421,764
0
L
Mulan
10,606
558
95
5
0
389,741
0
W
Khepri
9,282
489
24
1
0
404,714
12
L
Loki
8,594
452
47
2
0
431,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role