Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Silver I
perforateEel100
Artio
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,434 MMR
Party 2
Vulcan
Vulcan
Silver II
sishui--uchiha
Vulcan
Silver II
Level 67
God Stats
1W - 3L
1,375 SR
Queue Stats
12W - 19L
1,435 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,475 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,564 SR
1,417 MMR
Bellona
Bellona
Gold II
APOCALIPSIS2017
Bellona
Gold II
Level 132
God Stats
2W - 0L
1,517 SR
Queue Stats
67W - 63L
1,365 MMR
Solo
Yemoja
Yemoja
Gold IV
So Puch Love
Yemoja
Gold IV
Level 143
God Stats
12W - 12L
1,442 SR
Queue Stats
569W - 581L
1,413 MMR
Solo
Hun Batz
Hun Batz
Gold IV
jaffarayala
Hun Batz
Gold IV
Level 159
God Stats
13W - 8L
1,672 SR
Queue Stats
477W - 500L
1,440 MMR
Solo
Cupid
Cupid
Silver IV
meefeefee
Cupid
Silver IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,403 MMR
Party 1
Kukulkan
Kukulkan
Silver III
thefealfeefs
Kukulkan
Silver III
Level 64
God Stats
1W - 0L
1,690 SR
Queue Stats
4W - 5L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 3
7,424
495
6,585
11,254
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
13
0 / 4 / 1
7,391
493
5,099
15,601
9,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
 
Medusa
12
0 / 4 / 1
7,362
491
4,067
9,180
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
7,368
491
5,446
13,828
10,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 1
8,235
549
6,266
8,410
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HerculesAthenaFreyaHera

VS

Bans
RavanaArachneChronosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,272
685
15,556
13,076
12,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yemoja
14
4 / 1 / 6
8,768
585
4,595
9,819
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
jaffarayala
Hun Batz
17
6 / 0 / 6
9,221
615
8,973
9,923
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
meefeefee
Cupid
14
0 / 0 / 7
8,329
555
6,774
9,966
3,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
thefealfeefs
Kukulkan
15
2 / 2 / 9
8,655
577
6,716
10,037
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
17
17
Deaths
4
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
3
0.63
L
Mulan
 
Mulan
0
4
1
0.13
L
Medusa
 
Medusa
0
4
1
0.13
W
5
1
7
8.5
W
Yemoja
4
1
6
7
W
Hun Batz
jaffarayala
Hun Batz
6
0
6
9
W
Cupid
meefeefee
Cupid
0
0
7
3.5
L
1
2
2
1
L
2
3
1
0.83
W
Kukulkan
thefealfeefs
Kukulkan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
42,614
58,273
Taken
52,821
30,239
Mitigated
30,848
16,344
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,585
405
0
4,466
11,254
3,418
0
2,703
8,365
56,049
1,194
L
Mulan
 
Mulan
5,099
119
0
4,352
15,601
9,402
0
1,629
13,890
0
48,663
L
Medusa
 
Medusa
4,067
1,193
0
1,346
9,180
3,169
585
1,150
8,030
0
56,278
W
15,556
5,963
0
3,446
13,076
12,185
211
1,740
11,252
319
74,270
W
Yemoja
4,595
1,015
3,546
2,643
9,819
6,933
270
4,013
5,478
19,774
0
W
Hun Batz
jaffarayala
Hun Batz
8,973
2,025
0
459
9,923
4,124
413
1,118
8,737
0
85,702
W
Cupid
meefeefee
Cupid
6,774
2,479
2,954
6,342
9,966
3,797
1,820
4,207
5,296
0
72,798
L
5,446
690
714
3,008
13,828
10,654
0
3,621
10,019
21,578
2,644
L
6,266
94
0
2,458
8,410
3,596
0
1,805
6,339
51,212
868
W
Kukulkan
thefealfeefs
Kukulkan
6,716
478
0
1,049
10,037
3,809
335
6,504
3,469
55,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
45,245
451
Minions Killed
495
0
Camps Cleared
0
1,517,454
Distance Traveled
1,595,360
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,424
495
99
7
0
302,417
0
L
Mulan
7,391
493
97
6
0
271,098
0
L
Medusa
7,362
491
94
6
0
307,275
1
W
Bellona
10,272
685
124
8
0
344,773
2
W
Yemoja
8,768
585
30
2
0
293,173
2
W
Hun Batz
9,221
615
112
7
0
359,733
0
W
Cupid
8,329
555
120
8
0
304,683
5
L
Artio
7,368
491
66
4
0
321,108
2
L
Vulcan
8,235
549
95
6
0
315,556
4
W
Kukulkan
8,655
577
109
7
0
292,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role