Player Matchup

Xing Tian
Xing Tian
AriesGOW93
Xing Tian
Level 127
God Stats
2W - 0L
1,824 SR
Queue Stats
256W - 122L
1,591 Elo+
Party 2
Mercury
Mercury
CodeGeo
Mercury
Level 161
God Stats
1W - 1L
1,150 SR
Queue Stats
4W - 6L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
Gamorious
Baron Samedi
Level 129
God Stats
11W - 2L
1,815 SR
Queue Stats
97W - 25L
1,657 Elo+
Party 2
Nu Wa
Nu Wa
Meowdusa22
Nu Wa
Level 156
God Stats
2W - 1L
1,619 SR
Queue Stats
185W - 60L
1,629 Elo+
Party 2
Mulan
Mulan
Toi_Qua
Mulan
Level 133
God Stats
16W - 4L
1,758 SR
Queue Stats
158W - 54L
1,661 Elo+
Party 2
Team Averages
Level 141
1,633 SR
1,590 Elo+

VS

Team Averages
Level 54
1,503 SR
1,360 Elo+
Persephone
Persephone
HeltzerZero
Persephone
Level 16
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 1
Bacchus
Bacchus
MvP Raven
Bacchus
Level 125
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1
Ishtar
Ishtar
Prismatic13
Ishtar
Level 17
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1
Artemis
Artemis
Wheezierfool
Artemis
Level 4
God Stats
1W - 3L
1,465 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Tsukuyomi
Tsukuyomi
naimnasaur
Tsukuyomi
Level 108
God Stats
6W - 5L
1,610 SR
Queue Stats
14W - 19L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AriesGOW93
Xing Tian
18
3 / 1 / 32
11,242
1,124
12,397
12,778
14,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
CodeGeo
Mercury
17
15 / 1 / 13
12,175
1,218
17,839
13,534
6,371
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Baron Samedi
Gamorious
Baron Samedi
18
8 / 0 / 19
12,196
1,220
17,420
4,880
2,617
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
8 / 0 / 21
11,794
1,179
19,705
3,383
1,429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Toi_Qua
Mulan
17
6 / 2 / 18
10,643
1,064
10,510
14,201
18,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Team 1 Tickets

303

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HeltzerZero
Persephone
14
0 / 11 / 2
9,077
908
4,811
15,383
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MvP Raven
Bacchus
14
2 / 7 / 1
9,472
947
9,524
19,789
22,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
15
2 / 7 / 2
9,950
995
10,690
14,275
4,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Wheezierfool
Artemis
14
0 / 7 / 4
9,123
912
6,876
12,443
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
naimnasaur
Tsukuyomi
15
0 / 8 / 2
9,252
925
9,622
20,005
17,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
15
40
Kills
4
4
Deaths
40
103
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AriesGOW93
Xing Tian
3
1
32
19
W
Mercury
CodeGeo
Mercury
15
1
13
21.5
W
Baron Samedi
Gamorious
Baron Samedi
8
0
19
17.5
L
Persephone
HeltzerZero
Persephone
0
11
2
0.09
W
Nu Wa
8
0
21
18.5
L
Bacchus
MvP Raven
Bacchus
2
7
1
0.36
L
Ishtar
2
7
2
0.43
W
Mulan
Toi_Qua
Mulan
6
2
18
7.5
L
Artemis
Wheezierfool
Artemis
0
7
4
0.29
L
Tsukuyomi
naimnasaur
Tsukuyomi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,871
Damage
41,523
48,776
Taken
81,895
43,383
Mitigated
52,870
13,962
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AriesGOW93
Xing Tian
12,397
1,120
0
2,559
12,778
14,471
0
3,940
8,326
19,066
2,206
W
Mercury
CodeGeo
Mercury
17,839
10,840
0
2,309
13,534
6,371
0
2,942
10,385
0
26,026
W
Baron Samedi
Gamorious
Baron Samedi
17,420
1,170
3,973
3,248
4,880
2,617
0
1,600
3,280
32,915
0
L
Persephone
HeltzerZero
Persephone
4,811
780
0
575
15,383
4,657
0
7,259
7,876
21,320
0
W
Nu Wa
19,705
3,940
0
0
3,383
1,429
0
1,204
2,148
49,538
0
L
Bacchus
MvP Raven
Bacchus
9,524
1,239
0
1,374
19,789
22,360
0
13,432
5,849
20,656
0
L
Ishtar
10,690
6,383
0
776
14,275
4,476
0
6,808
7,345
0
29,915
W
Mulan
Toi_Qua
Mulan
10,510
1,394
0
1,873
14,201
18,495
0
3,572
10,302
0
25,897
L
Artemis
Wheezierfool
Artemis
6,876
3,775
0
1,067
12,443
4,158
0
7,698
4,699
0
15,867
L
Tsukuyomi
naimnasaur
Tsukuyomi
9,622
1,587
0
1,684
20,005
17,219
0
11,690
8,064
0
41,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,050
Gold Earned
46,874
192
Minions Killed
190
5
Camps Cleared
4
954,806
Distance Traveled
824,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,242
1,124
15
2
1
186,106
0
W
Mercury
12,175
1,218
30
3
0
264,140
0
W
Baron Samedi
12,196
1,220
51
5
0
165,193
0
L
Persephone
9,077
908
51
5
0
133,526
0
W
Nu Wa
11,794
1,179
74
7
0
177,793
0
L
Bacchus
9,472
947
12
1
0
180,115
0
L
Ishtar
9,950
995
55
6
1
169,772
0
W
Mulan
10,643
1,064
22
2
4
161,574
0
L
Artemis
9,123
912
25
3
2
155,959
0
L
Tsukuyomi
9,252
925
47
5
1
184,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role