Player Matchup

Sylvanus
Sylvanus
AmbaJambaaa
Sylvanus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 199L
1,388 Elo+
Party 1
Fenrir
Fenrir
Bchs717171
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,417 Elo+
Party 3
Sobek
Sobek
Isaucybuilds
Sobek
Level 105
God Stats
1W - 1L
1,311 SR
Queue Stats
138W - 173L
1,396 Elo+
Party 1
Shiva
Shiva
Lumpasurusrex
Shiva
Level 126
God Stats
0W - 2L
1,255 SR
Queue Stats
96W - 108L
1,420 Elo+
Party 3
Rama
Rama
TheBlazinAsian19
Rama
Level 60
God Stats
4W - 6L
1,548 SR
Queue Stats
164W - 226L
1,392 Elo+
Party 3
Team Averages
Level 91
1,423 SR
1,403 Elo+

VS

Team Averages
Level 89
1,276 SR
1,397 Elo+
Hachiman
Hachiman
Arsanic25
Hachiman
Level 129
God Stats
1W - 1L
1,319 SR
Queue Stats
25W - 40L
1,363 Elo+
Solo
Hercules
Hercules
BicTheFlic
Hercules
Level 109
God Stats
3W - 12L
1,077 SR
Queue Stats
599W - 638L
1,419 Elo+
Solo
Amaterasu
Amaterasu
FatherJuju
Amaterasu
Level 92
God Stats
4W - 0L
1,477 SR
Queue Stats
64W - 74L
1,383 Elo+
Party 2
Terra
Terra
Vanitose
Terra
Level 45
God Stats
2W - 1L
1,304 SR
Queue Stats
137W - 130L
1,447 Elo+
Party 2
Poseidon
Poseidon
x-Killa-Hamster
Poseidon
Level 69
God Stats
1W - 1L
1,204 SR
Queue Stats
19W - 24L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmbaJambaaa
Sylvanus
15
1 / 7 / 8
9,627
688
9,815
20,119
25,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Bchs717171
Fenrir
17
8 / 8 / 5
10,934
781
14,621
17,261
11,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

19
8 / 7 / 7
11,075
791
16,361
22,877
24,522
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 2 / 10
9,719
694
18,639
14,957
10,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
0 / 7 / 6
8,575
613
10,211
13,062
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arsanic25
Hachiman
20
11 / 4 / 17
12,811
915
29,333
11,293
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
BicTheFlic
Hercules
20
2 / 1 / 25
11,709
836
9,075
18,893
16,495
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
FatherJuju
Amaterasu
16
8 / 6 / 20
11,456
818
14,105
23,372
19,909
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Vanitose
Terra
17
6 / 3 / 15
11,634
831
13,884
24,057
23,255
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Poseidon
17
4 / 5 / 14
10,682
763
14,797
9,730
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
19
Kills
31
31
Deaths
19
36
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AmbaJambaaa
Sylvanus
1
7
8
0.71
W
Hachiman
Arsanic25
Hachiman
11
4
17
4.88
L
Fenrir
Bchs717171
Fenrir
8
8
5
1.31
W
Hercules
BicTheFlic
Hercules
2
1
25
14.5
W
Amaterasu
FatherJuju
Amaterasu
8
6
20
3
L
8
7
7
1.64
L
2
2
10
3.5
L
0
7
6
0.43
W
Terra
Vanitose
Terra
6
3
15
4.5
W
Poseidon
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,647
Damage
81,194
88,276
Taken
87,345
76,874
Mitigated
68,141
21,288
Healing
46,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AmbaJambaaa
Sylvanus
9,815
1,723
2,249
3,202
20,119
25,250
0
5,382
14,737
21,559
0
W
Hachiman
Arsanic25
Hachiman
29,333
14,143
773
643
11,293
4,559
3,423
4,971
6,322
0
49,879
L
Fenrir
Bchs717171
Fenrir
14,621
4,205
1,108
3,903
17,261
11,282
0
6,127
11,134
0
21,798
W
Hercules
BicTheFlic
Hercules
9,075
2,263
3,597
11,890
18,893
16,495
751
6,501
12,392
0
23,034
W
Amaterasu
FatherJuju
Amaterasu
14,105
8,384
706
5,194
23,372
19,909
1,282
3,771
19,601
0
20,773
L
16,361
740
1,521
3,161
22,877
24,522
0
7,782
15,095
24,790
2,203
L
18,639
2,697
1,692
2,549
14,957
10,206
0
5,532
9,425
0
32,176
L
10,211
6,835
545
1,358
13,062
5,614
0
3,858
9,204
0
27,141
W
Terra
Vanitose
Terra
13,884
2,368
10,030
11,761
24,057
23,255
348
4,098
19,959
19,301
0
W
Poseidon
14,797
1,979
416
1,680
9,730
3,923
680
5,030
4,700
36,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
58,292
127
Minions Killed
179
0
Camps Cleared
0
1,297,689
Distance Traveled
1,423,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,627
688
23
2
0
240,997
0
W
Hachiman
12,811
915
80
6
0
249,998
0
L
Fenrir
10,934
781
24
2
0
253,982
0
W
Hercules
11,709
836
34
2
0
349,278
0
W
Amaterasu
11,456
818
17
1
0
278,646
0
L
Sobek
11,075
791
16
1
0
283,832
0
L
Shiva
9,719
694
29
2
0
307,719
0
L
Rama
8,575
613
35
3
0
211,159
0
W
Terra
11,634
831
5
0
0
293,843
0
W
Poseidon
10,682
763
43
3
0
252,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role