Player Matchup

Bellona
Bellona
DokushinHBB
Bellona
Level 99
God Stats
4W - 1L
1,683 SR
Queue Stats
22W - 28L
1,393 Elo+
Party 2
Hel
Hel
NemesisvsMedusa
Hel
Level 110
God Stats
2W - 0L
1,684 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SakuraaHBB
Morgan Le Fay
Level 105
God Stats
3W - 0L
1,879 SR
Queue Stats
37W - 42L
1,418 Elo+
Party 2
Artemis
Artemis
XeL_Wubsy
Artemis
Level 107
God Stats
5W - 3L
1,421 SR
Queue Stats
58W - 52L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
baty57
Cu Chulainn
Level 128
God Stats
4W - 3L
1,585 SR
Queue Stats
96W - 85L
1,526 Elo+
Party 1
Team Averages
Level 110
1,650 SR
1,452 Elo+

VS

Team Averages
Level 63
1,645 SR
1,421 Elo+
Horus
Horus
BigBrain3078
Horus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Janus
Janus
Kauze Of Death
Janus
Level 122
God Stats
2W - 2L
1,890 SR
Queue Stats
45W - 45L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
SlaveTrader
Sun Wukong
Level 26
God Stats
6W - 13L
1,461 SR
Queue Stats
13W - 27L
1,349 Elo+
Party 3
Izanami
Izanami
WestonSM
Izanami
Level 32
God Stats
9W - 5L
1,647 SR
Queue Stats
31W - 40L
1,475 Elo+
Party 3
Loki
Loki
chromiehomie17
Loki
Level 39
God Stats
13W - 11L
1,727 SR
Queue Stats
31W - 40L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DokushinHBB
Bellona
16
8 / 2 / 4
9,483
527
6,406
15,669
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 14
9,892
550
6,962
12,362
9,327
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morgan Le Fay
SakuraaHBB
Morgan Le Fay
17
2 / 2 / 3
10,153
564
8,375
9,387
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
XeL_Wubsy
Artemis
16
7 / 0 / 12
9,527
529
17,372
8,935
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
baty57
Cu Chulainn
16
4 / 0 / 5
9,903
550
9,650
13,964
12,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,889
438
5,969
14,748
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 1
10,386
577
8,557
8,441
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
SlaveTrader
Sun Wukong
14
0 / 6 / 2
7,943
441
6,635
17,296
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
WestonSM
Izanami
14
1 / 6 / 2
8,260
459
9,853
12,371
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 2
7,881
438
8,623
13,545
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
5
5
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Bellona
DokushinHBB
Bellona
8
2
4
5
L
3
2
1
1.75
W
2
1
14
9
W
Morgan Le Fay
SakuraaHBB
Morgan Le Fay
2
2
3
1.75
L
Sun Wukong
SlaveTrader
Sun Wukong
0
6
2
0.17
L
Izanami
WestonSM
Izanami
1
6
2
0.33
W
Artemis
XeL_Wubsy
Artemis
7
0
12
13
W
Cu Chulainn
baty57
Cu Chulainn
4
0
5
6.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,765
Damage
39,637
60,317
Taken
66,401
36,747
Mitigated
28,071
27,187
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,969
2,720
330
5,073
14,748
10,090
0
1,262
13,486
0
49,063
W
Bellona
DokushinHBB
Bellona
6,406
1,005
0
6,071
15,669
7,990
557
2,878
12,597
0
57,478
L
8,557
286
0
1,727
8,441
2,273
66
5,241
3,200
83,566
1,833
W
6,962
166
4,803
8,982
12,362
9,327
11
362
12,000
38,926
0
W
Morgan Le Fay
SakuraaHBB
Morgan Le Fay
8,375
44
0
3,843
9,387
3,372
0
4,092
5,295
75,275
1,065
L
Sun Wukong
SlaveTrader
Sun Wukong
6,635
823
0
4,723
17,296
7,937
99
3,205
14,091
0
48,393
L
Izanami
WestonSM
Izanami
9,853
5,580
0
2,864
12,371
3,550
655
3,268
9,103
0
68,369
W
Artemis
XeL_Wubsy
Artemis
17,372
5,316
0
1,413
8,935
3,535
288
582
8,353
0
77,432
W
Cu Chulainn
baty57
Cu Chulainn
9,650
1,242
0
2,075
13,964
12,523
75
386
13,063
1,057
73,368
L
8,623
2,103
0
6,020
13,545
4,221
0
2,626
10,919
0
55,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
42,359
538
Minions Killed
530
0
Camps Cleared
0
1,816,582
Distance Traveled
1,739,676
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,889
438
87
5
0
350,905
0
W
Bellona
9,483
527
91
5
0
395,315
3
L
Janus
10,386
577
162
9
0
363,978
4
W
Hel
9,892
550
63
4
0
385,258
2
W
Morgan Le Fay
10,153
564
142
8
0
330,150
7
L
Sun Wukong
7,943
441
90
5
0
345,232
0
L
Izanami
8,260
459
104
6
0
298,083
0
W
Artemis
9,527
529
126
7
0
357,404
0
W
Cu Chulainn
9,903
550
116
6
0
348,455
6
L
Loki
7,881
438
87
5
0
381,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role