Player Matchup

Nemesis
Nemesis
Gold V
Eviiah
Nemesis
Gold V
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
1,686 MMR
Party 1
Ganesha
Ganesha
Gold V
IIGarfield
Ganesha
Gold V
Level 156
God Stats
3W - 1L
1,920 SR
Queue Stats
14W - 2L
1,676 MMR
Party 1
Thoth
Thoth
Silver I
Sigmaruss
Thoth
Silver I
Level 157
God Stats
15W - 4L
1,863 SR
Queue Stats
66W - 20L
1,656 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,761 SR
1,673 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,501 SR
1,622 MMR
Susano
Susano
Gold II
HellFramco
Susano
Gold II
Level 148
God Stats
4W - 6L
1,470 SR
Queue Stats
208W - 235L
1,600 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
SquidyyTentacles
Kumbhakarna
Bronze III
Level 53
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 6L
1,600 MMR
Solo
Vulcan
Vulcan
Silver I
reallymayne
Vulcan
Silver I
Level 39
God Stats
2W - 2L
1,719 SR
Queue Stats
31W - 33L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eviiah
Nemesis
18
5 / 0 / 6
11,792
842
11,606
12,805
11,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ganesha
IIGarfield
Ganesha
17
1 / 1 / 10
10,394
742
6,746
14,233
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Sigmaruss
Thoth
19
7 / 2 / 5
12,262
876
13,675
9,351
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesCthulhuKuzenboCerberusFafnir

VS

Bans
Bake KujiraShivaMedusaOdinNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HellFramco
Susano
16
0 / 4 / 2
9,594
685
6,946
11,740
3,427
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
SquidyyTentacles
Kumbhakarna
15
2 / 3 / 1
9,904
707
7,057
16,103
14,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
14
1 / 6 / 2
9,730
695
12,256
8,816
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Eviiah
Nemesis
5
0
6
8
L
Susano
HellFramco
Susano
0
4
2
0.25
W
Ganesha
IIGarfield
Ganesha
1
1
10
6
W
Thoth
Sigmaruss
Thoth
7
2
5
4.75
L
Kumbhakarna
SquidyyTentacles
Kumbhakarna
2
3
1
0.83
L
Vulcan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
26,259
36,389
Taken
36,659
27,711
Mitigated
20,570
10,127
Healing
1,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Eviiah
Nemesis
11,606
2,519
0
2,976
12,805
11,873
670
5,260
7,125
0
49,505
L
Susano
HellFramco
Susano
6,946
536
0
216
11,740
3,427
0
6,751
4,269
0
25,792
W
Ganesha
IIGarfield
Ganesha
6,746
289
0
2,690
14,233
12,413
651
8,415
5,541
25,177
0
W
Thoth
Sigmaruss
Thoth
13,675
227
230
4,231
9,351
3,425
2,008
3,852
5,271
57,942
0
L
Kumbhakarna
SquidyyTentacles
Kumbhakarna
7,057
863
0
500
16,103
14,491
0
6,818
8,006
28,958
2,318
L
Vulcan
12,256
291
0
676
8,816
2,652
0
4,387
3,899
35,540
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
29,228
215
Minions Killed
155
0
Camps Cleared
0
817,755
Distance Traveled
734,803
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,792
842
72
5
0
292,155
0
L
Susano
9,594
685
52
4
0
252,534
0
W
Ganesha
10,394
742
1
0
0
267,993
0
W
Thoth
12,262
876
142
10
0
257,607
0
L
Kumbhakarna
9,904
707
42
3
0
244,958
1
L
Vulcan
9,730
695
61
4
0
237,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role