Player Matchup

Maui
Maui
Fortissax
Maui
Level 155
God Stats
5W - 4L
1,692 SR
Queue Stats
30W - 33L
1,578 Elo+
Party 1
Janus
Janus
SirDouglasIII
Janus
Level 164
God Stats
36W - 30L
1,628 SR
Queue Stats
184W - 197L
1,569 Elo+
Party 1
Thanatos
Thanatos
XxDavee
Thanatos
Level 124
God Stats
2W - 6L
1,516 SR
Queue Stats
231W - 223L
1,560 Elo+
Party 1
Tyr
Tyr
cørvy
Tyr
Level 181
God Stats
1W - 1L
1,816 SR
Queue Stats
210W - 214L
1,569 Elo+
Party 1
Rama
Rama
píckle
Rama
Level 148
God Stats
2W - 1L
1,769 SR
Queue Stats
102W - 92L
1,535 Elo+
Party 1
Team Averages
Level 154
1,684 SR
1,562 Elo+

VS

Team Averages
Level 126
1,631 SR
1,566 Elo+
Rama
Rama
DeadTaco771
Rama
Level 146
God Stats
7W - 7L
1,521 SR
Queue Stats
149W - 134L
1,529 Elo+
Party 2
Geb
Geb
DrMedic0491
Geb
Level 146
God Stats
5W - 0L
1,800 SR
Queue Stats
160W - 137L
1,570 Elo+
Solo
Mulan
Mulan
TJAG94
Mulan
Level 143
God Stats
13W - 11L
1,648 SR
Queue Stats
354W - 285L
1,534 Elo+
Party 2
Anubis
Anubis
WhyMePPHard
Anubis
Level 69
God Stats
6W - 3L
1,809 SR
Queue Stats
234W - 167L
1,641 Elo+
Solo
Cliodhna
Cliodhna
YoshiCats
Cliodhna
Level 127
God Stats
5W - 5L
1,377 SR
Queue Stats
229W - 190L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 5 / 2
7,396
435
2,154
13,651
11,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 6 / 1
8,004
471
5,899
9,877
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
XxDavee
Thanatos
13
1 / 6 / 0
7,503
441
2,618
15,731
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tyr
cørvy
Tyr
15
0 / 3 / 0
8,458
498
9,703
21,420
14,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
píckle
Rama
14
0 / 4 / 0
7,858
462
4,731
11,225
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 6
9,819
578
4,617
8,836
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 13
8,413
495
8,627
10,461
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
TJAG94
Mulan
17
3 / 0 / 4
10,884
640
13,841
17,783
12,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
10 / 1 / 8
10,881
640
14,139
7,164
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
YoshiCats
Cliodhna
16
7 / 0 / 10
9,861
580
9,696
10,460
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
24
24
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
3
1
13
9.5
L
Maui
0
5
2
0.2
L
1
6
1
0.25
W
Mulan
TJAG94
Mulan
3
0
4
5
W
Anubis
10
1
8
14
L
Thanatos
XxDavee
Thanatos
1
6
0
0.17
W
Cliodhna
YoshiCats
Cliodhna
7
0
10
12
L
Tyr
cørvy
Tyr
0
3
0
0
L
Rama
píckle
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,105
Damage
50,920
71,904
Taken
54,704
36,359
Mitigated
27,759
23,320
Healing
25,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,617
3,105
0
5,799
8,836
3,209
1,561
1,152
7,684
0
97,551
W
8,627
994
0
3,966
10,461
5,274
210
3,378
6,887
23,999
1,561
L
Maui
2,154
165
0
1,512
13,651
11,274
0
6,648
6,602
16,039
0
L
5,899
563
0
510
9,877
2,435
0
4,755
4,958
65,998
0
W
Mulan
TJAG94
Mulan
13,841
1,576
0
7,157
17,783
12,110
100
213
17,530
0
90,116
W
Anubis
14,139
94
0
2,898
7,164
3,311
333
3,273
3,613
84,329
0
L
Thanatos
XxDavee
Thanatos
2,618
1,012
0
10,016
15,731
4,979
0
4,646
10,937
0
45,975
W
Cliodhna
YoshiCats
Cliodhna
9,696
1,601
0
5,715
10,460
3,855
432
1,135
9,267
0
76,667
L
Tyr
cørvy
Tyr
9,703
1,593
0
9,207
21,420
14,326
0
4,015
17,245
0
69,465
L
Rama
píckle
Rama
4,731
2,658
0
2,075
11,225
3,345
0
1,417
9,608
0
62,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
49,858
466
Minions Killed
590
0
Camps Cleared
0
1,724,955
Distance Traveled
1,816,615
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,819
578
146
9
0
329,010
2
W
Geb
8,413
495
33
2
0
378,885
5
L
Maui
7,396
435
21
1
0
338,430
0
L
Janus
8,004
471
134
8
0
352,853
2
W
Mulan
10,884
640
155
9
0
344,921
4
W
Anubis
10,881
640
146
9
0
350,805
5
L
Thanatos
7,503
441
100
6
0
346,038
1
W
Cliodhna
9,861
580
110
6
0
412,994
2
L
Tyr
8,458
498
115
7
0
361,505
0
L
Rama
7,858
462
96
6
0
326,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role