Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LimoneSimone
Ao Kuang
Level 95
God Stats
2W - 1L
1,584 SR
Queue Stats
6W - 14L
1,323 Elo+
Solo
Chaac
Chaac
chulthu
Chaac
Level 123
God Stats
4W - 3L
1,530 SR
Queue Stats
75W - 81L
1,412 Elo+
Solo
Medusa
Medusa
destructoboy
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 105L
1,513 Elo+
Solo
Anubis
Anubis
notoriousonemma
Anubis
Level 88
God Stats
64W - 48L
1,552 SR
Queue Stats
64W - 49L
1,463 Elo+
Solo
Team Averages
Level 124
1,533 SR
1,442 Elo+

VS

Team Averages
Level 113
1,492 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
TASSOxALCOLICO
Sobek
Level 128
God Stats
1W - 2L
1,535 SR
Queue Stats
13W - 18L
1,423 Elo+
Solo
Da Ji
Da Ji
cafoinamorata
Da Ji
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
113W - 83L
1,578 Elo+
Solo
Vulcan
Vulcan
dermitdemWolf888
Vulcan
Level 103
God Stats
211W - 173L
1,549 SR
Queue Stats
331W - 289L
1,423 Elo+
Solo
Poseidon
Poseidon
sudzybeast167-_-
Poseidon
Level 75
God Stats
5W - 6L
1,593 SR
Queue Stats
328W - 311L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 1
4,319
864
901
3,714
2,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
LimoneSimone
Ao Kuang
6
0 / 0 / 0
3,541
708
728
2,715
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
chulthu
Chaac
6
0 / 1 / 0
3,796
759
793
3,669
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
6
1 / 1 / 1
3,913
783
2,922
2,341
498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,787
757
841
1,545
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,300
660
2,515
2,547
619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 1
2,902
580
546
3,533
1,280
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
3,823
765
1,338
3,835
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,777
755
1,239
1,244
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
3,943
789
110
1,133
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
Neith
 
Neith
1
0
0
1
W
Ao Kuang
LimoneSimone
Ao Kuang
0
0
0
0
L
0
2
1
0.25
L
1
0
0
1
W
Chaac
chulthu
Chaac
0
1
0
0
L
0
0
0
0
W
Medusa
1
1
1
1.5
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,185
Damage
5,748
13,984
Taken
12,292
5,348
Mitigated
3,367
5,529
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
901
205
0
1,316
3,714
2,632
325
272
3,442
14,006
170
L
Neith
 
Neith
2,515
1,535
0
1,270
2,547
619
0
440
2,107
0
15,049
W
Ao Kuang
LimoneSimone
Ao Kuang
728
172
0
1,535
2,715
607
0
110
2,605
14,203
0
L
546
25
52
868
3,533
1,280
0
661
2,872
4,302
0
L
1,338
275
0
3,132
3,835
954
0
696
3,047
0
23,846
W
Chaac
chulthu
Chaac
793
84
0
1,679
3,669
1,101
0
1,239
2,430
0
18,980
L
1,239
38
0
728
1,244
315
0
0
1,244
16,839
0
W
Medusa
2,922
914
0
414
2,341
498
529
274
2,067
0
19,956
W
841
88
0
585
1,545
510
0
0
1,545
15,676
0
L
110
110
0
824
1,133
199
0
487
576
20,368
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,356
Gold Earned
17,745
170
Minions Killed
173
0
Camps Cleared
0
570,729
Distance Traveled
548,558
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,319
864
27
5
0
98,924
0
L
Neith
3,300
660
26
5
0
110,091
0
W
Ao Kuang
3,541
708
37
7
0
125,993
0
L
Sobek
2,902
580
9
2
0
65,878
0
L
Da Ji
3,823
765
47
9
0
137,117
0
W
Chaac
3,796
759
38
8
0
121,718
0
L
Vulcan
3,777
755
40
8
0
112,860
1
W
Medusa
3,913
783
28
6
0
117,514
0
W
Anubis
3,787
757
40
8
0
106,580
4
L
Poseidon
3,943
789
51
10
0
122,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role