Player Matchup

Anubis
Anubis
BlaDeZ_Wolftank
Anubis
Level 118
God Stats
43W - 33L
1,611 SR
Queue Stats
152W - 136L
1,488 Elo+
Solo
Neith
Neith
FallenNutz0
Neith
Level 26
God Stats
3W - 2L
1,482 SR
Queue Stats
8W - 10L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
Forevernin
Sylvanus
Level 128
God Stats
6W - 3L
1,617 SR
Queue Stats
415W - 394L
1,460 Elo+
Solo
Cliodhna
Cliodhna
LordDragonFire
Cliodhna
Level 101
God Stats
10W - 6L
1,613 SR
Queue Stats
206W - 183L
1,495 Elo+
Solo
Raijin
Raijin
SebasVM0121
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,478 Elo+
Party 2
Team Averages
Level 100
1,565 SR
1,466 Elo+

VS

Team Averages
Level 78
1,467 SR
1,470 Elo+
Sol
Sol
BlueMantis1424
Sol
Level 86
God Stats
2W - 3L
1,432 SR
Queue Stats
59W - 56L
1,524 Elo+
Party 1
Olorun
Olorun
CaptainKush2000
Olorun
Level 87
God Stats
2W - 4L
1,333 SR
Queue Stats
30W - 34L
1,484 Elo+
Solo
Vamana
Vamana
RadioS0da
Vamana
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 216L
1,373 Elo+
Solo
Sylvanus
Sylvanus
StonedBison
Sylvanus
Level 109
God Stats
0W - 4L
1,247 SR
Queue Stats
58W - 56L
1,524 Elo+
Party 1
Thanatos
Thanatos
Thunderrun7898
Thanatos
Level 69
God Stats
2W - 2L
1,824 SR
Queue Stats
162W - 173L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,979
599
14,881
9,835
4,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 5
7,406
494
6,257
8,717
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Forevernin
Sylvanus
11
2 / 1 / 9
7,012
467
4,858
11,380
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
14
10 / 2 / 5
8,771
585
10,840
10,340
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Raijin
13
6 / 6 / 5
8,161
544
9,769
8,817
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,577
505
10,296
10,442
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 4 / 2
7,074
472
5,608
9,802
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
RadioS0da
Vamana
12
1 / 3 / 0
6,717
448
4,125
13,232
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
StonedBison
Sylvanus
11
4 / 7 / 2
6,925
462
4,670
14,714
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
12
4 / 7 / 3
7,069
471
4,027
14,072
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
26
Kills
13
14
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
4
5
2
1
L
0
4
2
0.25
W
2
4
5
1.13
W
Sylvanus
Forevernin
Sylvanus
2
1
9
6.5
W
Cliodhna
10
2
5
6.25
L
Vamana
RadioS0da
Vamana
1
3
0
0.33
W
Raijin
6
6
5
1.42
L
Sylvanus
StonedBison
Sylvanus
4
7
2
0.71
L
Thanatos
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
28,726
49,089
Taken
62,262
20,106
Mitigated
28,525
17,060
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,881
854
78
6,686
9,835
4,530
297
2,484
7,351
69,229
1,624
L
10,296
4,786
0
3,097
10,442
2,950
558
7,421
2,909
42,681
1,036
L
5,608
2,602
548
3,410
9,802
3,260
1,035
2,491
7,029
50,293
907
W
6,257
2,124
0
1,545
8,717
2,209
539
4,891
3,826
0
46,958
W
Sylvanus
Forevernin
Sylvanus
4,858
1,627
706
2,192
11,380
7,742
0
6,486
4,894
21,263
0
W
Cliodhna
10,840
1,170
0
4,953
10,340
3,292
0
2,716
7,624
0
58,595
L
Vamana
RadioS0da
Vamana
4,125
1,946
0
5,825
13,232
8,552
0
8,738
4,494
0
42,510
W
Raijin
9,769
966
0
900
8,817
2,333
12
3,627
5,190
49,278
477
L
Sylvanus
StonedBison
Sylvanus
4,670
1,328
940
1,238
14,714
8,747
80
6,928
7,489
16,146
3,991
L
Thanatos
4,027
1,761
0
5,771
14,072
5,016
0
2,930
11,100
0
38,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
35,362
374
Minions Killed
315
0
Camps Cleared
0
1,424,842
Distance Traveled
1,379,001
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,979
599
92
6
0
262,747
0
L
Sol
7,577
505
66
4
0
261,290
0
L
Olorun
7,074
472
87
6
0
277,437
1
W
Neith
7,406
494
75
5
0
263,380
0
W
Sylvanus
7,012
467
34
2
0
283,649
0
W
Cliodhna
8,771
585
93
6
0
352,513
2
L
Vamana
6,717
448
63
4
0
275,354
0
W
Raijin
8,161
544
80
5
0
262,553
0
L
Sylvanus
6,925
462
37
2
0
271,196
0
L
Thanatos
7,069
471
62
4
0
293,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role