Player Matchup

Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JaBBa8787
Scylla
Level 148
God Stats
7W - 13L
1,542 SR
Queue Stats
642W - 647L
1,459 Elo+
Party 2
Anubis
Anubis
NotAnotherRanga
Anubis
Level 131
God Stats
1W - 2L
1,542 SR
Queue Stats
95W - 97L
1,415 Elo+
Solo
Hel
Hel
Zalockingnih
Hel
Level 32
God Stats
1W - 4L
1,299 SR
Queue Stats
134W - 165L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXGUNBARRELXx
Kumbhakarna
Level 63
God Stats
2W - 2L
1,587 SR
Queue Stats
241W - 244L
1,466 Elo+
Party 2
Team Averages
Level 98
1,494 SR
1,455 Elo+

VS

Team Averages
Level 134
1,490 SR
1,449 Elo+
Medusa
Medusa
GrumplestilZkyn
Medusa
Level 125
God Stats
4W - 0L
1,668 SR
Queue Stats
25W - 21L
1,489 Elo+
Solo
Discordia
Discordia
LOLjuanLOL
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Woggzzz
Jormungandr
Level 203
God Stats
27W - 26L
1,507 SR
Queue Stats
517W - 520L
1,479 Elo+
Solo
Hel
Hel
llBansheell
Hel
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,404 Elo+
Party 1
Atlas
Atlas
vMultiPaSSv
Atlas
Level 161
God Stats
1W - 1L
1,276 SR
Queue Stats
226W - 246L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 3 / 1
4,923
985
1,662
4,036
1,307
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
JaBBa8787
Scylla
1
0 / 0 / 0
1,208
242
0
0
0
10
1 / 3 / 1
5,620
1,124
1,264
3,755
1,471
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
4,502
900
916
1,921
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
xXGUNBARRELXx
Kumbhakarna
9
0 / 2 / 1
4,886
977
1,546
8,781
4,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,751
1,350
4,226
3,543
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
LOLjuanLOL
Discordia
12
5 / 1 / 5
6,932
1,386
5,270
1,884
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Woggzzz
Jormungandr
10
0 / 2 / 8
6,013
1,203
2,671
3,922
2,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
3 / 1 / 5
6,395
1,279
3,314
3,384
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 4
5,348
1,070
1,009
2,059
1,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
10
10
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
W
2
0
5
4.5
L
Scylla
JaBBa8787
Scylla
0
0
0
0
W
Discordia
LOLjuanLOL
Discordia
5
1
5
7.5
L
1
3
1
0.5
W
Jormungandr
Woggzzz
Jormungandr
0
2
8
2
L
1
2
0
0.5
W
3
1
5
5.5
W
0
1
4
2
L
Kumbhakarna
xXGUNBARRELXx
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,388
Damage
16,490
18,493
Taken
14,792
7,586
Mitigated
6,712
4,274
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,662
671
0
405
4,036
1,307
0
2,374
1,555
0
4,242
W
4,226
1,669
258
662
3,543
1,257
1,395
1,293
2,250
0
16,612
L
Scylla
JaBBa8787
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
LOLjuanLOL
Discordia
5,270
370
25
228
1,884
565
1,114
303
1,581
7,552
0
L
1,264
0
24
432
3,755
1,471
0
2,874
735
6,887
0
W
Jormungandr
Woggzzz
Jormungandr
2,671
353
0
685
3,922
2,695
0
801
3,121
7,453
632
L
916
277
0
225
1,921
624
0
1,784
54
1,360
0
W
3,314
306
1,824
1,816
3,384
1,041
93
1,056
2,328
6,424
339
W
1,009
227
0
146
2,059
1,154
0
273
1,786
3,202
0
L
Kumbhakarna
xXGUNBARRELXx
Kumbhakarna
1,546
388
634
2,554
8,781
4,184
0
4,603
4,088
3,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,139
Gold Earned
31,439
22
Minions Killed
63
0
Camps Cleared
0
274,891
Distance Traveled
443,610
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,923
985
6
1
0
74,284
0
W
Medusa
6,751
1,350
34
7
0
93,138
0
L
Scylla
1,208
242
0
0
0
0
0
W
Discordia
6,932
1,386
8
2
0
100,128
0
L
Anubis
5,620
1,124
12
2
0
57,171
0
W
Jormungandr
6,013
1,203
8
2
0
95,462
0
L
Hel
4,502
900
1
0
0
45,586
0
W
Hel
6,395
1,279
10
2
0
105,285
0
W
Atlas
5,348
1,070
3
1
0
49,597
1
L
Kumbhakarna
4,886
977
3
1
0
97,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role