Player Matchup

Izanami
Izanami
DHFalcon00
Izanami
Level 129
God Stats
2W - 1L
1,454 SR
Queue Stats
140W - 128L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THEDANKYNUGGET
Ah Muzen Cab
Level 78
God Stats
2W - 3L
1,362 SR
Queue Stats
64W - 80L
1,428 Elo+
Party 1
Chiron
Chiron
XxP0STxEAZYxX
Chiron
Level 96
God Stats
1W - 2L
1,379 SR
Queue Stats
109W - 115L
1,439 Elo+
Party 1
Ganesha
Ganesha
bigc1993
Ganesha
Level 155
God Stats
0W - 2L
1,254 SR
Queue Stats
125W - 148L
1,447 Elo+
Party 1
Hachiman
Hachiman
xSteven Segalx
Hachiman
Level 151
God Stats
6W - 11L
1,372 SR
Queue Stats
262W - 251L
1,512 Elo+
Solo
Team Averages
Level 122
1,364 SR
1,466 Elo+

VS

Team Averages
Level 154
1,581 SR
1,441 Elo+
Poseidon
Poseidon
Kaseho
Poseidon
Level 151
God Stats
4W - 0L
1,855 SR
Queue Stats
111W - 122L
1,499 Elo+
Solo
Janus
Janus
Matty Ice1145
Janus
Level 151
God Stats
2W - 1L
1,340 SR
Queue Stats
92W - 107L
1,388 Elo+
Party 2
Merlin
Merlin
Th4BUSHI
Merlin
Level 156
God Stats
18W - 17L
1,490 SR
Queue Stats
872W - 946L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
xXBerniniXx
Sun Wukong
Level 157
God Stats
4W - 3L
1,662 SR
Queue Stats
169W - 178L
1,446 Elo+
Solo
Sol
Sol
xxKnucklesx
Sol
Level 154
God Stats
5W - 2L
1,559 SR
Queue Stats
93W - 101L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DHFalcon00
Izanami
15
1 / 6 / 4
8,920
811
5,342
9,304
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
THEDANKYNUGGET
Ah Muzen Cab
13
1 / 6 / 5
8,045
731
4,804
10,191
3,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 2
7,938
722
8,685
9,927
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
bigc1993
Ganesha
17
0 / 3 / 10
9,342
849
6,825
16,295
19,054
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hachiman
18
10 / 5 / 2
10,608
964
11,428
10,904
3,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kaseho
Poseidon
17
7 / 4 / 6
10,352
941
11,202
8,050
2,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 5
8,555
778
5,500
4,921
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Merlin
Th4BUSHI
Merlin
18
4 / 0 / 13
10,547
959
9,677
5,205
2,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
xXBerniniXx
Sun Wukong
17
3 / 2 / 20
10,336
940
14,938
13,170
15,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
8 / 5 / 10
10,641
967
11,306
12,472
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
14
Kills
25
26
Deaths
14
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
DHFalcon00
Izanami
1
6
4
0.5
W
Poseidon
Kaseho
Poseidon
7
4
6
2.5
W
3
3
5
1.83
L
Ah Muzen Cab
THEDANKYNUGGET
Ah Muzen Cab
1
6
5
0.58
W
Merlin
Th4BUSHI
Merlin
4
0
13
10.5
L
2
6
2
0.5
L
Ganesha
bigc1993
Ganesha
0
3
10
1.67
L
Hachiman
10
5
2
2.2
W
Sun Wukong
xXBerniniXx
Sun Wukong
3
2
20
6.5
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
52,623
56,621
Taken
43,818
33,608
Mitigated
25,270
12,060
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DHFalcon00
Izanami
5,342
2,436
248
385
9,304
3,477
0
7,234
2,070
0
23,265
W
Poseidon
Kaseho
Poseidon
11,202
1,996
643
1,547
8,050
2,377
967
1,450
6,600
27,665
664
W
5,500
0
487
598
4,921
1,407
0
1,225
3,696
8,138
0
L
Ah Muzen Cab
THEDANKYNUGGET
Ah Muzen Cab
4,804
1,598
342
96
10,191
3,654
453
5,612
4,455
0
12,813
W
Merlin
Th4BUSHI
Merlin
9,677
880
1,326
1,381
5,205
2,590
996
752
4,453
25,968
0
L
8,685
1,292
875
974
9,927
3,462
0
5,485
4,372
0
10,231
L
Ganesha
bigc1993
Ganesha
6,825
268
3,501
3,818
16,295
19,054
0
11,135
4,890
20,293
2,035
L
Hachiman
11,428
6,960
294
1,527
10,904
3,961
1,116
7,604
3,178
0
22,485
W
Sun Wukong
xXBerniniXx
Sun Wukong
14,938
1,791
821
2,691
13,170
15,291
490
1,752
11,418
308
23,801
W
11,306
3,145
1,568
4,202
12,472
3,605
914
1,192
11,280
22,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
50,431
121
Minions Killed
162
0
Camps Cleared
0
957,147
Distance Traveled
1,004,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,920
811
46
4
0
180,184
0
W
Poseidon
10,352
941
48
4
0
195,627
0
W
Janus
8,555
778
6
1
0
113,338
0
L
Ah Muzen Cab
8,045
731
11
1
0
187,321
0
W
Merlin
10,547
959
38
3
0
250,561
0
L
Chiron
7,938
722
13
1
0
195,874
0
L
Ganesha
9,342
849
1
0
0
209,690
0
L
Hachiman
10,608
964
50
5
0
184,078
0
W
Sun Wukong
10,336
940
37
3
0
250,523
0
W
Sol
10,641
967
33
3
0
194,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role